Grenox Reaver the level 21 Skeleton Necromancer by kmangladiator

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.4
Stone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp21 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity16 (base 10)
Constitution39 (base 29)
Magic54 (base 48)
Willpower22 (base 17)
Cunning11 (base 11)

Resources

Life568/568
Mana310/310
Souls1/10
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage30
Accuracy10
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance11%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+18%
Light-3%
Temporal-3%
Blight+18%
Physical-3%
Fire+18%
Darkness+15%

Defense: Base

Armour (hardiness)21 (30%)
Defense23.05
Ranged Defense24.55
Fatigue8
Physical Save25.625
Spell Save30.3
Mental Save16.55

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance28%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance23%
Poison Resistance100%
Knockback Resistance28%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Nightfall1.30
4/5
1/5
1/5
1/5
Spell / Shades1.30
1/5
1/5
1/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
4/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
2/5
5/5
Spell / Conveyance1.20
1/5
1/5
4/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Grenox Reaver the Skeleton Necromancer level 20
15th Dusk 122nd year of Ascendancy at 03:23
see stats
Infinite x10 Got to level 10 of the infinite dungeon.
By Grenox Reaver the Skeleton Necromancer level 11
1st Flare 122nd year of Ascendancy at 23:30
see stats
Level 10 Got a character to level 10.
By Grenox Reaver the Skeleton Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 07:20
see stats
Level 20 Got a character to level 20.
By Grenox Reaver the Skeleton Necromancer level 20
14th Dusk 122nd year of Ascendancy at 22:12
see stats
Size matters Did over 600 damage in one attack.
By Grenox Reaver the Skeleton Necromancer level 13
7th Flare 122nd year of Ascendancy at 12:05
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Grenox Reaver the Skeleton Necromancer level 20
17th Dusk 122nd year of Ascendancy at 12:42
see stats
Unstoppable Returned from the dead.
By Grenox Reaver the Skeleton Necromancer level 19
13rd Dusk 122nd year of Ascendancy at 16:46
see stats

Log

Luminous horror hits Grenox Reaver for 61 light damage.
Luminous horror hits Grenox Reaver for 91 light damage.

Luminous horror hits Grenox Reaver for 119 fire damage.
Grenox Reaver casts Teleport.

Luminous horror is healed by the
fire damage!
Luminous horror casts Healing Light.

Luminous horror is healed by the
fire damage!
Luminous horror casts Providence.

Luminous horror is healed by the
fire damage!
Luminous horror casts Providence.

Luminous horror is healed by the
fire damage!
Luminous horror casts Healing Light.

Lava floor hits luminous horror for 0 fire damage.
Lava floor hits luminous horror for 0 fire damage.
Lava floor hits luminous horror for 0 fire damage.
Lava floor hits luminous horror for 0 fire damage.
Luminous horror is healed by the
fire damage!
Luminous horror casts Healing Light.

Lava floor hits luminous horror for 0 fire damage.
Luminous horror is healed by the
fire damage!
Luminous horror casts Providence.


Lava floor hits luminous horror for 0 fire damage.
Resting starts...

Talent Teleport is ready to use.
Rested for 70 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.