Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
Campaign | Infinite |
Mode | Normal Roguelike |
Sex | Male |
Race | Skeleton |
Class | Archmage |
Level / Exp | 1 / 11% |
Size | medium |
Lifes / Deaths | Killed by Aerubeth the hornet swarm at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:56 / 1 |
Primary Stats
Strength | 15 (base 10) |
Dexterity | 16 (base 10) |
Constitution | 13 (base 13) |
Magic | 15 (base 15) |
Willpower | 13 (base 13) |
Cunning | 11 (base 11) |
Resources
Life | -5/102 |
Mana | 106/115 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | -23.694137705231% |
Attack | -23.694137705231% |
Movement | -50% |
Spell | -23.694137705231% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 10 |
Accuracy | 10 |
Crit Chance | 3% |
APR | 2 |
Speed | 1.31 |
Offense: Spell
Spellpower | 18 |
Crit Chance | 2% |
Speed | 1.3105152997774 |
Offense: Mind
Mindpower | 13.5 |
Crit Chance | 1% |
Speed | 1.3105152997774 |
Offense: Damage Bonus
Arcane | +10% |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 2.1 |
Ranged Defense | 2.1 |
Fatigue | 0 |
Physical Save | 9.8 |
Spell Save | 9.8 |
Mental Save | 8.4 |
Defense: Immunities
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Bleed Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Undead / Skeleton | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
detrimental effect | The target is crippled, reducing melee, spellcasting and mind speed by 24%. Cripple |
detrimental effect | The target is confused, acting randomly (chance 46%) and unable to perform complex actions. Confused |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
Tool | iron pickaxe (dig speed 40 turns) iron pickaxe (dig speed 40 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
In main hand | elm magestaff (10-12 power, 2 apr, arcane damage) elm magestaff (10-12 power, 2 apr, arcane damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Arcane Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% arcane Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
This item will automatically be transmogrified when you leave the level. linen cloak (1 def, 0 armour)linen cloak (1 def, 0 armour) 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. cinder iron gauntlets of strength (+2) (0 def, 1 armour)cinder iron gauntlets of strength (+2) (0 def, 1 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 Armour: +1 Changes stats: +2 Str Damage when the wearer hits(melee): 5 fire Changes resistances: +5% fire Changes damage: +3% fire Metal gloves protecting the hands up to the middle of the lower arm. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Grenox Reaver hits Aerubeth the hornet swarm for 4 fire damage.
Aerubeth the hornet swarm uses Adrenaline Surge.
Aerubeth the hornet swarm feels a surge of adrenaline.
Aerubeth the hornet swarm uses Skullcracker.
Grenox Reaver wanders around!.
Grenox Reaver hits Aerubeth the hornet swarm for 5 fire damage.
Aerubeth the hornet swarm hits Grenox Reaver for 0 physical damage.
Aerubeth the hornet swarm uses Dirty Fighting.
Aerubeth the hornet swarm hits Grenox Reaver for 0 physical, 0 lightning damage (total 0.00).
Grenox Reaver hits Aerubeth the hornet swarm for 4 fire damage.
Aerubeth the hornet swarm uses Cripple.
Aerubeth the hornet swarm performs a critical strike!
Grenox Reaver is crippled.
Aerubeth the hornet swarm hits Grenox Reaver for 0 physical, 0 lightning damage (total 0.00).
Aerubeth the hornet swarm stops burning.
Aerubeth the hornet swarm hits Grenox Reaver for 0 physical, 0 lightning damage (total 0.00).
Your shield crumbles under the damage!
The shield around Grenox Reaver crumbles.
Aerubeth the hornet swarm hits Grenox Reaver for 10 physical, 5 lightning damage (total 14.44).
Aerubeth the hornet swarm evades Grenox Reaver.
Aerubeth the hornet swarm uses Block.
Aerubeth the hornet swarm hits Grenox Reaver for 12 physical, 5 lightning damage (total 16.20).
Aerubeth the hornet swarm's adrenaline surge has come to an end.
Aerubeth the hornet swarm uses Shield Pummel.
Saving done.
Saving done.
Saving game...