SharkHat XIII the level 2 Cornac Rogue by SharkHat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp2 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity15 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life-5/112
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage22
Accuracy23
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy23
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save7
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

done
active

Equipment

Tool
On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

SharkHat XIII uses Throwing Knives.
SharkHat XIII's Throwing Knife hits Skeleton magus for
31 physical damage.

Skeleton magus casts
Flame.
SharkHat XIII is on fire!

Skeleton magus's Flame hits
SharkHat XIII for 61 fire damage.
Talent Infusion: Healing is ready to use.
Burning from Skeleton magus hits
SharkHat XIII for 20 fire damage.

Talent Infusion: Wild is ready to use.
Burning from Skeleton magus hits
SharkHat XIII for 20 fire damage.

SharkHat XIII uses
Infusion: Healing.
SharkHat XIII receives 50 healing from Infusion: Healing.
SharkHat XIII uses
Infusion: Regeneration.
SharkHat XIII starts regenerating health quickly.

Skeleton warrior hits SharkHat XIII for 22 physical damage.
Burning from Skeleton magus hits
SharkHat XIII for 20 fire damage.

Infusion: Regeneration is still on cooldown for 10 turns.

SharkHat XIII uses
Infusion: Wild.
SharkHat XIII stops burning.

SharkHat XIII is cured!

SharkHat XIII lessens the pain.


Skeleton warrior hits SharkHat XIII for 30 physical damage.

Skeleton magus casts
Flame.
Skeleton magus's Flame hits
SharkHat XIII for 53 fire damage.
SharkHat XIII the level 2 cornac rogue was scorched to death by a skeleton magus on level 2 of Trollmire.