Dutch the level 10 Higher Archmage by DutchFlavor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic36 (base 33)
Willpower31 (base 22)
Cunning13 (base 11)

Resources

Life210/210
Mana238/268
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance16%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+25%
Fire+5%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)9 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save12
Spell Save21
Mental Save15

Defense: Resistances

Cold+ 32%( 70%)
Lightning+ 21%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active
done
failed

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Dutch the Higher Archmage level 10
8th Dusk 122nd year of Ascendancy at 23:46
see stats

Log

Thief hits Dutch for (5 to time), 0 physical, (5 to time), 0 darkness (0 total damage).

Dutch casts
Lightning.
Dutch hits Thief for 185 lightning damage.
Dutch killed Thief!

You pickup 0.70 gold pieces.

You pickup 0.40 gold pieces.


Talent Lightning is ready to use.

Ran for 4 turns (stop reason: hostile spotted to the west (drem)).


Dutch casts
Lightning.
The fabric of time around Dutch stabilizes to normal.

The powerful time-altering energies generate a restoration field on Dutch.

Dutch hits Drem for 190 lightning damage.
Dutch killed Drem!

Dutch receives 1 healing from Temporal Restoration Field.

Talent Lightning is ready to use.
Dutch receives 1 healing from Temporal Restoration Field.
Dutch receives 1 healing from Temporal Restoration Field.
Dutch receives 1 healing from Temporal Restoration Field.

Dutch receives 1 healing from Temporal Restoration Field.
The fabric of time around Dutch returns to normal.

Talent Temporal Shield is ready to use.