Calcium McGhee the level 10 Skeleton Brawler by Ray of crazy stuff

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp10 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 13)
Dexterity40 (base 24)
Constitution25 (base 14)
Magic10 (base 10)
Willpower13 (base 13)
Cunning37 (base 25)

Resources

Life378/378
Stamina134/134
Healing Factor1.1245178243369
Regeneration6.1286221426362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage47
Accuracy36
Crit Chance11%
APR7
Speed0.80

Offense: Spell

Spellpower15
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+9%
Nature+5%

Defense: Base

Armour (hardiness)14.5 (43.579428603723%)
Defense26
Ranged Defense26
Fatigue9
Physical Save23
Spell Save20
Mental Save17

Defense: Resistances

Nature+ 11%( 70%)
Darkness+ 15%( 70%)
Light+ 16%( 70%)
Cold+ 8%( 70%)
Blight+ 15%( 70%)
Mind+ 6%( 70%)
Fire+ 8%( 70%)
All+ 3%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.30
1/5
0/5
0/5
0/5
Technique / Pugilism1.30
1/5
1/5
2/5
0/5
Technique / Combat veteran1.00
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Calcium McGhee the Skeleton Brawler level 10
3rd Summertide 122nd year of Ascendancy at 03:59
see stats
The secret city Discovered the truth about mages.
By Calcium McGhee the Skeleton Brawler level 10
1st Flare 122nd year of Ascendancy at 17:28
see stats

Log

You gain 0.80 gold from the transmogrification of iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
sand dwarven-steel gauntlets (0 def, 8 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 5.82 gold from the transmogrification of
plaguebringer's steel waraxe of phasing (14-20 power, 9 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 2.12 gold from the transmogrification of
earthen elm starstaff of power (10-12 power, 2 apr, darkness element).
You gain 4.85 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, light element).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (19-27 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (26-42 power, 1 apr).
You gain 1.24 gold from the transmogrification of
iron greatsword of erosion (16-26 power, 1 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (16-25 power, 1 apr).
You gain 3.98 gold from the transmogrification of
balanced iron greatmaul of erosion (18-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
You gain 1.73 gold from the transmogrification of
steel ring of perseverance.
You gain 6.65 gold from the transmogrification of
wanderer's steel amulet.
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 4; cd 12).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 49; cd 14).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Ran for 2 turns (stop reason: interesting character).


Accepted quest 'An apprentice task'! (Press 'j' to see the quest log)
Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Unerring Scalpel (15-20 power, 25 apr)
Personal New Achievement: The secret city!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)