FR the level 5 Shalore Necromancer by Arkenedblade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution12 (base 12)
Magic29 (base 27)
Willpower16 (base 13)
Cunning13 (base 12)

Resources

Life52/52
Mana158/158
Soul11/12
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage11
Accuracy14
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%
Fire+11%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save13
Spell Save15
Mental Save22

Defense: Resistances

Light+ 35%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
On fingers
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

FR wears:
enveloping linen cloak (6 def, 0 armour).

FR wears (replacing
brass lantern): Summertide Phial.

You gain 0.96 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.33 gold from the transmogrification of
mighty rough leather sling of fire.
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (26-40 power, 1 apr).
You gain 1.88 gold from the transmogrification of
thought-forged iron dagger of massacre (15-20 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-22 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (16-24 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).