












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 20 / 41% |
| Size | medium |
| Lifes / Deaths | Killed by spitting spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 21:47 / 133Killed by Forest Troll Hedge-Wizard at level 5 on the 77th Pyre 122nd year of Ascendancy at 08:32 Killed by Bill the Stone Troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 09:00 Killed by Bill the Stone Troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 09:12 Killed by Forest Troll Hedge-Wizard at level 6 on the 77th Pyre 122nd year of Ascendancy at 09:39 Killed by black crystal at level 9 on the 2nd Flare 122nd year of Ascendancy at 21:54 Killed by elven cultist at level 9 on the 5th Flare 122nd year of Ascendancy at 13:32 Killed by elven cultist at level 9 on the 5th Flare 122nd year of Ascendancy at 13:41 Killed by elven cultist at level 9 on the 5th Flare 122nd year of Ascendancy at 13:51 Killed by elven cultist at level 9 on the 5th Flare 122nd year of Ascendancy at 14:02 Killed by elven blood mage at level 9 on the 5th Flare 122nd year of Ascendancy at 22:20 Killed by mean looking elven guard at level 10 on the 8th Flare 122nd year of Ascendancy at 12:23 Killed by elven blood mage at level 10 on the 8th Flare 122nd year of Ascendancy at 13:45 Killed by elven blood mage at level 10 on the 8th Flare 122nd year of Ascendancy at 14:00 Killed by elven tempest at level 10 on the 8th Flare 122nd year of Ascendancy at 14:22 Killed by elven guard at level 10 on the 8th Flare 122nd year of Ascendancy at 15:19 Killed by elven blood mage at level 10 on the 8th Flare 122nd year of Ascendancy at 16:02 Killed by elven mage at level 11 on the 9th Flare 122nd year of Ascendancy at 12:49 Killed by The Shade at level 11 on the 78th Dusk 122nd year of Ascendancy at 19:38 Killed by corrupted plasmic disruptor at level 13 on the 2nd Haze 122nd year of Ascendancy at 06:57 Killed by corrupted acidic digestor at level 13 on the 2nd Haze 122nd year of Ascendancy at 07:11 Killed by corrupted protosentient globula at level 13 on the 2nd Haze 122nd year of Ascendancy at 08:23 Killed by corrupted protosentient globula at level 13 on the 2nd Haze 122nd year of Ascendancy at 08:54 Killed by corrupted mastocytic feeder at level 13 on the 2nd Haze 122nd year of Ascendancy at 10:21 Killed by bandit at level 13 on the 2nd Haze 122nd year of Ascendancy at 20:49 Killed by thief at level 13 on the 2nd Haze 122nd year of Ascendancy at 21:08 Killed by rogue at level 13 on the 2nd Haze 122nd year of Ascendancy at 21:47 Killed by cutpurse at level 13 on the 2nd Haze 122nd year of Ascendancy at 23:14 Killed by Elitta the white worm mass at level 14 on the 3rd Haze 122nd year of Ascendancy at 05:06 Killed by Wrathroot at level 14 on the 4th Haze 122nd year of Ascendancy at 02:10 Killed by Wrathroot at level 14 on the 4th Haze 122nd year of Ascendancy at 03:18 Killed by Hallowed Ghost at level 15 on the 5th Haze 122nd year of Ascendancy at 03:51 Killed by entrenched horror at level 15 on the 5th Haze 122nd year of Ascendancy at 08:50 Killed by naga tide huntress at level 15 on the 5th Haze 122nd year of Ascendancy at 09:21 Killed by naga tide huntress at level 15 on the 5th Haze 122nd year of Ascendancy at 09:40 Killed by naga tide huntress at level 15 on the 5th Haze 122nd year of Ascendancy at 09:56 Killed by naga tide huntress at level 15 on the 5th Haze 122nd year of Ascendancy at 10:11 Killed by naga tide huntress at level 15 on the 5th Haze 122nd year of Ascendancy at 10:22 Killed by gwelgoroth at level 15 on the 21st Haze 122nd year of Ascendancy at 11:21 Killed by Hallowed Ghost at level 15 on the 21st Haze 122nd year of Ascendancy at 11:37 Killed by ultimate gwelgoroth at level 15 on the 21st Haze 122nd year of Ascendancy at 13:52 Killed by ultimate gwelgoroth at level 15 on the 21st Haze 122nd year of Ascendancy at 14:27 Killed by ultimate gwelgoroth at level 15 on the 21st Haze 122nd year of Ascendancy at 14:44 Killed by ultimate gwelgoroth at level 15 on the 21st Haze 122nd year of Ascendancy at 15:07 Killed by ultimate gwelgoroth at level 15 on the 21st Haze 122nd year of Ascendancy at 15:25 Killed by Bemeran the krog at level 15 on the 28th Haze 122nd year of Ascendancy at 15:55 Killed by Foron the thalore at level 15 on the 28th Haze 122nd year of Ascendancy at 16:08 Killed by Brrutim the halfling at level 15 on the 31st Haze 122nd year of Ascendancy at 18:43 Killed by Brrutim the halfling at level 15 on the 31st Haze 122nd year of Ascendancy at 19:06 Killed by Ememina the snow giant at level 15 on the 45th Haze 122nd year of Ascendancy at 22:00 Killed by ice wyrm at level 15 on the 45th Haze 122nd year of Ascendancy at 23:17 Killed by cold drake hatchling at level 16 on the 46th Haze 122nd year of Ascendancy at 12:35 Killed by snow giant thunderer at level 16 on the 46th Haze 122nd year of Ascendancy at 12:54 Killed by snow giant thunderer at level 16 on the 46th Haze 122nd year of Ascendancy at 17:54 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 18:08 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 18:35 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 18:47 Killed by snow giant thunderer at level 16 on the 46th Haze 122nd year of Ascendancy at 18:58 Killed by snow giant boulder thrower at level 16 on the 46th Haze 122nd year of Ascendancy at 19:10 Killed by snow giant at level 16 on the 46th Haze 122nd year of Ascendancy at 19:40 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 19:51 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 20:31 Killed by cold drake hatchling at level 16 on the 46th Haze 122nd year of Ascendancy at 20:47 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 21:09 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 21:38 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 22:00 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 22:26 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 22:44 Killed by Adutha the snow giant chieftain at level 16 on the 46th Haze 122nd year of Ascendancy at 23:11 Killed by snow giant boulder thrower at level 16 on the 47th Haze 122nd year of Ascendancy at 00:48 Killed by snow giant boulder thrower at level 16 on the 47th Haze 122nd year of Ascendancy at 01:01 Killed by snow giant chieftain at level 16 on the 47th Haze 122nd year of Ascendancy at 01:14 Killed by snow giant chieftain at level 16 on the 47th Haze 122nd year of Ascendancy at 01:27 Killed by snow giant chieftain at level 16 on the 47th Haze 122nd year of Ascendancy at 01:44 Killed by cold drake hatchling at level 16 on the 47th Haze 122nd year of Ascendancy at 09:14 Killed by Isikira the snow giant at level 16 on the 47th Haze 122nd year of Ascendancy at 09:30 Killed by Isikira the snow giant at level 16 on the 47th Haze 122nd year of Ascendancy at 09:40 Killed by Isikira the snow giant at level 16 on the 47th Haze 122nd year of Ascendancy at 09:53 Killed by The Fragmented Essence of Harkor'Zun at level 16 on the 47th Haze 122nd year of Ascendancy at 11:02 Killed by cold drake at level 16 on the 47th Haze 122nd year of Ascendancy at 11:29 Killed by The Fragmented Essence of Harkor'Zun at level 16 on the 47th Haze 122nd year of Ascendancy at 11:56 Killed by Cultist at level 16 on the 47th Haze 122nd year of Ascendancy at 12:07 Killed by Cultist at level 16 on the 47th Haze 122nd year of Ascendancy at 12:19 Killed by Cultist at level 16 on the 47th Haze 122nd year of Ascendancy at 12:31 Killed by Shasshhiy'Kaish at level 17 on the 47th Haze 122nd year of Ascendancy at 18:47 Killed by Shasshhiy'Kaish at level 17 on the 47th Haze 122nd year of Ascendancy at 19:16 Killed by Shasshhiy'Kaish at level 17 on the 47th Haze 122nd year of Ascendancy at 19:32 Killed by Shasshhiy'Kaish at level 17 on the 47th Haze 122nd year of Ascendancy at 19:47 Killed by Shasshhiy'Kaish at level 17 on the 47th Haze 122nd year of Ascendancy at 20:06 Killed by storm drake at level 17 on the 47th Haze 122nd year of Ascendancy at 22:31 Killed by storm wyrm at level 17 on the 47th Haze 122nd year of Ascendancy at 23:00 Killed by fire drake hatchling at level 17 on the 48th Haze 122nd year of Ascendancy at 03:36 Killed by Poruwyn the xaren at level 17 on the 48th Haze 122nd year of Ascendancy at 05:20 Killed by Poruwyn the xaren at level 17 on the 48th Haze 122nd year of Ascendancy at 05:31 Killed by Poruwyn the xaren at level 17 on the 48th Haze 122nd year of Ascendancy at 05:47 Killed by Poruwyn the xaren at level 17 on the 48th Haze 122nd year of Ascendancy at 06:03 Killed by snow giant boulder thrower at level 17 on the 48th Haze 122nd year of Ascendancy at 13:02 Killed by snow giant boulder thrower at level 18 on the 48th Haze 122nd year of Ascendancy at 13:31 Killed by cold drake at level 18 on the 48th Haze 122nd year of Ascendancy at 13:49 Killed by Mayon at level 18 on the 48th Haze 122nd year of Ascendancy at 14:25 Killed by Rantha the Worm at level 18 on the 48th Haze 122nd year of Ascendancy at 20:11 Killed by Rantha the Worm at level 18 on the 48th Haze 122nd year of Ascendancy at 20:26 Killed by Mayon at level 18 on the 48th Haze 122nd year of Ascendancy at 20:49 Killed by Rantha the Worm at level 18 on the 48th Haze 122nd year of Ascendancy at 21:03 Killed by Rantha the Worm at level 18 on the 48th Haze 122nd year of Ascendancy at 21:25 Killed by ultimate telugoroth at level 18 on the 49th Haze 122nd year of Ascendancy at 20:02 Killed by greater teluvorta at level 18 on the 49th Haze 122nd year of Ascendancy at 21:32 Killed by Chronolith Twin at level 19 on the 51st Haze 122nd year of Ascendancy at 01:44 Killed by Chronolith Clone at level 19 on the 51st Haze 122nd year of Ascendancy at 02:00 Killed by Chronolith Clone at level 19 on the 51st Haze 122nd year of Ascendancy at 02:17 Killed by Chronolith Clone at level 19 on the 51st Haze 122nd year of Ascendancy at 02:30 Killed by Chronolith Twin at level 19 on the 51st Haze 122nd year of Ascendancy at 02:48 Killed by Chronolith Twin at level 19 on the 51st Haze 122nd year of Ascendancy at 03:13 Killed by Assassin Lord at level 20 on the 80th Haze 122nd year of Ascendancy at 03:11 Killed by shadowblade at level 20 on the 80th Haze 122nd year of Ascendancy at 03:21 Killed by Assassin Lord at level 20 on the 80th Haze 122nd year of Ascendancy at 03:35 Killed by Assassin Lord at level 20 on the 80th Haze 122nd year of Ascendancy at 03:48 Killed by bandit at level 20 on the 80th Haze 122nd year of Ascendancy at 04:02 Killed by Assassin Lord at level 20 on the 80th Haze 122nd year of Ascendancy at 04:17 Killed by Doov the dwarf at level 20 on the 6th Allure 123rd year of Ascendancy at 06:03 Killed by Doov the dwarf at level 20 on the 6th Allure 123rd year of Ascendancy at 06:15 Killed by Doov the dwarf at level 20 on the 6th Allure 123rd year of Ascendancy at 06:39 Killed by Drooer the halfling at level 20 on the 6th Allure 123rd year of Ascendancy at 07:19 Killed by Rimu the halfling at level 20 on the 6th Allure 123rd year of Ascendancy at 07:34 Killed by Rimu the halfling at level 20 on the 6th Allure 123rd year of Ascendancy at 07:51 Killed by Rimu the halfling at level 20 on the 6th Allure 123rd year of Ascendancy at 08:09 Killed by Rimu the halfling at level 20 on the 6th Allure 123rd year of Ascendancy at 08:29 Killed by Abon the krog at level 20 on the 10th Regrowth 123rd year of Ascendancy at 13:57 Killed by Omikim the halfling at level 20 on the 10th Regrowth 123rd year of Ascendancy at 14:06 Killed by Omikim the halfling at level 20 on the 10th Regrowth 123rd year of Ascendancy at 14:17 Killed by Ertvik the dwarf at level 20 on the 10th Regrowth 123rd year of Ascendancy at 14:38 Killed by Ertvik the dwarf at level 20 on the 10th Regrowth 123rd year of Ascendancy at 14:49 Killed by Abon the krog at level 20 on the 10th Regrowth 123rd year of Ascendancy at 15:00 |
Primary Stats
| Strength | 55 (base 35) |
| Dexterity | 24 (base 13) |
| Constitution | 42 (base 25) |
| Magic | 31 (base 26) |
| Willpower | 25 (base 15) |
| Cunning | 24 (base 15) |
Resources
| Life | 603/603 |
| Mana | 218/289 |
| Stamina | 204/204 |
| Healing Factor | 1.333988003127 |
| Regeneration | 8.0706274189181 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 7 |
| See Stealth | 39.286009934143 |
| See Invisible | 45.286009934143 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 98 |
| Accuracy | 44 |
| Crit Chance | 22% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +3% |
| Light | +10% |
| Mind | +6% |
| Blight | +11% |
| Physical | +10% |
| Fire | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 45 (88.568973732692%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 22 |
| Physical Save | 39 |
| Spell Save | 29 |
| Mental Save | 29 |
Defense: Resistances
| Lightning | + 17%( 70%) |
| Light | + 34%( 70%) |
| Mind | + 9%( 70%) |
| Blight | + 16%( 70%) |
| Acid | + 32%( 70%) |
| Fire | + 15%( 70%) |
| All | + 6%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Stun Resistance | 21% |
| Pinning Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 62% |
Inscriptions (4/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 23% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Combat techniques | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Magical combat | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 2/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 2/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by wolf. Escort: injured seer (level 2 of Trollmire) | failed |
You failed to protect the injured seer from death by white worm mass. Escort: injured seer (level 3 of Old Forest) | failed |
You successfully escorted the injured seer to the recall portal on level 3 of Scintillating Caves. Escort: injured seer (level 3 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You failed to protect the lost warrior from death by corrupted plasmic disruptor. Escort: lost warrior (level 2 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Trollmire. Escort: worried loremaster (level 3 of Trollmire)As a reward you improved Strength by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed ice wyrm tooth. * You've found the needed honey tree root. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' * 'Needed: one orc heart. If you can fetch me a still-beating orc heart, that would be even better. But you don't look like a master necromancer to me.' You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Strikecutter (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +12% lightning / +3% mind / +6% acid Changes damage: +3% lightning Stamina each turn: +0.40 Maximum stamina: +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | flaming quiver of ash arrows of vileness (20/20, 20-28 power, 7 apr)Requires: - Dexterity 16 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 20.0 - 28.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.5% Capacity: 20 On weapon hit: * 9% chance to reduce strength, dexterity, and constitution by 16 Damage (Ranged): +8 blight Damage (radius 1) on hit: +11 fire Arrows are used with bows to pierce your foes to death. |
| On hands | Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 34.03 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| On head | Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | steel torque of psionic shield [power 49] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to setup a psionic shield, reducing all damage taken by 49 for 5 turns Activation puts all charms on cooldown for 25 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | psionicist's copper ring of tenacityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Wil Mental save: +4 (+2 eff.) Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +22% Maximum life: +21.00 Rings make your fingers look great! |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 26% Changes resistances: +11% blight / +6% acid Changes damage: +11% blight / +6% mind Physical save: +7 (+2 eff.) Spell save: +7 (+3 eff.) Mental save: +6 (+3 eff.) Stun/Freeze immunity: +21% Life regen: +2.00 Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around waist | Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| Main armor | steel plate armour 'Polenn' (0 def, 16 armour)Requires: - Massive armour training - Strength 28 Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +16 Fatigue: +22% Changes stats: +3 Dex / +1 Wil / +2 Con Changes resistances: +16% acid Life regen: +3.30 Stamina each turn: +0.70 Infravision radius: +2 See invisible: +6 A suit of armour made of metal plates. |
| In main hand | Genocide (42-67 power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
| Cloak | enveloping linen cloak of Eldoral (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+5 eff.) Changes stats: +2 Cun / +1 Dex Physical save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(77 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Inventory
wild infusion (res 15%; physical; dur 2; cd 14)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 15% for 2 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (250.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 250.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
blink rune of the wizard (range 4; phase 15; cd 20)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
rogue's copper ring of arcana (+0.12/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+4 eff.) Changes stats: +2 Cun Silence immunity: +20% Mana each turn: +0.12 Rings make your fingers look great! |
Cracklewind (14-22 power, 1 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 14.5 - 21.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +4 blight Damage (radius 2) on crit: +4 blight When wielded/worn: Physical power: +9 (+3 eff.) Damage when hit (Melee): 4 blight Changes stats: +3 Con Changes resistances: +5% arcane / +15% lightning Changes resistances penetration: +10% blight / +9% physical Disarm immunity: +15% Massive two-handed battleaxes. |
Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Tirakai's Maul (32-42 power, 6 apr)Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: No gem It can be used to imbue the hammer with a gem of your choice Activation costs 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
cured leather sling of piercingRequires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +7 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +7 Changes resistances penetration: +9% all Slings are used to hurl stones or metal shots at your foes. |
Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +13 (+8 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 38.76 fire and 40.61 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
steel shield 'Elylrassra' (0 def, 4 armour, 57 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 6 fire Damage when hit (Melee): 5 fire Changes resistances: +6% fire / +3% light / +6% temporal Talent granted: +1 Block Maximum life: +100.00 Handheld deflection devices. |
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+5 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+5 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Brightmarrow (20/20, 26-32 power, 2 apr)Requires: - Dexterity 16 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 26.5 - 31.8 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 20 Damage (Ranged): +8 mind / +8 fire Damage (radius 1) on hit: +12 mind Damage (radius 2) on crit: +20 fire Shots are used with slings to pummel your foes to death. |
Glorona (1/17, 44-52 power, 3 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 3 Base power: 43.5 - 52.2 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +13.0% Capacity: 17 On weapon hit: * 10% chance to gain 10% of a turn (3/turn limit) * 8% chance to reduce strength, dexterity, and constitution by 16 On weapon crit: * Wound the target dealing 207 physical damage across 5 turns and reducing healing by 50% * Splash the target with acid dealing 78 damage over 5 turns and reducing armor and accuracy by 10 Damage (Ranged): +7 blight / +12 temporal Damage (radius 1) on hit: +20 arcane Shots are used with slings to pummel your foes to death. |
overpowered elm totem of healing [power 170] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 170 Activation puts all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Mayon the Cornac Arcane Blade level 20
59th Haze 122nd year of Ascendancy at 00:27 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Mayon the Cornac Arcane Blade level 16
47th Haze 122nd year of Ascendancy at 13:17 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mayon the Cornac Arcane Blade level 10
7th Flare 122nd year of Ascendancy at 22:06 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mayon the Cornac Arcane Blade level 20
51st Haze 122nd year of Ascendancy at 03:19 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Mayon the Cornac Arcane Blade level 20
80th Haze 122nd year of Ascendancy at 05:43 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Mayon the Cornac Arcane Blade level 17
47th Haze 122nd year of Ascendancy at 20:17 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Mayon the Cornac Arcane Blade level 16
47th Haze 122nd year of Ascendancy at 11:56 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Mayon the Cornac Arcane Blade level 7
78th Pyre 122nd year of Ascendancy at 10:11 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Mayon the Cornac Arcane Blade level 7
1st Mirth 122nd year of Ascendancy at 13:11 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mayon the Cornac Arcane Blade level 20
8th Regrowth 123rd year of Ascendancy at 21:32 see stats
Log
Mayon picks up (f.): steel battleaxe of erosion (23-34 power, 2 apr).
Mayon picks up (M.): hateful pouch of dwarven-steel shots (7/17, 30-37 power, 3 apr).
Mayon picks up (t.): rejuvenating hardened leather armour of stability (9 def, 6 armour).
Mayon picks up (w.): warded steel shield (0 def, 4 armour, 35 block).
Mayon picks up (m.): cured leather sling of piercing.
Talent Arcane Reconstruction is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).
You gain 1.52 gold from the transmogrification of hateful pouch of dwarven-steel shots (7/17, 30-37 power, 3 apr).
You gain 0.40 gold from the transmogrification of warded steel shield (0 def, 4 armour, 35 block).
You gain 5.45 gold from the transmogrification of steel plate armour of the dragon (0 def, 9 armour).
You gain 6.10 gold from the transmogrification of rejuvenating hardened leather armour of stability (9 def, 6 armour).
You gain 3.06 gold from the transmogrification of hardened leather armour of Eyal (9 def, 6 armour).
You gain 2.53 gold from the transmogrification of enlightening iron mail armour (2 def, 4 armour).
You gain 6.11 gold from the transmogrification of scouring dwarven-steel gauntlets of butchering (0 def, 2 armour).
You gain 4.03 gold from the transmogrification of wanderer's pair of hardened leather boots of tirelessness (0 def, 3 armour).
You gain 2.58 gold from the transmogrification of steel steamsaw of shrapnel (12-18 power, 0 apr).
You gain 2.82 gold from the transmogrification of steel steamsaw of evisceration (14-21 power, 0 apr).
You gain 1.85 gold from the transmogrification of creative vined mindstar of life (4-5 power, 18 apr, mind damage).
You gain 4.50 gold from the transmogrification of thought-forged dwarven-steel dagger of the mystic (18-24 power, 7 apr).
You gain 1.81 gold from the transmogrification of slime-covered steel dagger of erosion (12-16 power, 6 apr).
You gain 1.16 gold from the transmogrification of steel battleaxe of erosion (23-34 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 11st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:56.
Saving game...
Saving done.































































































