Dertaw the level 2 Cornac Bulwark by xuman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassBulwark
Level / Exp2 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 19)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower15 (base 10)
Cunning12 (base 12)

Resources

Life146/146
Stamina86/86
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage27
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+3%

Defense: Base

Armour (hardiness)22.768001579769 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue26
Physical Save11
Spell Save8
Mental Save19

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 5%( 70%)
Darkness+ 6%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active

Equipment

On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

You pickup 0.90 gold pieces.

You don't see how to get there...

You don't see how to get there...

Dertaw deactivates
Shield Wall.
Dertaw activates
Shield Wall.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 2.44 gold from the transmogrification of
temporal iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 32; cd 13).
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (regen 662% over 10 turns; mana 33; cd 15).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 16).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 10).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 13).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 101; 17 cd).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 65; 15 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 14).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)

Saving game...

Saving done.