











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Escort Rescheduling 1.7.0Slightly adjust the random level selection for escort quests to avoid levels with zone bosses. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Cornac | 
| Class | Temporal Warden | 
| Level / Exp | 43 / 76% | 
| Size | medium | 
| Lifes / Deaths | Killed by skeleton magus at level 6 on the 6th Mirth 122nd year of Ascendancy at 06:58/ 70 Killed by skeleton magus at level 6 on the 6th Mirth 122nd year of Ascendancy at 07:30 Killed by arcane crystal at level 6 on the 6th Mirth 122nd year of Ascendancy at 07:58 Killed by Warel the halfling at level 11 on the 75th Dusk 122nd year of Ascendancy at 23:29 Killed by Burb the snow giant champion at level 14 on the 2nd Wintertide 123rd year of Ascendancy at 23:37 Killed by Burb the snow giant champion at level 14 on the 1st Allure 123rd year of Ascendancy at 00:56 Killed by Burb the snow giant champion at level 14 on the 1st Allure 123rd year of Ascendancy at 01:46 Killed by gwelgoroth at level 17 on the 7th Regrowth 123rd year of Ascendancy at 10:08 Killed by gwelgoroth at level 17 on the 7th Regrowth 123rd year of Ascendancy at 16:03 Killed by Lisinn the vampire at level 20 on the 19th Pyre 123rd year of Ascendancy at 18:17 Killed by Xerumira the bone giant at level 20 on the 20th Pyre 123rd year of Ascendancy at 00:57 Killed by Celia at level 20 on the 20th Pyre 123rd year of Ascendancy at 06:02 Killed by Celia at level 20 on the 20th Pyre 123rd year of Ascendancy at 08:26 Killed by Celia at level 20 on the 20th Pyre 123rd year of Ascendancy at 11:25 Killed by armoured skeleton warrior at level 21 on the 20th Pyre 123rd year of Ascendancy at 13:35 Killed by Velenor the squid at level 22 on the 45th Pyre 123rd year of Ascendancy at 03:57 Killed by Nsta the thalore at level 26 on the 11st Dusk 123rd year of Ascendancy at 14:57 Killed by elven tempest at level 26 on the 19th Dusk 123rd year of Ascendancy at 05:53 Killed by elven cultist at level 26 on the 19th Dusk 123rd year of Ascendancy at 23:19 Killed by orc blood mage at level 28 on the 21st Haze 123rd year of Ascendancy at 10:45 Killed by Aeremiwe the Guardian at level 29 on the 22nd Haze 123rd year of Ascendancy at 15:28 Killed by Xaau the Guardian at level 29 on the 23rd Haze 123rd year of Ascendancy at 04:14 Killed by Veladhelaith the banshee at level 29 on the 23rd Haze 123rd year of Ascendancy at 17:08 Killed by dream seed at level 29 on the 23rd Haze 123rd year of Ascendancy at 21:34 Killed by minotaur at level 29 on the 24th Haze 123rd year of Ascendancy at 01:36 Killed by Gilaith the bloated horror at level 29 on the 24th Haze 123rd year of Ascendancy at 12:56 Killed by Gilaith the bloated horror at level 29 on the 24th Haze 123rd year of Ascendancy at 14:59 Killed by Gilaith the bloated horror at level 29 on the 24th Haze 123rd year of Ascendancy at 18:00 Killed by Gilaith the bloated horror at level 29 on the 24th Haze 123rd year of Ascendancy at 21:20 Killed by Jambo the thalore at level 29 on the 37th Haze 123rd year of Ascendancy at 08:17 Killed by Polumira the corrupted protoplasmic controller at level 31 on the 55th Haze 123rd year of Ascendancy at 14:36 Killed by Andinog the halfling at level 31 on the 58th Haze 123rd year of Ascendancy at 04:33 Killed by Poluma the Guardian at level 33 on the 8th Allure 124th year of Ascendancy at 23:39 Killed by Poluma the Guardian at level 33 on the 9th Allure 124th year of Ascendancy at 01:41 Killed by Poluma the Guardian at level 34 on the 9th Allure 124th year of Ascendancy at 07:23 Killed by ghast at level 34 on the 1st Regrowth 124th year of Ascendancy at 17:20 Killed by The Master at level 34 on the 1st Regrowth 124th year of Ascendancy at 19:06 Killed by armoured skeleton warrior at level 34 on the 1st Regrowth 124th year of Ascendancy at 21:47 Killed by elven blood mage at level 35 on the 3rd Regrowth 124th year of Ascendancy at 19:48 Killed by Grand Corruptor at level 35 on the 4th Regrowth 124th year of Ascendancy at 08:48 Killed by corrupted patchwork troll at level 37 on the 13rd Regrowth 124th year of Ascendancy at 11:18 Killed by orc necromancer at level 38 on the 41st Pyre 124th year of Ascendancy at 05:25 Killed by orc cryomancer at level 39 on the 11st Dusk 124th year of Ascendancy at 21:26 Killed by poison spore at level 39 on the 12nd Dusk 124th year of Ascendancy at 01:51 Killed by poison spore at level 39 on the 12nd Dusk 124th year of Ascendancy at 13:19 Killed by orc cryomancer at level 39 on the 13rd Dusk 124th year of Ascendancy at 00:26 Killed by orc elite fighter at level 39 on the 13rd Dusk 124th year of Ascendancy at 03:07 Killed by uruivellas at level 39 on the 13rd Dusk 124th year of Ascendancy at 17:21 Killed by overpowered greater multi-hued wyrm at level 39 on the 14th Dusk 124th year of Ascendancy at 14:14 Killed by overpowered greater multi-hued wyrm at level 39 on the 14th Dusk 124th year of Ascendancy at 16:08 Killed by orc high pyromancer at level 41 on the 15th Dusk 124th year of Ascendancy at 09:40 Killed by luminous horror at level 42 on the 16th Dusk 124th year of Ascendancy at 19:39 Killed by searing horror at level 42 on the 16th Dusk 124th year of Ascendancy at 23:31 Killed by luminous horror at level 42 on the 17th Dusk 124th year of Ascendancy at 01:56 Killed by radiant horror at level 42 on the 17th Dusk 124th year of Ascendancy at 05:31 Killed by orc high pyromancer at level 42 on the 17th Dusk 124th year of Ascendancy at 14:50 Killed by orc high pyromancer at level 42 on the 17th Dusk 124th year of Ascendancy at 17:11 Killed by Silewen the orc pyromancer at level 42 on the 17th Dusk 124th year of Ascendancy at 21:40 Killed by Zuborita the orc pyromancer at level 42 on the 18th Dusk 124th year of Ascendancy at 00:06 Killed by Aerathra the orc cryomancer at level 42 on the 18th Dusk 124th year of Ascendancy at 03:18 Killed by aether beam at level 42 on the 18th Dusk 124th year of Ascendancy at 17:12 Killed by orc high pyromancer at level 42 on the 19th Dusk 124th year of Ascendancy at 08:28 Killed by Velidamira the orc high cryomancer at level 43 on the 20th Dusk 124th year of Ascendancy at 11:14 Killed by Elawe the orc high pyromancer at level 43 on the 20th Dusk 124th year of Ascendancy at 16:09 Killed by wretchling at level 43 on the 21st Dusk 124th year of Ascendancy at 07:53 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 22nd Dusk 124th year of Ascendancy at 20:15 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 22nd Dusk 124th year of Ascendancy at 22:01 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 22nd Dusk 124th year of Ascendancy at 22:53 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 22nd Dusk 124th year of Ascendancy at 23:35 Killed by Kaue at level 43 on the 22nd Dusk 124th year of Ascendancy at 23:40 | 
Primary Stats
| Strength | 23 (base 17) | 
| Dexterity | 59 (base 40) | 
| Constitution | 71 (base 60) | 
| Magic | 86 (base 40) | 
| Willpower | 26 (base 15) | 
| Cunning | 31 (base 26) | 
Resources
| Life | 1420/1420 | 
| Paradox | 300 | 
| Healing Factor | 1.7518019533321 | 
| Regeneration | 57.371513971625 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -60% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 2 | 
Offense: Mainhand
| Damage | 158 | 
| Accuracy | 66 | 
| Crit Chance | 23% | 
| APR | 18 | 
| Speed | 0.90 | 
Offense: Offhand
| Damage | 73 | 
| Accuracy | 66 | 
| Crit Chance | 35% | 
| APR | 28 | 
| Speed | 0.90 | 
Offense: Spell
| Spellpower | 53 | 
| Crit Chance | 16% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 27 | 
| Crit Chance | 11% | 
| Speed | 1 | 
Offense: Damage Bonus
| Light | +14% | 
| Temporal | +22% | 
| Arcane | +8% | 
| Physical | +22% | 
| All | +2% | 
Offense: Damage Penetration
| Temporal | +28% | 
| Acid | +10% | 
| Darkness | +13% | 
| All | 0% | 
Defense: Base
| Armour (hardiness) | 13 (69.687909656376%) | 
| Defense | 66 | 
| Ranged Defense | 66 | 
| Fatigue | 0 | 
| Physical Save | 35 | 
| Spell Save | 41 | 
| Mental Save | 28 | 
Defense: Resistances
| Darkness | + 27%( 70%) | 
| Acid | + 27%( 70%) | 
| Light | + 35%( 70%) | 
| Temporal | + 28%( 70%) | 
| Cold | + 45%( 70%) | 
| Lightning | + 21%( 70%) | 
| Fire | + 21%( 70%) | 
| All | + 15%( 70%) | 
Defense: Immunities
| Instadeath Resistance | 100% | 
| Confusion Resistance | 10% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 420 life over 5 turns. Its effects scale with your Dexterity stat. | 
| Infusions | Effective talent level: 1.0Infusion: Healing Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 102 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. | 
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 519 life over 5 turns. Its effects scale with your Magic stat. | 
Class Talents
| Chronomancy / Spacetime Folding | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Temporal Hounds | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| Chronomancy / Bow Threading | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Stasis | 1.00 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Speed Control | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Temporal Combat | 1.30 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| Chronomancy / Blade Threading | 1.50 | 
| 
 | 5/5 | 
| 
 | 4/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| Chronomancy / Temporal Guardian | 1.70 | 
| 
 | 5/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
| Chronomancy / Chronomancy | 1.30 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Spacetime Weaving | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Fate Weaving | 1.00 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
Prodigies
| 
 | 1/1 | 
Effects
Quests
| Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire.A mysterious staff On your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done | 
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope.And now for a grave You searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done | 
| You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul.Escort: injured seer (level 2 of Ruins of Kor'Pul) As a reward you improved Magic by +5. | done | 
| You failed to protect the lone alchemist from death by orc soldier.Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed | 
| You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire.Escort: lone alchemist (level 2 of Trollmire) As a reward you improved Magic by +5. | done | 
| You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell.Escort: lone alchemist (level 3 of Dreadfell) As a reward you improved Dexterity by +5. | done | 
| You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest.Escort: lost sun paladin (level 2 of Old Forest) As a reward you improved Magic by +5. | done | 
| You successfully escorted the temporal explorer to the recall portal on level 1 of Old Forest.Escort: temporal explorer (level 1 of Old Forest) As a reward you improved Magic by +5. | done | 
| You successfully escorted the temporal explorer to the recall portal on level 5 of Dreadfell.Escort: temporal explorer (level 5 of Dreadfell) As a reward you improved Magic by +5. | done | 
| You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell.Escort: worried loremaster (level 1 of Dreadfell) As a reward you improved Constitution by +5. | done | 
| The unhallowed morass is the name of the 'zone' surrounding Point Zero.Future Echoes The temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it?Hunt for the legendary Plumpkin! You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done | 
| The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence.Let's hunt some Orc Find out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done | 
| You found an ancient tome about gems.Lost Knowledge You should bring it to the jeweler in the Gates of Morning. | active | 
| Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory!Of trolls and damp caves * You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done | 
| You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center.Sher'Tul Fortress With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 704. | active | 
| As you approached Derth you saw a huge dark cloud over the small town.Storming the city When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done | 
| You arrived through the farportal in a cave, probably in the Far East.Strange new world Upon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done | 
| Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid.The Brotherhood of Alchemists Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed wretchling eyeball. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed hummerhorn wing. * You've found the needed black mamba head. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active | 
| You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell.The Island of Dread There are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done | 
| You discovered a sect worshipping a demon named Kryl-Feijan in a crypt.The Sect of Kryl-Feijan They were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done | 
| You have met what seems to be a future version of yourself.The Way We Weren't You were killed by your future self, and thus this event never occured. | done | 
| You were asked to prove your worth as a fighter by a rogue, in order to participate in the arenaThe agent of the arena | done | 
| You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people.The beast within 2 lumberjacks have died. | done | 
| You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power.The fall of Zigur The defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done | 
| Investigate the bastions of the Pride.The many Prides of the Orcs * Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active | 
| There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues.The wild wild east | done | 
| Zemekkys in the Gates of Morning can build a portal back to your homeland for you.There and back again * You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active | 
| You have found a slavers' compound and entered it.Till the Blood Runs Clear You decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done | 
| You heard a plea for help and decided to investigate...Trapped! Only to find yourself trapped inside an unknown tunnel complex. | done | 
Equipment
| On feet |  stealthy pair of hardened leather boots of void walking (0 def, 3 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +11 Lck / +5 Dex Changes resistances: +14% darkness / +15% temporal Changes resistances penetration: +13% darkness / +13% temporal Stealth bonus: +8 Defense after a teleport: +11 Resist all after a teleport: +12% New effects duration reduction after a teleport: +22% A pair of boots made of leather. This object's appearance was changed to pair of iron boots. | 
| Light source |  nightwalker's alchemist's lamp Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +7 (+2 eff.) Changes stats: +3 Wil Critical mult.: +14.00% Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. | 
| On head |  aegis cashmere wizard hat of light (+18%) (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes resistances: +18% light Changes damage: +12% light Life regen: +3.20 Damage Shield Power: +5% A pointy cloth hat, very wizardly... This object's appearance was changed to Quasit's Skull. | 
| On hands |  Prismjeer (0 def, 3 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +17 (+4 eff.) Armour: +3 Fatigue: +5% Damage (Melee): 7 acid / 7 fire / 7 cold / 6 lightning Changes stats: +4 Dex / +9 Mag / +2 Wil Changes resistances: +6% light Changes damage: +6% arcane Critical mult.: +10.00% Mana each turn: +0.08 Vim when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +10 (+4 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. This object's appearance was changed to Crystle's Astral Bindings. | 
| Tool |  soothing dragonbone totem of healing [power 500]  (15 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to heal yourself and all friendly characters within 10 spaces for 500 Activation puts all charms on cooldown for 15 turns. When used: * Heal for 67. Natural totems are made by powerful wilders to store nature power. | 
| On fingers |  savage's stralite ring of life Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Con Spell save: +14 (+5 eff.) Life regen: +11.00 Maximum life: +64.00 Maximum stamina: +10.00 Healing mod.: +10% Rings make your fingers look great! | 
| On fingers |  titan's gold ring of life Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+3 eff.) Life regen: +10.00 Maximum life: +71.00 Healing mod.: +13% Rings make your fingers look great! | 
| Around neck |  restful stralite amulet of magic (+6) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -5% Changes stats: +6 Mag Life regen: +4.00 Amulets make your neck look great! | 
| In main hand |  Sword of Potential Futures (28-39 power, 10 apr) Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. In the past there was a dagger with it. The set is complete. Base power: 28.0 - 39.2 Uses stat: 150% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 111% On weapon hit: * 10% chance to reduce the target's resistances to all damage Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Changes damage: +10% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spellpower: +5 (+2 eff.) Spell crit. chance: +5% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. | 
| Around waist |  Tidepride the hardened leather belt Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 10 acid Changes resistances: +6% acid / +27% cold Changes resistances penetration: +10% acid Critical mult.: +15.00% Physical save: +10 (+5 eff.) Mana when firing critical spell: +2.00 Mindpower: +5 (+3 eff.) Damage Shield penetration: +30% A belt that goes around your waist. | 
| In off hand |  Dagger of the Past (25-32 power, 20 apr) Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. The set is complete. Base power: 25.0 - 32.5 Uses stats: 100% Mag, 50% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% On weapon hit: * 10% chance to return the target to a much younger state Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+2 eff.) Changes resistances penetration: +15% temporal Changes damage: +10% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+4 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. | 
| Cloak |  wyrmwaxed cashmere cloak of backstabbing (2 def, 0 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +8 Defense: +2 (+0 eff.) Changes resistances: +8% acid / +7% fire / +7% lightning / +8% cold Critical mult.: +19.00% Stealth bonus: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Yeti-fur Cloak. | 
| Main armor |  troll-hide reinforced leather armour of the hero  (12 def, 7 armour) Requires: - Strength 18 Powered by arcane forces Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+3 eff.) Fatigue: +8% Changes stats: +6 Str / +5 Dex / +6 Mag / +6 Wil / +5 Cun Life regen: +4.30 Maximum life: +103.00 Healing mod.: +14% A suit of armour made of leather. This object's appearance was changed to Silk Current. | 
Inventory
|  This item will automatically be transmogrified when you leave the level. regeneration infusion (heal 222; 12 cd) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 222 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. | 
|  Rune of Dissipation ( ) Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. | 
|  Ancient Tome titled 'Gems and their uses' 0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! | 
|  This item will automatically be transmogrified when you leave the level. starseer's voratun amulet of murder Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +13 Changes stats: +4 Mag Changes damage: +7% darkness / +6% temporal / +6% light / +6% physical Critical mult.: +16.00% Spellpower: +4 (+2 eff.) Spell crit. chance: +5% Amulets make your neck look great! | 
|  This item will automatically be transmogrified when you leave the level. Kinetic Spike (38-49 power, 40 apr) Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 30% Wil, 40% Dex, 80% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +40 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +15 (+4 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage Activation costs 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. | 
|  This item will automatically be transmogrified when you leave the level. hateful living mindstar of venom (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 7 acid Changes resistances: +11% acid Changes resistances penetration: +6% acid / +7% mind / +10% darkness Changes damage: +16% acid / +18% mind / +24% darkness Talent granted: +1 Attune Mindstar Life regen: +2.00 Maximum hate: +4.00 Mindpower: +10 (+5 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
|  This item will automatically be transmogrified when you leave the level. resonating living mindstar of life (17-19 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +8% mind Changes resistances penetration: +4% mind Changes damage: +7% mind Talent granted: +1 Attune Mindstar Life regen: +1.40 Psi when hit: +1.90 Maximum life: +45.00 Mindpower: +10 (+5 eff.) Mental crit. chance: +5% Damage Resonance (when hit): +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
|  This item will automatically be transmogrified when you leave the level. acidic stralite waraxe of massacre (41-57 power, 5 apr) Requires: - Magic 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 41.0 - 57.4 Uses stat: 150% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 150 damage over 5 turns and reducing armor and accuracy by 19 One-handed war axes. | 
|  This item will automatically be transmogrified when you leave the level. verdant elven-silk robe (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +6 Con Changes resistances: +15% all Changes damage: +10% nature Poison immunity: +30% Disease immunity: +36% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
|  This item will automatically be transmogrified when you leave the level. stralite mail armour of the deep (4 def, 11 armour) Requires: - Heavy armour training - Strength 38 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +11 Defense: +4 (+1 eff.) Fatigue: +12% Changes resistances: +9% acid / +9% cold Allows you to breathe in: water A suit of armour made of mail. | 
|  This item will automatically be transmogrified when you leave the level. hardened leather armour of Eyal (9 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+2 eff.) Fatigue: +8% Life regen: +4.00 Maximum life: +23.00 Healing mod.: +13% A suit of armour made of leather. | 
|  sapphire 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  Demonic Soul Powered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. | 
|  voratun pickaxe 'Treebane' (dig speed 17 turns) Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Fatigue: -8% Effects on melee hit: * 20% chance to reduce damage dealt by 16% Changes stats: +12 Str / +3 Con Changes resistances: +12% nature Changes resistances penetration: +5% nature Changes damage: +3% darkness Physical save: +14 (+6 eff.) Spell save: +15 (+5 eff.) Mental save: +14 (+7 eff.) Maximum life: +90.00 Light radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
|  Mummified Egg-sac of Ungolë Infused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. | 
|  Forbidden Tome: "A View From The Gallery" Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. | 
|  Forbidden Tome: "The Day It Came" Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? | 
|  emerald 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  2 turquoise 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  Heart of the Sandworm Queen Infused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. | 
|  Blood-Runed Athame 1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. | 
|  Orb of Many Ways Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. | 
|  Scrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
| PlumpkinPlumpkin Powered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). | 
|  3 bloodstone 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  3 fire opal 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  2 ruby 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
|  Transmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
|  This item will automatically be transmogrified when you leave the level. Glurianor (23/23, 62-74 power, 6 apr) Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 5 Base power: 62.0 - 74.4 Uses stats: 50% Cun, 50% Mag, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +10 Armour Penetration: +6 Crit. chance: +22.0% Capacity: 23 On weapon hit: * 20% chance to knock the target back 3 spaces and deal 104 physical damage On weapon crit: * Wound the target dealing 266 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +20 arcane / +27 physical Damage (radius 1) on hit: +16 arcane Damage (radius 2) on crit: +4 arcane Shots are used with slings to pummel your foes to death. | 
|  Bizzare Contraption 2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+7 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. | 
|  2 diamond 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  2 moonstone 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  2 pearl 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  2 amber 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
Achievements
 A dangerous secret (Exploration mode)
			Found the mysterious staff and told Last Hope about it.
			A dangerous secret (Exploration mode)
			Found the mysterious staff and told Last Hope about it.By Kaue the Cornac Temporal Warden level 35
7th Regrowth 124th year of Ascendancy at 08:55 see stats
 Against all odds (Exploration mode)
			Killed Ukruk in the ambush.
			Against all odds (Exploration mode)
			Killed Ukruk in the ambush.By Kaue the Cornac Temporal Warden level 35
2nd Regrowth 124th year of Ascendancy at 17:13 see stats
 Anti-Antimagic! (Exploration mode)
			Destroyed the Ziguranth camp with your Rhaloren allies.
			Anti-Antimagic! (Exploration mode)
			Destroyed the Ziguranth camp with your Rhaloren allies.By Kaue the Cornac Temporal Warden level 35
4th Regrowth 124th year of Ascendancy at 10:59 see stats
 Are you out of your mind?! (Exploration mode)
			Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
			Are you out of your mind?! (Exploration mode)
			Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Kaue the Cornac Temporal Warden level 39
13rd Dusk 124th year of Ascendancy at 16:04 see stats
 Brave new world (Exploration mode)
			Went to the Far East and took part in the war.
			Brave new world (Exploration mode)
			Went to the Far East and took part in the war.By Kaue the Cornac Temporal Warden level 39
78th Pyre 124th year of Ascendancy at 09:15 see stats
 Bringer of Doom (Exploration mode)
			Killed a Bringer of Doom.
			Bringer of Doom (Exploration mode)
			Killed a Bringer of Doom.By Kaue the Cornac Temporal Warden level 31
2nd Allure 124th year of Ascendancy at 04:02 see stats
 Catch that Plumpkin! (Exploration mode)
			Finish the Plumpkin event.
			Catch that Plumpkin! (Exploration mode)
			Finish the Plumpkin event.By Kaue the Cornac Temporal Warden level 19
79th Regrowth 123rd year of Ascendancy at 00:34 see stats
 Clone War (Exploration mode)
			Destroyed your own Shade.
			Clone War (Exploration mode)
			Destroyed your own Shade.By Kaue the Cornac Temporal Warden level 39
76th Pyre 124th year of Ascendancy at 00:12 see stats
 Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By Kaue the Cornac Temporal Warden level 11
37th Haze 122nd year of Ascendancy at 08:09 see stats
 Destroyer's bane (Exploration mode)
			Killed Golbug the Destroyer.
			Destroyer's bane (Exploration mode)
			Killed Golbug the Destroyer.By Kaue the Cornac Temporal Warden level 37
14th Regrowth 124th year of Ascendancy at 06:29 see stats
 Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.
			Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.By Kaue the Cornac Temporal Warden level 39
78th Pyre 124th year of Ascendancy at 15:01 see stats
 Earth Master (Exploration mode)
			Killed Harkor'Zun.
			Earth Master (Exploration mode)
			Killed Harkor'Zun.By Kaue the Cornac Temporal Warden level 27
9th Haze 123rd year of Ascendancy at 04:15 see stats
 Exterminator (Exploration mode)
			Killed 1000 creatures.
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Kaue the Cornac Temporal Warden level 19
13rd Pyre 123rd year of Ascendancy at 22:09 see stats
 Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.
			Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.By Kaue the Cornac Temporal Warden level 28
11st Haze 123rd year of Ascendancy at 03:26 see stats
 Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
			Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Kaue the Cornac Temporal Warden level 23
45th Pyre 123rd year of Ascendancy at 23:04 see stats
 I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
			Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
			I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
			Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Kaue the Cornac Temporal Warden level 41
15th Dusk 124th year of Ascendancy at 00:00 see stats
 Impossible Death (Exploration mode)
			Got killed by your future self.
			Impossible Death (Exploration mode)
			Got killed by your future self.By Kaue the Cornac Temporal Warden level 14
2nd Wintertide 123rd year of Ascendancy at 16:07 see stats
 Is that how it feels to be an escort quest?! (Exploration mode)
			Got saved from death in the Godfeaster by Malyu and managed to escape.
			Is that how it feels to be an escort quest?! (Exploration mode)
			Got saved from death in the Godfeaster by Malyu and managed to escape.By Kaue the Cornac Temporal Warden level 31
56th Haze 123rd year of Ascendancy at 10:16 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By Kaue the Cornac Temporal Warden level 10
71st Dusk 122nd year of Ascendancy at 06:29 see stats
 Level 20 (Exploration mode)
			Got a character to level 20.
			Level 20 (Exploration mode)
			Got a character to level 20.By Kaue the Cornac Temporal Warden level 20
14th Pyre 123rd year of Ascendancy at 12:38 see stats
 Level 30 (Exploration mode)
			Got a character to level 30.
			Level 30 (Exploration mode)
			Got a character to level 30.By Kaue the Cornac Temporal Warden level 30
50th Haze 123rd year of Ascendancy at 14:47 see stats
 Level 40 (Exploration mode)
			Got a character to level 40.
			Level 40 (Exploration mode)
			Got a character to level 40.By Kaue the Cornac Temporal Warden level 40
14th Dusk 124th year of Ascendancy at 18:47 see stats
 Rescuer of the lost (Exploration mode)
			Rescued the merchant from the assassin lord.
			Rescuer of the lost (Exploration mode)
			Rescued the merchant from the assassin lord.By Kaue the Cornac Temporal Warden level 18
63rd Regrowth 123rd year of Ascendancy at 16:21 see stats
 Savior of the damsels in distress (Exploration mode)
			Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
			Savior of the damsels in distress (Exploration mode)
			Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Kaue the Cornac Temporal Warden level 27
21st Dusk 123rd year of Ascendancy at 12:34 see stats
 Size matters (Exploration mode)
			Did over 600 damage in one attack.
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By Kaue the Cornac Temporal Warden level 31
2nd Allure 124th year of Ascendancy at 07:00 see stats
 Sliders (Exploration mode)
			Activated a portal using the Orb of Many Ways.
			Sliders (Exploration mode)
			Activated a portal using the Orb of Many Ways.By Kaue the Cornac Temporal Warden level 37
14th Regrowth 124th year of Ascendancy at 09:24 see stats
 That was close (Exploration mode)
			Killed your target while having only 1 life left.
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Kaue the Cornac Temporal Warden level 28
22nd Haze 123rd year of Ascendancy at 08:58 see stats
 The Arena (Exploration mode)
			Unlocked Arena mode.
			The Arena (Exploration mode)
			Unlocked Arena mode.By Kaue the Cornac Temporal Warden level 11
72nd Dusk 122nd year of Ascendancy at 20:08 see stats
 The secret city (Exploration mode)
			Discovered the truth about mages.
			The secret city (Exploration mode)
			Discovered the truth about mages.By Kaue the Cornac Temporal Warden level 13
3rd Decay 122nd year of Ascendancy at 00:09 see stats
 Thralless (Exploration mode)
			Freed at least 30 enthralled slaves in the slavers' compound.
			Thralless (Exploration mode)
			Freed at least 30 enthralled slaves in the slavers' compound.By Kaue the Cornac Temporal Warden level 27
63rd Dusk 123rd year of Ascendancy at 02:44 see stats
 Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By Kaue the Cornac Temporal Warden level 26
20th Dusk 123rd year of Ascendancy at 08:09 see stats
 Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Kaue the Cornac Temporal Warden level 18
63rd Regrowth 123rd year of Ascendancy at 12:25 see stats
 Utterly Destroyed (Exploration mode)
			Died on the Eidolon Plane.
			Utterly Destroyed (Exploration mode)
			Died on the Eidolon Plane.By Kaue the Cornac Temporal Warden level 43
22nd Dusk 124th year of Ascendancy at 23:40 see stats
 Vampire crusher (Exploration mode)
			Destroyed the Master in its lair of the Dreadfell.
			Vampire crusher (Exploration mode)
			Destroyed the Master in its lair of the Dreadfell.By Kaue the Cornac Temporal Warden level 34
2nd Regrowth 124th year of Ascendancy at 07:56 see stats
 Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
			Killed the weaver queen and the temporal defiler.
			Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
			Killed the weaver queen and the temporal defiler.By Kaue the Cornac Temporal Warden level 5
78th Pyre 122nd year of Ascendancy at 16:46 see stats
Log
Vor, Grand Geomancer of the Pride's cleansing fire area effect hits Temporal hound for 0 fire damage.
Mirror Image (Vor, Grand Geomancer of the Pride)'s cold repulsion area effect hits Kaue for (5 to ice), 8 cold, (6 to ice), 9 physical (18 total damage).
Mirror Image (Vor, Grand Geomancer of the Pride)'s cold repulsion area effect hits Vor, Grand Geomancer of the Pride for (8 absorbed), 0 cold, (10 absorbed), 0 physical (0 total damage).
Mirror Image (Vor, Grand Geomancer of the Pride)'s cold repulsion area effect hits Temporal hound for 0 cold, 0 physical (0 total damage).
Vor, Grand Geomancer of the Pride casts Rune: Shatter Afflictions.
Kaue shares damage with his guardian!
Vor, Grand Geomancer of the Pride's Fireflash hits Kaue's temporal clone for (34 to ice) damage.
Vor, Grand Geomancer of the Pride's Fireflash hits Kaue for (248 to ice), (169 shared), 203 fire (203 total damage).
Vor, Grand Geomancer of the Pride's Fireflash hits Temporal hound for 0 fire damage.
Kaue is free from the ice.
Vor, Grand Geomancer of the Pride casts Freeze.
Vor, Grand Geomancer of the Pride roars triumphantly.
Vor, Grand Geomancer of the Pride hits Kaue's temporal clone for (78 shared), (31 to ice) (78 total damage).
Vor, Grand Geomancer of the Pride hits Kaue for 265 cold damage.
Kaue the level 43 cornac temporal warden was frozen and shattered into a million little shards to death by Vor, Grand Geomancer of the Pride and used as target practice for initiate mages on level 3 of Vor Pride.
Kaue's temporal clone deactivates Weapon Folding.
Kaue's temporal clone warms up.
Kaue's temporal clone is not stunned anymore.
Kaue's temporal clone deactivates Phase Pulse.
Kaue's temporal clone is free from the ice.
Kaue's temporal clone stops weaving fate.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Vor, Grand Geomancer of the Pride killed Kaue!
Saving game...
Your summoned Kaue's temporal clone disappears.
Talent Fold Warp is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!
























































