











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 25 / 2% |
| Size | medium |
| Lifes / Deaths | Killed by arcane crystal at level 4 on the 76th Pyre 122nd year of Ascendancy at 14:22 / 172Killed by skeleton magus at level 4 on the 76th Pyre 122nd year of Ascendancy at 15:19 Killed by skeleton magus at level 4 on the 76th Pyre 122nd year of Ascendancy at 15:34 Killed by arcane crystal at level 4 on the 76th Pyre 122nd year of Ascendancy at 15:47 Killed by Govea the thief at level 8 on the 79th Pyre 122nd year of Ascendancy at 14:25 Killed by thought-forged bowman at level 10 on the 5th Mirth 122nd year of Ascendancy at 03:51 Killed by minotaur at level 10 on the 5th Mirth 122nd year of Ascendancy at 15:36 Killed by black crystal at level 12 on the 1st Summertide 122nd year of Ascendancy at 14:41 Killed by multi-hued drake hatchling at level 12 on the 1st Summertide 122nd year of Ascendancy at 22:22 Killed by multi-hued drake hatchling at level 12 on the 1st Summertide 122nd year of Ascendancy at 22:46 Killed by onilug at level 12 on the 1st Summertide 122nd year of Ascendancy at 23:02 Killed by Eilinukira the shimmering crystal at level 12 on the 2nd Summertide 122nd year of Ascendancy at 05:21 Killed by Eilinukira the shimmering crystal at level 12 on the 2nd Summertide 122nd year of Ascendancy at 05:33 Killed by Shardskin at level 13 on the 2nd Summertide 122nd year of Ascendancy at 19:55 Killed by Shardskin at level 13 on the 2nd Summertide 122nd year of Ascendancy at 20:13 Killed by Aritha the giant white ant at level 13 on the 3rd Summertide 122nd year of Ascendancy at 04:30 Killed by Aritha the giant white ant at level 13 on the 3rd Summertide 122nd year of Ascendancy at 04:42 Killed by Yepirmu the Bringer of Doom at level 13 on the 3rd Summertide 122nd year of Ascendancy at 09:31 Killed by Sigma the Cheater at level 14 on the 3rd Summertide 122nd year of Ascendancy at 21:43 Killed by ultimate gwelgoroth at level 14 on the 3rd Flare 122nd year of Ascendancy at 02:05 Killed by ultimate gwelgoroth at level 14 on the 3rd Flare 122nd year of Ascendancy at 02:14 Killed by gwelgoroth at level 14 on the 3rd Flare 122nd year of Ascendancy at 03:17 Killed by gwelgoroth at level 14 on the 3rd Flare 122nd year of Ascendancy at 04:34 Killed by Usdeis the dwarf at level 14 on the 29th Dusk 122nd year of Ascendancy at 13:46 Killed by thought-forged bowman at level 14 on the 29th Dusk 122nd year of Ascendancy at 13:58 Killed by Usdeis the dwarf at level 14 on the 29th Dusk 122nd year of Ascendancy at 14:06 Killed by Usdeis the dwarf at level 14 on the 29th Dusk 122nd year of Ascendancy at 14:18 Killed by snow giant boulder thrower at level 14 on the 30th Dusk 122nd year of Ascendancy at 07:01 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 01:03 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 01:05 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 01:33 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 01:44 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 02:25 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 02:32 Killed by The Fragmented Essence of Harkor'Zun at level 14 on the 31st Dusk 122nd year of Ascendancy at 02:42 Killed by cold drake hatchling at level 14 on the 31st Dusk 122nd year of Ascendancy at 03:57 Killed by cold drake hatchling at level 14 on the 31st Dusk 122nd year of Ascendancy at 04:09 Killed by snow giant boulder thrower at level 15 on the 31st Dusk 122nd year of Ascendancy at 06:39 Killed by snow giant boulder thrower at level 15 on the 31st Dusk 122nd year of Ascendancy at 06:55 Killed by snow giant at level 15 on the 31st Dusk 122nd year of Ascendancy at 07:07 Killed by cold drake at level 15 on the 31st Dusk 122nd year of Ascendancy at 07:22 Killed by snow giant boulder thrower at level 15 on the 31st Dusk 122nd year of Ascendancy at 07:34 Killed by snow giant boulder thrower at level 15 on the 31st Dusk 122nd year of Ascendancy at 07:50 Killed by cold drake at level 15 on the 31st Dusk 122nd year of Ascendancy at 08:22 Killed by Lashing Tentacle at level 15 on the 31st Dusk 122nd year of Ascendancy at 18:25 Killed by Harkor'Zun at level 15 on the 31st Dusk 122nd year of Ascendancy at 19:20 Killed by Harkor'Zun at level 15 on the 31st Dusk 122nd year of Ascendancy at 19:44 Killed by Harkor'Zun at level 15 on the 31st Dusk 122nd year of Ascendancy at 20:17 Killed by Harkor'Zun at level 15 on the 31st Dusk 122nd year of Ascendancy at 20:52 Killed by Harkor'Zun at level 15 on the 31st Dusk 122nd year of Ascendancy at 21:10 Killed by Harkor'Zun at level 15 on the 31st Dusk 122nd year of Ascendancy at 21:45 Killed by Yvildathra the cold drake at level 15 on the 32nd Dusk 122nd year of Ascendancy at 11:42 Killed by snow giant boulder thrower at level 15 on the 32nd Dusk 122nd year of Ascendancy at 17:22 Killed by Bethiwe the snow giant chieftain at level 15 on the 32nd Dusk 122nd year of Ascendancy at 21:03 Killed by losgoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 05:36 Killed by losgoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 05:46 Killed by Islyssra the greater telugoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 15:05 Killed by Islyssra the greater telugoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 15:33 Killed by Islyssra the greater telugoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 15:54 Killed by teluvorta at level 16 on the 33rd Dusk 122nd year of Ascendancy at 16:09 Killed by Islyssra the greater telugoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 16:20 Killed by Ce'Neldavena the ultimate telugoroth at level 16 on the 33rd Dusk 122nd year of Ascendancy at 23:03 Killed by teluvorta at level 16 on the 33rd Dusk 122nd year of Ascendancy at 23:40 Killed by Ivelrabeth the greater telugoroth at level 16 on the 34th Dusk 122nd year of Ascendancy at 07:14 Killed by Ivelrabeth the greater telugoroth at level 16 on the 34th Dusk 122nd year of Ascendancy at 07:35 Killed by Ivelrabeth the greater telugoroth at level 16 on the 34th Dusk 122nd year of Ascendancy at 08:00 Killed by Porukira the dredgling at level 16 on the 35th Dusk 122nd year of Ascendancy at 09:11 Killed by Emelotira the dredgling at level 16 on the 35th Dusk 122nd year of Ascendancy at 10:21 Killed by Rantha the Abomination at level 16 on the 35th Dusk 122nd year of Ascendancy at 19:46 Killed by Rantha the Abomination at level 16 on the 35th Dusk 122nd year of Ascendancy at 20:01 Killed by Rantha the Abomination at level 16 on the 35th Dusk 122nd year of Ascendancy at 20:15 Killed by Chronolith Twin at level 17 on the 35th Dusk 122nd year of Ascendancy at 23:31 Killed by Chronolith Twin at level 17 on the 35th Dusk 122nd year of Ascendancy at 23:51 Killed by Chronolith Clone at level 17 on the 36th Dusk 122nd year of Ascendancy at 00:30 Killed by Chronolith Twin at level 17 on the 36th Dusk 122nd year of Ascendancy at 16:33 Killed by Chronolith Twin at level 17 on the 36th Dusk 122nd year of Ascendancy at 16:56 Killed by Chronolith Twin at level 17 on the 36th Dusk 122nd year of Ascendancy at 17:17 Killed by Chronolith Twin at level 17 on the 36th Dusk 122nd year of Ascendancy at 17:59 Killed by Sigma the Cheater at level 17 on the 36th Dusk 122nd year of Ascendancy at 22:12 Killed by shadow at level 18 on the 73rd Dusk 122nd year of Ascendancy at 16:40 Killed by The Withering Thing at level 18 on the 73rd Dusk 122nd year of Ascendancy at 16:51 Killed by Urirohie the giant at level 19 on the 9th Haze 122nd year of Ascendancy at 03:15 Killed by Thidita the shalore at level 19 on the 9th Haze 122nd year of Ascendancy at 03:23 Killed by temporal hound at level 19 on the 9th Haze 122nd year of Ascendancy at 03:33 Killed by Katndsi the giant at level 19 on the 14th Haze 122nd year of Ascendancy at 23:24 Killed by Inarnt the dwarf at level 19 on the 14th Haze 122nd year of Ascendancy at 23:37 Killed by Katndsi the giant at level 19 on the 14th Haze 122nd year of Ascendancy at 23:46 Killed by Rantha the Worm at level 19 on the 21st Haze 122nd year of Ascendancy at 06:21 Killed by Rantha the Worm at level 19 on the 21st Haze 122nd year of Ascendancy at 06:40 Killed by Gogarin the warg at level 19 on the 21st Haze 122nd year of Ascendancy at 17:52 Killed by Gogarin the warg at level 19 on the 21st Haze 122nd year of Ascendancy at 18:13 Killed by Cheiad the thalore at level 19 on the 22nd Haze 122nd year of Ascendancy at 16:53 Killed by Emusena the shadowblade at level 20 on the 70th Haze 122nd year of Ascendancy at 17:43 Killed by Xeryriaba the gwelgoroth at level 20 on the 70th Haze 122nd year of Ascendancy at 19:16 Killed by Urkis, the High Tempest at level 20 on the 71st Haze 122nd year of Ascendancy at 18:59 Killed by Urkis, the High Tempest at level 20 on the 71st Haze 122nd year of Ascendancy at 19:43 Killed by Urkis, the High Tempest at level 20 on the 71st Haze 122nd year of Ascendancy at 19:52 Killed by Urkis, the High Tempest at level 20 on the 71st Haze 122nd year of Ascendancy at 20:02 Killed by Urkis, the High Tempest at level 20 on the 71st Haze 122nd year of Ascendancy at 20:20 Killed by ritch flamespitter at level 20 on the 3rd Decay 122nd year of Ascendancy at 00:20 Killed by ritch flamespitter at level 20 on the 3rd Decay 122nd year of Ascendancy at 00:36 Killed by Fejan the halfling at level 20 on the 3rd Decay 122nd year of Ascendancy at 00:42 Killed by Fejan the halfling at level 20 on the 3rd Decay 122nd year of Ascendancy at 00:52 Killed by Fejan the halfling at level 20 on the 3rd Decay 122nd year of Ascendancy at 01:02 Killed by Fejan the halfling at level 20 on the 3rd Decay 122nd year of Ascendancy at 01:28 Killed by Fejan the halfling at level 20 on the 3rd Decay 122nd year of Ascendancy at 01:46 Killed by Fululero the thalore at level 20 on the 4th Allure 123rd year of Ascendancy at 21:49 Killed by Timanni the halfling at level 20 on the 4th Allure 123rd year of Ascendancy at 22:05 Killed by enthralled slave at level 20 on the 1st Regrowth 123rd year of Ascendancy at 02:52 Killed by Aruta the slaver at level 20 on the 1st Regrowth 123rd year of Ascendancy at 05:33 Killed by enthralled slave at level 20 on the 1st Regrowth 123rd year of Ascendancy at 10:23 Killed by enthralled slave at level 20 on the 1st Regrowth 123rd year of Ascendancy at 12:05 Killed by Yvuwen the white ooze at level 21 on the 29th Regrowth 123rd year of Ascendancy at 04:21 Killed by Mayaba the black ooze at level 21 on the 29th Regrowth 123rd year of Ascendancy at 06:00 Killed by Ivygavea the gigantic corrosive tunneler at level 21 on the 29th Regrowth 123rd year of Ascendancy at 19:07 Killed by Xanylle the black jelly at level 21 on the 30th Regrowth 123rd year of Ascendancy at 04:43 Killed by skeleton assassin at level 22 on the 38th Regrowth 123rd year of Ascendancy at 01:54 Killed by Zubelravena the animated skull at level 22 on the 38th Regrowth 123rd year of Ascendancy at 02:20 Killed by Zubelravena the animated skull at level 22 on the 38th Regrowth 123rd year of Ascendancy at 02:28 Killed by Isluyariawe the skeleton warrior at level 22 on the 38th Regrowth 123rd year of Ascendancy at 12:17 Killed by Mayuta the armoured skeleton warrior at level 22 on the 38th Regrowth 123rd year of Ascendancy at 12:33 Killed by Emelyta the skeleton assassin at level 22 on the 38th Regrowth 123rd year of Ascendancy at 14:40 Killed by armoured skeleton warrior at level 22 on the 39th Regrowth 123rd year of Ascendancy at 14:03 Killed by animated skull at level 22 on the 39th Regrowth 123rd year of Ascendancy at 14:18 Killed by fire drake hatchling at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 02:56 Killed by Emelorevena the fire drake at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 03:09 Killed by Elimirethra the fire drake hatchling at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 06:09 Killed by Bethytira the greater telugoroth at level 23 on the 62nd Regrowth 123rd year of Ascendancy at 13:04 Killed by Beloyassra the fire drake hatchling at level 23 on the 63rd Regrowth 123rd year of Ascendancy at 20:41 Killed by Zubida the telugoroth at level 23 on the 64th Regrowth 123rd year of Ascendancy at 01:05 Killed by fire drake hatchling at level 23 on the 64th Regrowth 123rd year of Ascendancy at 04:57 Killed by Sigma the Cheater at level 23 on the 64th Regrowth 123rd year of Ascendancy at 11:46 Killed by Kelad, the One Who Stole Poosh at level 23 on the 64th Regrowth 123rd year of Ascendancy at 12:04 Killed by temporal stalker at level 23 on the 64th Regrowth 123rd year of Ascendancy at 18:09 Killed by Kelad, the One Who Stole Poosh at level 23 on the 64th Regrowth 123rd year of Ascendancy at 19:35 Killed by Kelad, the One Who Stole Poosh at level 23 on the 64th Regrowth 123rd year of Ascendancy at 22:42 Killed by Emelimina the black bear at level 23 on the 71st Regrowth 123rd year of Ascendancy at 23:46 Killed by Layidheth the polar bear at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 15:08 Killed by Xerayama the cave bear at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 15:19 Killed by Xerayama the cave bear at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 16:05 Killed by Vorena the war bear at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 23:33 Killed by Vorena the war bear at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 23:40 Killed by Layoldawyn the brown bear at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 01:19 Killed by Aretha the war bear at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 01:43 Killed by Aretha the war bear at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 01:58 Killed by Xerimita the war bear at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 03:19 Killed by ritch flamespitter (wild summon) at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 21:16 Killed by Xamina the grizzly bear at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 21:30 Killed by ritch flamespitter (wild summon) at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 21:47 Killed by war hound at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 21:56 Killed by ritch flamespitter (wild summon) at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 22:08 Killed by ritch flamespitter (wild summon) at level 24 on the 73rd Regrowth 123rd year of Ascendancy at 22:18 Killed by Isinor the cave bear at level 24 on the 74th Regrowth 123rd year of Ascendancy at 04:38 Killed by Isinor the cave bear at level 24 on the 74th Regrowth 123rd year of Ascendancy at 04:48 Killed by Isinor the cave bear at level 24 on the 74th Regrowth 123rd year of Ascendancy at 04:59 Killed by Polidhewen the war bear at level 24 on the 74th Regrowth 123rd year of Ascendancy at 15:02 Killed by Borius, Avatar of Bearness at level 24 on the 75th Regrowth 123rd year of Ascendancy at 00:43 Killed by Cyrutha the black bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 00:57 Killed by Ivoldakira the polar bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 01:16 Killed by Borius, Avatar of Bearness at level 24 on the 75th Regrowth 123rd year of Ascendancy at 01:32 Killed by Borius, Avatar of Bearness at level 24 on the 75th Regrowth 123rd year of Ascendancy at 01:51 Killed by Islethra the polar bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 16:12 Killed by Islethra the polar bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 16:24 Killed by Siluba the grizzly bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 17:57 Killed by Glalratha the war bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 18:06 Killed by Glalratha the war bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 18:21 Killed by Neriwen the cave bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 21:24 Killed by Poryldariada the black bear at level 24 on the 75th Regrowth 123rd year of Ascendancy at 23:38 Killed by giant spider at level 24 on the 75th Regrowth 123rd year of Ascendancy at 23:47 Killed by fire drake at level 24 on the 76th Regrowth 123rd year of Ascendancy at 00:03 Killed by fire drake at level 24 on the 76th Regrowth 123rd year of Ascendancy at 00:26 Killed by giant spider at level 24 on the 76th Regrowth 123rd year of Ascendancy at 00:43 |
Primary Stats
| Strength | 24 (base 15) |
| Dexterity | 54 (base 44) |
| Constitution | 14 (base 10) |
| Magic | 14 (base 10) |
| Willpower | 33 (base 10) |
| Cunning | 74 (base 55) |
Resources
| Life | 529/529 |
| Stamina | 230/230 |
| Healing Factor | 1.0372895330003 |
| Regeneration | 0.25932238325009 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 44.193139639813 |
| See Invisible | 56.193139639813 |
Offense: Mainhand
| Damage | 89 |
| Accuracy | 50 |
| Crit Chance | 45% |
| APR | 13 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 47 |
| Accuracy | 50 |
| Crit Chance | 35% |
| APR | 29 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 7 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 37 |
| Crit Chance | 35% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +7% |
| Cold | +24% |
| Mind | +14% |
| All | +2% |
Offense: Damage Penetration
| Acid | +35% |
| Temporal | +14% |
| Darkness | +16% |
| Mind | +20% |
| Cold | +30% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 15 (49.007671158813%) |
| Defense | 50 |
| Ranged Defense | 50 |
| Fatigue | 0 |
| Physical Save | 28 |
| Spell Save | 16 |
| Mental Save | 38 |
Defense: Resistances
| Acid | + 6%( 70%) |
| Blight | + 19%( 70%) |
| Cold | + 24%( 70%) |
| All | 0%( 70%) |
| Lightning | + 6%( 70%) |
| Light | + 10%( 70%) |
| Temporal | + 18%( 70%) |
| Darkness | + 64%( 70%) |
| Nature | + 10%( 70%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
| Disarm Resistance | 20% |
| Poison Resistance | 20% |
| Blind Resistance | 34% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 649% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Artifice | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Duelist | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 3/5 |
| 5/5 |
| 3/5 |
| 4/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Assassination | 1.30 |
| 1/5 |
| 2/5 |
| 3/5 |
| 2/5 |
| Cunning / Poisons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Effects
| talent | Trained Reactions |
| beneficial effect | Has 6 throwing knives prepared: 6 KnivesRange: 4 Net Damage: 64 - 90 Accuracy: 65 (knife) APR: 8 Crit Chance: +38% Crit mult: 169% Uses Stats: 50% Cun, 70% Dex |
| beneficial effect | Parrying melee and ranged attacks: Has a 45% chance to deflect up to 18 damage from the next 2.8 attack(s). Parried attacks cannot crit. Parrying |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by forest troll. Escort: injured seer (level 2 of Trollmire) | failed |
You failed to protect the lost defiler from death by snow giant boulder thrower. Escort: lost defiler (level 2 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the worried loremaster from death by Neritha the hornet swarm. Escort: worried loremaster (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed bear paw. * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed xorn fragment. * You've found the needed honey tree root. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Lisiralle' (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Effects on melee hit: * 20% chance to reduce all saves and defense by 24 Damage when hit (Melee): 10 blight Changes stats: +2 Dex / +4 Con Changes resistances: +18% darkness / +18% temporal Changes resistances penetration: +11% darkness / +14% temporal Spellpower on spell critical (stacks up to 3 times): +6 Defense after a teleport: +16 Resist all after a teleport: +12% New effects duration reduction after a teleport: +18% A pair of boots made of leather. |
| Light source | DemonvileInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce armor by 12% Damage when hit (Melee): 4 darkness Changes stats: +4 Wil Changes resistances penetration: +5% darkness / +20% acid Changes damage: +6% mind Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Bogwend the linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +15% cold Changes damage: +10% cold Physical save: +6 (+3 eff.) Blindness immunity: +10% A pointy cloth hat, very wizardly... |
| On hands | Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) When used to modify unarmed attacks: Base power: 7.0 - 7.7 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Slime Spit (35% chance level 1). These gloves are coated with a thick, green liquid. |
| Tool | Boltbore the elm totem of healing [power 110] (13 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 24 Damage when hit (Melee): 4 lightning Changes resistances penetration: +5% mind Changes damage: +6% mind It can be used to heal yourself and all friendly characters within 10 spaces for 110 Activation puts all charms on cooldown for 13 turns. When used: * Increase the duration of 2 beneficial effects by 1. Natural totems are made by powerful wilders to store nature power. |
| On fingers | marksman's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +2 Dex Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +20% Maximum life: +20.00 Rings make your fingers look great! |
| On fingers | steel ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 11% chance to reduce all saves and defense by 24 Damage (Melee): 12 physical Effects on ranged hit: * 10% chance to reduce all saves and defense by 24 Damage (Ranged): 8 physical Changes stats: +1 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +6.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 17 cooldown : Effective talent level: 4.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
| Around neck | FloewilderInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +4 Changes stats: +1 Dex Changes resistances: +3% cold / +10% light / +13% darkness Physical save: +12 (+6 eff.) Blindness immunity: +24% Maximum stamina: +10.00 Amulets make your neck look great! |
| In main hand | voratun dagger 'Hailraptor' (38-49 power, 9 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 19 arcane resource burn Damage (Melee): +16 cold Damage (radius 1) on hit: +16 darkness When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 20% Damage when hit (Melee): 4 cold Changes resistances penetration: +15% acid / +10% cold Changes damage: +12% cold Sharp, short and deadly. |
| Around waist | drakeskin leather belt 'Floebliss'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +12.0% Changes stats: +6 Cun / +5 Dex Changes resistances: +12% darkness / +6% cold Changes resistances penetration: +15% mind / +20% cold Critical mult.: +10.00% Mental crit. chance: +13% A belt that goes around your waist. |
| In off hand | Unerring Scalpel (15-20 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
| Cloak | Cloudwalker (8 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +8 (+3 eff.) Effects on melee hit: * 10 arcane resource burn Changes stats: +1 Cun Changes resistances: +6% acid / +3% darkness / +6% lightning Physical save: +6 (+3 eff.) Mental crit. chance: +2% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Unrazor the drakeskin leather armour (20 def, 8 armour)Requires: - Strength 20 Infused by nature Infused by psionic forces 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+7 eff.) Fatigue: +8% Changes stats: +4 Str / +4 Mag / +15 Wil / +7 Cun Changes resistances: +19% blight / +18% darkness Mental save: +19 (+7 eff.) Maximum life: +48.00 Light radius: +2 See invisible: +12 A suit of armour made of leather. |
Inventory
movement infusion of the duelist (speed 562%; cd 10)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 562% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (282.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 287.64 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.shielding rune (absorb 217; dur 7; cd 16) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 217 damage for 7 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
copper amulet 'Zubada'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +1 Wil Changes resistances: +6% acid / +10% temporal Changes resistances penetration: +5% mind Pinning immunity: +21% Knockback immunity: +20% Equilibrium when hit: +0.12 Maximum hate: +2.00 Amulets make your neck look great! |
grounding copper amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Str Changes resistances: +11% lightning Stun/Freeze immunity: +22% Amulets make your neck look great! |
stabilizing copper amulet of dexterity (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Dex Changes resistances: +11% temporal Pinning immunity: +20% Knockback immunity: +22% Amulets make your neck look great! |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
This item will automatically be transmogrified when you leave the level.Venomrage Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Damage when hit (Melee): 4 cold Changes resistances: +6% fire / +9% nature / +9% cold Changes resistances penetration: +20% nature / +10% fire Disarm immunity: +37% Pinning immunity: +50% Knockback immunity: +32% Maximum life: +50.00 Rings make your fingers look great! |
sneakthief's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +4 Cun / +5 Dex Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.Amoroddastir the voratun battleaxe (58-86 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 20% chance to reduce all saves and defense by 24 When wielded/worn: Accuracy: +17 (+6 eff.) Armour: +2 Defense: +32 (+10 eff.) Changes resistances: +6% acid Reduces incoming crit damage: 5.00% Disease immunity: +20% Disarm immunity: +63% Maximum life: +80.00 Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.voratun battleaxe 'Boltstalker' (67-100 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 67.0 - 100.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% Damage Shield penetration (this weapon only): +30% Damage (Melee): +8 lightning When wielded/worn: Mental save: +12 (+4 eff.) Stamina each turn: +3.00 Maximum life: +40.00 Massive two-handed battleaxes. |
Noonwrest the voratun dagger (40-51 power, 9 apr)Requires: - Dexterity 48 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 39.5 - 51.4 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Damage (radius 1) on hit: +4 light When wielded/worn: Damage when hit (Melee): 4 arcane Changes resistances: +5% arcane Changes damage: +3% light / +18% mind Maximum psi: +40.00 Sharp, short and deadly. |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
slime-covered iron dagger of massacre (16-20 power, 5 apr)Requires: - Dexterity 11 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 15.5 - 20.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 5% chance to slow global speed by 51% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.dwarven-steel greatmaul of evisceration (39-58 power, 2 apr) Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 39.0 - 58.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon crit: * Wound the target dealing 150 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +10.0% Physical power: +9 (+4 eff.) Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.dwarven-steel greatmaul of paradox (44-67 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.5 - 66.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +16 temporal When wielded/worn: Changes resistances: +9% temporal Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.Elaseba (33-46 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Mag / +2 Wil / +2 Con Changes resistances: +5% arcane / +18% acid Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.Flamewhisper (54-76 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 54.5 - 76.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+5 eff.) Armour penetration: +7 Armour: +6 Defense: +15 (+5 eff.) Changes resistances penetration: +10% fire Only die when reaching: -60.00 life Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.Starvengeance (46-65 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.5 - 65.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +13 nature When wielded/worn: Changes resistances: +9% light Changes resistances penetration: +25% light / +15% fire Changes damage: +15% acid Light radius: +2 Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mace of projection (28-39 power, 4 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 28.0 - 39.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.Great Caller (10-11 power, 18 apr, nature damage) Requires: - Willpower 34 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 30% Wil, 50% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes damage: +8% fire / +8% physical / +8% cold Talent masteries: +0.10 Wild-gift / Summoning (utility) +0.10 Wild-gift / Summoning (augmentation) +0.10 Wild-gift / Summoning (melee) +0.10 Wild-gift / Summoning (distance) +0.10 Wild-gift / Summoning (advanced) Mindpower: +12 (+5 eff.) Mental crit. chance: +6% Heals friendly targets nearby when you use a nature summon: +30 Max wilder summons: +2 Gives a 30% chance that your nature summons appear as wild summons. This mindstar constantly emits a low tone. Life seems to be pulled towards it. |
This item will automatically be transmogrified when you leave the level.Mardiblek (17-19 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +6 Dex / +6 Wil / +2 Con Changes resistances penetration: +20% acid Talent granted: +1 Attune Mindstar Spell save: +6 (+5 eff.) Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Infravision radius: +2 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Relgigorn the Airpiety (9-10 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 3 Base power: 9.0 - 9.9 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% Damage (radius 2) on crit: +8 lightning When wielded/worn: Changes resistances: +4% mind / +8% blight Changes resistances penetration: +4% mind / +10% blight Changes damage: +6% blight / +4% mind / +4% nature Talent granted: +1 Attune Mindstar Disease immunity: +12% Psi when hit: +0.90 Hate when firing a critical mind attack: +1.00 Psi when firing a critical mind attack: +1.00 Mindpower: +6 (+3 eff.) Mental crit. chance: +7% Damage Resonance (when hit): +11% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 7 power out of 8/8) : Effective talent level: 2.0 Power cost: 7 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 210.02 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
This item will automatically be transmogrified when you leave the level.thorny mindstar of storms (10-11 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 6 lightning Changes stats: +1 Str / +2 Dex / +3 Mag / +2 Wil / +3 Cun / +3 Con Changes resistances: +7% lightning Changes resistances penetration: +7% lightning Changes damage: +8% lightning Talent granted: +1 Attune Mindstar Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Shadefear (30-36 power, 6 apr, temporal element) Requires: - Magic 48 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 24 Changes resistances: +9% lightning Changes resistances penetration: +15% darkness Changes damage: +30% temporal / +9% darkness / +12% mind Talent granted: +1 Command Staff Critical mult.: +15.00% Maximum pos.energy: +10.00 Maximum neg.energy: +10.00 Spellpower: +15 (+5 eff.) Spell crit. chance: +16% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dragonbone magestaff 'Brodukhad' (30-36 power, 6 apr, cold element) Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +8 (+3 eff.) Effects on melee hit: * 20% chance to reduce armor by 12% Changes stats: +2 Mag / +5 Wil Changes resistances penetration: +15% acid Changes damage: +6% acid / +30% cold Talent granted: +1 Command Staff Spellpower: +15 (+5 eff.) Spell crit. chance: +5% Light radius: +4 See invisible: +15 It can be used to activate talent Illuminate, placing all other charms into a 5 cooldown : Effective talent level: 2.0 Power cost: 5 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 45.37 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.yew vilestaff 'Weepbloom' (20-24 power, 4 apr, physical element) Requires: - Magic 24 Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 3 Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +3.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +13.0% Physical power: +12 (+5 eff.) Changes resistances: +3% lightning / +3% cold / +12% light Changes resistances penetration: +5% nature Changes damage: +20% physical Talent granted: +1 Command Staff Spellpower: +21 (+6 eff.) Spell crit. chance: +8% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.Nightstalker Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 12% * 20% chance to reduce damage dealt by 20% Changes resistances: +10% fire / +11% cold Changes resistances penetration: +5% darkness / +5% cold Changes damage: +9% darkness A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.hardened leather belt 1.00 Encumbrance. Type: armor / belt ; tier 3 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.hardened leather belt 'Blindmaim' Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +2 Wil / +3 Cun Changes resistances: +6% lightning / +3% light Physical save: +7 (+4 eff.) Mindpower: +4 (+2 eff.) Light radius: +3 A belt that goes around your waist. |
hardened leather belt 'Pyresage'Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 6 mind Changes resistances: +9% cold / +12% fire / +8% light / +7% darkness Changes resistances penetration: +15% mind / +10% fire A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.verdant woollen robe of frost (+19%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +9% all / +19% cold Changes damage: +6% nature / +13% cold Poison immunity: +24% Disease immunity: +27% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire When used to modify unarmed attacks: Base power: 18.0 - 19.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.0% Attack speed: 100% When this weapon hits: Bellowing Roar (10% chance level 3). When this weapon hits: Fire Breath (10% chance level 2). Damage (Melee): +10 fire Damage conversion: 50% fire It can be used to activate talent Fire Breath (costing 20 power out of 24/24) : Effective talent level: 2.0 Power cost: 20 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 116.99 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
This item will automatically be transmogrified when you leave the level.Decayed Visage (5 def, 0 armour) Requires: - Magic 25 - Willpower 20 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +5 (+2 eff.) Damage when hit (Melee): 10 vim draining blight Changes stats: +5 Wil / +5 Mag Changes resistances: +15% mind Changes damage: +17% blight / +7% arcane Mental save: +10 (+4 eff.) Blindness immunity: +20% Confusion immunity: +26% Maximum life: +80.00 Maximum vim: +25.00 Spell crit. chance: +3% It can be used to activate talent Vimsense (costing 21 power out of 45/45) : Effective talent level: 2.0 Power cost: 21 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 3% and all saves by 5, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
This item will automatically be transmogrified when you leave the level.voratun mail armour 'Lisiriarin' (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 6 mind Changes stats: +7 Cun / +8 Wil Changes resistances: +12% mind Changes resistances penetration: +10% mind Changes damage: +30% mind Mental save: +18 (+6 eff.) A suit of armour made of mail. |
Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+5 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 21 power out of 50/50) : Effective talent level: 2.0 Power cost: 21 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 45.69 to 137.06 lightning damage (91.37 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
This item will automatically be transmogrified when you leave the level.cleansing hardened leather armour (9 def, 6 armour) Requires: - Strength 16 Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+3 eff.) Fatigue: +8% Changes resistances: +12% nature / +13% blight A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Glacierwing the voratun plate armour (0 def, 36 armour) Requires: - Massive armour training - Strength 60 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +36 Fatigue: +22% Changes resistances: +3% lightning / +18% cold / +9% nature / +6% temporal Mental save: +3 (+1 eff.) Blindness immunity: +20% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.dwarven-steel shield (0 def, 6 armour, 83.5 block) Requires: - Shield usage training - Strength 24 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.voratun shield 'Layarelaith' (0 def, 10 armour, 241.5 block) Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Accuracy: +16 (+5 eff.) Armour: +10 Fatigue: +8% Changes stats: +12 Str / +7 Dex / +3 Mag Changes resistances: +12% lightning / +6% cold / +9% blight Talent granted: +1 Block Handheld deflection devices. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 82 power out of 100/100. The very essence of bearness! |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
216 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Ichorwilder the brass lanternInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +6% nature Changes resistances penetration: +5% mind Mental save: +6 (+2 eff.) Mindpower: +15 (+6 eff.) Mental crit. chance: +1% Light radius: +3 See stealth: +5 See invisible: +8 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern 'Porybeth'Infused by arcane disrupting forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +4 Physical crit. chance: +2.0% Changes resistances: +3% temporal / +3% light / +3% all Spell save: +6 (+5 eff.) Disarm immunity: +10% Light radius: +3 Infravision radius: +1 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of clarityInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +5 (+2 eff.) Light radius: +3 See stealth: +5 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 82 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 166 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
This item will automatically be transmogrified when you leave the level.elven-wood totem of stinging 'Prismrage' [power 386] (13 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Damage when hit (Melee): 10 light Spell save: +18 (+11 eff.) Life regen: +4.00 Maximum life: +60.00 Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% It can be used to sting an enemy dealing 413 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 13 turns. When used: * Increase the duration of 2 beneficial effects by 1. Natural totems are made by powerful wilders to store nature power. |
3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Sigma the Cheater the Cornac Rogue level 13
3rd Summertide 122nd year of Ascendancy at 09:40 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Sigma the Cheater the Cornac Rogue level 24
75th Regrowth 123rd year of Ascendancy at 02:06 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Sigma the Cheater the Cornac Rogue level 22
39th Regrowth 123rd year of Ascendancy at 14:30 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sigma the Cheater the Cornac Rogue level 20
6th Allure 123rd year of Ascendancy at 16:19 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Sigma the Cheater the Cornac Rogue level 15
31st Dusk 122nd year of Ascendancy at 22:19 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sigma the Cheater the Cornac Rogue level 20
70th Haze 122nd year of Ascendancy at 04:11 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sigma the Cheater the Cornac Rogue level 10
2nd Mirth 122nd year of Ascendancy at 04:53 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sigma the Cheater the Cornac Rogue level 20
69th Haze 122nd year of Ascendancy at 17:45 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Sigma the Cheater the Cornac Rogue level 19
44th Haze 122nd year of Ascendancy at 08:20 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sigma the Cheater the Cornac Rogue level 16
34th Dusk 122nd year of Ascendancy at 07:59 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sigma the Cheater the Cornac Rogue level 19
69th Haze 122nd year of Ascendancy at 03:28 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Sigma the Cheater the Cornac Rogue level 16
33rd Dusk 122nd year of Ascendancy at 05:21 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Sigma the Cheater the Cornac Rogue level 20
1st Regrowth 123rd year of Ascendancy at 01:28 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sigma the Cheater the Cornac Rogue level 24
74th Regrowth 123rd year of Ascendancy at 19:47 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sigma the Cheater the Cornac Rogue level 15
32nd Dusk 122nd year of Ascendancy at 09:26 see stats
Log
Sigma the Cheater performs a melee critical strike against Glunne the war bear!
Sigma the Cheater hits Glunne the war bear for 127 physical, 0 arcane, 14 cold, 12 physical, 0 arcane, 16 darkness, 48 physical, 12 physical, 0 arcane (230 total damage).
Sigma the Cheater stops regenerating health quickly.
Garrote from Sigma the Cheater strangles Glunne the war bear!
Welcome to level 25 [Sigma the Cheater].
Sigma the Cheater has 3 stat point(s), 2 class talent point(s), 1 prodigies point(s) to spend. Press p to use them.
You collect a new ingredient: bear paw (1).
Garrote from Sigma the Cheater hits Glunne the war bear for 2 physical damage.
Garrote from Sigma the Cheater killed Glunne the war bear!
Sigma the Cheater picks up (j.): Amoroddastir the voratun battleaxe (58-86 power, 4 apr).
Talent Heartseeker is ready to use.
Talent Expose Weakness is ready to use.
Resting starts...
Sigma the Cheater has finished recovering.
Talent Garrote is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Stealth is ready to use.
Talent Flurry is ready to use.
Talent Vitality is ready to use.
Talent Shadow Dance is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted to the south (black bear)).
Sigma the Cheater deactivates Trained Reactions.
Sigma the Cheater activates Trained Reactions.





















































































































