






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Doombringer |
| Level / Exp | 37 / 92% |
| Size | medium |
| Lifes / Deaths | Killed by Gunsnake at level 9 on the 1st Summertide 122nd year of Ascendancy at 03:56 / 146Killed by Shardskin at level 14 on the 7th Dusk 122nd year of Ascendancy at 12:56 Killed by naga myrmidon at level 14 on the 8th Dusk 122nd year of Ascendancy at 00:32 Killed by naga myrmidon at level 14 on the 8th Dusk 122nd year of Ascendancy at 04:01 Killed by naga myrmidon at level 14 on the 8th Dusk 122nd year of Ascendancy at 04:20 Killed by naga myrmidon at level 15 on the 8th Dusk 122nd year of Ascendancy at 06:29 Killed by swarm hive at level 15 on the 8th Dusk 122nd year of Ascendancy at 06:48 Killed by carrion worm mass at level 15 on the 9th Dusk 122nd year of Ascendancy at 08:23 Killed by worm that walks at level 15 on the 9th Dusk 122nd year of Ascendancy at 08:39 Killed by worm that walks at level 15 on the 9th Dusk 122nd year of Ascendancy at 09:14 Killed by worm that walks at level 15 on the 9th Dusk 122nd year of Ascendancy at 09:35 Killed by Weirdling Beast at level 15 on the 10th Dusk 122nd year of Ascendancy at 06:43 Killed by Weirdling Beast at level 15 on the 10th Dusk 122nd year of Ascendancy at 07:10 Killed by Weirdling Beast at level 15 on the 10th Dusk 122nd year of Ascendancy at 07:24 Killed by Emelymivena the snow giant at level 15 on the 18th Dusk 122nd year of Ascendancy at 00:26 Killed by Varsha the Writhing at level 17 on the 21st Dusk 122nd year of Ascendancy at 16:32 Killed by naga myrmidon at level 19 on the 47th Dusk 122nd year of Ascendancy at 07:19 Killed by armoured skeleton warrior at level 19 on the 49th Dusk 122nd year of Ascendancy at 21:05 Killed by elder vampire at level 20 on the 52nd Dusk 122nd year of Ascendancy at 15:20 Killed by The Master at level 20 on the 52nd Dusk 122nd year of Ascendancy at 15:47 Killed by The Master at level 20 on the 52nd Dusk 122nd year of Ascendancy at 16:00 Killed by Lord of Skulls (warrior) at level 20 on the 52nd Dusk 122nd year of Ascendancy at 16:07 Killed by The Master at level 20 on the 52nd Dusk 122nd year of Ascendancy at 16:17 Killed by Lord of Skulls (warrior) at level 20 on the 52nd Dusk 122nd year of Ascendancy at 16:26 Killed by The Master at level 20 on the 52nd Dusk 122nd year of Ascendancy at 16:47 Killed by elder vampire at level 20 on the 52nd Dusk 122nd year of Ascendancy at 18:15 Killed by Lord of Skulls (warrior) at level 20 on the 52nd Dusk 122nd year of Ascendancy at 18:26 Killed by Borfast the Broken at level 21 on the 53rd Dusk 122nd year of Ascendancy at 01:32 Killed by Isimikira the skeleton master archer at level 21 on the 53rd Dusk 122nd year of Ascendancy at 10:59 Killed by Grand Corruptor at level 22 on the 56th Dusk 122nd year of Ascendancy at 16:04 Killed by elven blood mage at level 22 on the 56th Dusk 122nd year of Ascendancy at 16:16 Killed by Gleyalaith the Guardian at level 22 on the 16th Haze 122nd year of Ascendancy at 07:13 Killed by Veleyassra the giant blue ant at level 23 on the 17th Haze 122nd year of Ascendancy at 20:01 Killed by Emelanne the netherworm mass at level 23 on the 18th Haze 122nd year of Ascendancy at 01:10 Killed by orc cryomancer at level 23 on the 18th Haze 122nd year of Ascendancy at 01:23 Killed by orc cryomancer at level 23 on the 18th Haze 122nd year of Ascendancy at 01:31 Killed by Emelanne the netherworm mass at level 23 on the 18th Haze 122nd year of Ascendancy at 01:51 Killed by Yvoriavea the spitting spider at level 23 on the 18th Haze 122nd year of Ascendancy at 02:52 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 03:18 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 03:36 Killed by steamgun turret at level 23 on the 18th Haze 122nd year of Ascendancy at 04:03 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 04:15 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 04:29 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 05:05 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 05:15 Killed by Lisoressra the bone giant at level 23 on the 18th Haze 122nd year of Ascendancy at 06:47 Killed by Cyraba the awoken tentacle tree at level 24 on the 50th Haze 122nd year of Ascendancy at 03:40 Killed by Golbug the Destroyer at level 24 on the 51st Haze 122nd year of Ascendancy at 18:25 Killed by Golbug the Destroyer at level 24 on the 51st Haze 122nd year of Ascendancy at 18:45 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 18:25 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 19:37 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 20:00 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 20:34 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 21:00 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 21:27 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 22:01 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 22:30 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 22:48 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 23:17 Killed by Slasul at level 26 on the 70th Haze 122nd year of Ascendancy at 23:32 Killed by Slasul at level 26 on the 71st Haze 122nd year of Ascendancy at 00:00 Killed by Elyma the faerlhing at level 27 on the 55th Regrowth 123rd year of Ascendancy at 10:36 Killed by orc cryomancer at level 28 on the 60th Regrowth 123rd year of Ascendancy at 13:56 Killed by Glothra the sandworm at level 28 on the 60th Regrowth 123rd year of Ascendancy at 19:22 Killed by overpowered greater multi-hued wyrm at level 28 on the 60th Regrowth 123rd year of Ascendancy at 20:08 Killed by overpowered greater multi-hued wyrm at level 28 on the 60th Regrowth 123rd year of Ascendancy at 20:59 Killed by overpowered greater multi-hued wyrm at level 28 on the 60th Regrowth 123rd year of Ascendancy at 21:18 Killed by overpowered greater multi-hued wyrm at level 28 on the 60th Regrowth 123rd year of Ascendancy at 21:33 Killed by overpowered greater multi-hued wyrm at level 29 on the 60th Regrowth 123rd year of Ascendancy at 21:57 Killed by overpowered greater multi-hued wyrm at level 29 on the 60th Regrowth 123rd year of Ascendancy at 22:38 Killed by overpowered greater multi-hued wyrm at level 29 on the 60th Regrowth 123rd year of Ascendancy at 22:59 Killed by overpowered greater multi-hued wyrm at level 29 on the 60th Regrowth 123rd year of Ascendancy at 23:09 Killed by overpowered greater multi-hued wyrm at level 29 on the 60th Regrowth 123rd year of Ascendancy at 23:27 Killed by overpowered greater multi-hued wyrm at level 29 on the 61st Regrowth 123rd year of Ascendancy at 00:16 Killed by overpowered greater multi-hued wyrm at level 29 on the 61st Regrowth 123rd year of Ascendancy at 01:44 Killed by overpowered greater multi-hued wyrm at level 29 on the 61st Regrowth 123rd year of Ascendancy at 02:06 Killed by overpowered greater multi-hued wyrm at level 30 on the 61st Regrowth 123rd year of Ascendancy at 02:43 Killed by overpowered greater multi-hued wyrm at level 30 on the 61st Regrowth 123rd year of Ascendancy at 04:15 Killed by overpowered greater multi-hued wyrm at level 30 on the 61st Regrowth 123rd year of Ascendancy at 11:04 Killed by orc necromancer at level 31 on the 65th Regrowth 123rd year of Ascendancy at 10:47 Killed by ritch flamespitter at level 31 on the 75th Regrowth 123rd year of Ascendancy at 02:31 Killed by Corrupted Daelach at level 32 on the 79th Regrowth 123rd year of Ascendancy at 18:12 Killed by Corrupted Daelach at level 32 on the 79th Regrowth 123rd year of Ascendancy at 18:50 Killed by onilug at level 32 on the 80th Regrowth 123rd year of Ascendancy at 00:56 Killed by Velorille the gigantic corrosive tunneler at level 32 on the 1st Pyre 123rd year of Ascendancy at 09:27 Killed by Yvyta the orc mage-hunter at level 33 on the 5th Pyre 123rd year of Ascendancy at 18:20 Killed by minotaur at level 33 on the 5th Pyre 123rd year of Ascendancy at 20:09 Killed by giant spider at level 33 on the 5th Pyre 123rd year of Ascendancy at 21:49 Killed by Ce'Netira the orc warrior at level 33 on the 5th Pyre 123rd year of Ascendancy at 22:38 Killed by war hound at level 33 on the 5th Pyre 123rd year of Ascendancy at 23:23 Killed by minotaur at level 33 on the 6th Pyre 123rd year of Ascendancy at 00:18 Killed by Yvyba the ice wyrm at level 33 on the 6th Pyre 123rd year of Ascendancy at 03:30 Killed by Xerabreldawen the storm wyrm at level 33 on the 6th Pyre 123rd year of Ascendancy at 16:39 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 01:44 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 01:55 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 02:18 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 02:48 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 03:29 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 03:56 Killed by Glythra the blinkwyrm at level 33 on the 7th Pyre 123rd year of Ascendancy at 04:24 Killed by Glythra the blinkwyrm at level 34 on the 7th Pyre 123rd year of Ascendancy at 18:19 Killed by Glythra the blinkwyrm at level 34 on the 7th Pyre 123rd year of Ascendancy at 18:46 Killed by Glythra the blinkwyrm at level 34 on the 7th Pyre 123rd year of Ascendancy at 19:08 Killed by Aerabrenor the orc summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 19:20 Killed by Aerabrenor the orc summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 19:37 Killed by Aerabrenor the orc summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 19:45 Killed by Aerabrenor the orc summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 19:56 Killed by Glythra the blinkwyrm at level 34 on the 7th Pyre 123rd year of Ascendancy at 20:04 Killed by Elera the orc summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 20:16 Killed by Glythra the blinkwyrm at level 34 on the 7th Pyre 123rd year of Ascendancy at 20:31 Killed by Glythra the blinkwyrm at level 34 on the 7th Pyre 123rd year of Ascendancy at 21:00 Killed by ritch flamespitter at level 34 on the 7th Pyre 123rd year of Ascendancy at 21:28 Killed by minotaur at level 34 on the 7th Pyre 123rd year of Ascendancy at 21:45 Killed by Lashing Tentacle at level 34 on the 7th Pyre 123rd year of Ascendancy at 22:10 Killed by ritch flamespitter at level 34 on the 7th Pyre 123rd year of Ascendancy at 22:41 Killed by Siligalaith the orc summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 23:05 Killed by orc grand summoner at level 34 on the 7th Pyre 123rd year of Ascendancy at 23:35 Killed by minotaur at level 34 on the 7th Pyre 123rd year of Ascendancy at 23:54 Killed by Lashing Tentacle at level 34 on the 8th Pyre 123rd year of Ascendancy at 00:34 Killed by Siligalaith the orc summoner at level 34 on the 8th Pyre 123rd year of Ascendancy at 01:14 Killed by Siligalaith the orc summoner at level 34 on the 8th Pyre 123rd year of Ascendancy at 02:51 Killed by Siligalaith the orc summoner at level 34 on the 8th Pyre 123rd year of Ascendancy at 03:13 Killed by Lashing Tentacle at level 34 on the 8th Pyre 123rd year of Ascendancy at 11:23 Killed by Cyruralle the ice wyrm at level 34 on the 8th Pyre 123rd year of Ascendancy at 15:26 Killed by Cyruralle the ice wyrm at level 34 on the 8th Pyre 123rd year of Ascendancy at 15:49 Killed by Xanawe the orc summoner at level 34 on the 9th Pyre 123rd year of Ascendancy at 01:33 Killed by minotaur at level 34 on the 9th Pyre 123rd year of Ascendancy at 05:19 Killed by orc grand master assassin at level 34 on the 9th Pyre 123rd year of Ascendancy at 09:02 Killed by thaurhereg at level 34 on the 9th Pyre 123rd year of Ascendancy at 09:23 Killed by Polanne the venom wyrm at level 34 on the 9th Pyre 123rd year of Ascendancy at 10:25 Killed by blinkwyrm at level 34 on the 9th Pyre 123rd year of Ascendancy at 11:32 Killed by Polanne the venom wyrm at level 34 on the 9th Pyre 123rd year of Ascendancy at 12:14 Killed by stone golem at level 34 on the 9th Pyre 123rd year of Ascendancy at 15:44 Killed by minotaur at level 34 on the 9th Pyre 123rd year of Ascendancy at 15:54 Killed by elven cultist at level 35 on the 27th Pyre 123rd year of Ascendancy at 20:58 Killed by corrupted corrupted protoplasmic controller at level 35 on the 30th Pyre 123rd year of Ascendancy at 16:43 Killed by plamnt's Inner Demon at level 35 on the 30th Pyre 123rd year of Ascendancy at 17:17 Killed by Spenzia the giant at level 37 on the 77th Pyre 123rd year of Ascendancy at 09:26 Killed by Ancarc the halfling at level 37 on the 4th Flare 123rd year of Ascendancy at 12:30 Killed by Celia at level 37 on the 4th Flare 123rd year of Ascendancy at 22:56 Killed by Sileyaldassra the vampire at level 37 on the 4th Flare 123rd year of Ascendancy at 23:43 Killed by Polewe the vampire at level 37 on the 5th Flare 123rd year of Ascendancy at 00:01 Killed by Cyribeth the vampire at level 37 on the 5th Flare 123rd year of Ascendancy at 00:16 Killed by Polewe the vampire at level 37 on the 5th Flare 123rd year of Ascendancy at 01:36 Killed by Polewe the vampire at level 37 on the 5th Flare 123rd year of Ascendancy at 02:03 Killed by Zubimira the bone giant at level 37 on the 5th Flare 123rd year of Ascendancy at 02:22 |
Primary Stats
| Strength | 84 (base 47) |
| Dexterity | 37 (base 10) |
| Constitution | 61 (base 55) |
| Magic | 64 (base 50) |
| Willpower | 25 (base 10) |
| Cunning | 19 (base 11) |
Resources
| Life | 1402/1786 |
| Stamina | 266/266 |
| Vim | 319/319 |
| Healing Factor | 1.3349470706755 |
| Regeneration | 0.33373676766887 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 7 |
| See Stealth | 45.580577165004 |
| See Invisible | 45.580577165004 |
Offense: Mainhand
| Damage | 190 |
| Accuracy | 51 |
| Crit Chance | 20% |
| APR | 17 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 44 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 37 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +20% |
| Light | +22% |
| Cold | +35% |
| Blight | +28% |
| Arcane | +18% |
| Mind | +35% |
| All | +10% |
Offense: Damage Penetration
| Darkness | +15% |
| Lightning | +25% |
| Mind | +16% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 32.428571428571 (50%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 0 |
| Physical Save | 48 |
| Spell Save | 42 |
| Mental Save | 36 |
Defense: Resistances
| Blight | + 34%( 70%) |
| Arcane | + 37%( 70%) |
| Cold | + 62%( 70%) |
| All | + 30%( 70%) |
| Darkness | + 43%( 70%) |
| Light | + 44%( 70%) |
| Lightning | + 37%( 70%) |
| Mind | + 36%( 70%) |
| Fire | + 35%( 70%) |
| Nature | + 37%( 70%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Knockback Resistance | 50% |
Inscriptions (3/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
| Corruption / Wrath | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Corruption / Shadowflame | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Corruption / Fearfire | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. | active |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by plamnt. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: temporal explorer (level 2 of Ruins of Kor'Pul)As a reward you improved talent Foresight (+1 level(s)). | done |
You failed to protect the worried loremaster from death by skeleton magus. Escort: worried loremaster (level 3 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 49. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed storm wyrm claw. * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation | active |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of drakeskin leather boots 'Prismqueller' (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -9% Damage when hit (Melee): 10 mind / 10 light Changes resistances: +20% light Changes resistances penetration: +20% lightning Changes damage: +12% light Maximum encumbrance: +50 Physical save: +13 (+4 eff.) A pair of boots made of leather. |
| On hands | Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 172.61 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
| On head | Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 2 blight / 10 vim draining blight Changes stats: +5 Wil / +4 Mag Changes resistances: +5% blight / +5% arcane / +8% darkness / +9% mind Changes resistances penetration: +5% lightning Changes damage: +9% blight / +8% arcane Spell save: +8 (+3 eff.) Mental save: +9 (+4 eff.) Maximum vim: +25.00 Spell crit. chance: +2% It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 11% and all saves by 18, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
| Tool | steel torque of gale force [power 160] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 176 physical damage Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+3 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+2 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 14.66 cold and 11.95 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | The Black Maul (70-105 power, 15 apr)Requires: - Strength 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +2.0% Attack speed: 100% When this weapon hits: Obliterating Smash (10% chance level 3). When wielded/worn: Accuracy: +20 (+7 eff.) Physical power: +12 (+3 eff.) Changes damage: +10% all Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault Shadow Power: +10 Increases all damage by 1% for each point of your Shadow Power. It can be used to activate talent Reckless Strike (costing 25 power out of 25/25) : Effective talent level: 4.5 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Hits the target doing 290% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower. "A fitting weapon for the Champion." |
| Main armor | Lisyyann (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +30 (+7 eff.) Damage when hit (Melee): 8 blight Changes stats: +5 Str Changes resistances: +15% all Changes resistances penetration: +16% mind Changes damage: +25% mind / +9% blight Psi each turn: +0.80 Maximum mana: +40.00 Maximum psi: +36.00 Maximum vim: +50.00 Mindpower: +25 (+9 eff.) Mental crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | Blindwasp the alchemist's lampPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Accuracy: +25 (+9 eff.) Armour penetration: +2 Armour: +8 Defense: +15 (+5 eff.) Damage when hit (Melee): 19 fire Changes stats: +3 Str Changes resistances: +7% fire Changes resistances penetration: +15% darkness Only die when reaching: -80.00 life Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| Around waist | Rhegorn the hardened leather beltPowered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Fatigue: -6% Changes stats: +6 Dex / +6 Wil / +8 Cun Changes resistances: +5% arcane Maximum encumbrance: +35 Mental save: +8 (+4 eff.) Maximum life: +45.00 Mental crit. chance: +7% Infravision radius: +2 A belt that goes around your waist. |
Inventory
Rune of the Rift (250.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 275.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 164.22 You won the Ring of Blood trial, and this is your reward. |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
mule's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +9 Defense: +8 (+3 eff.) Fatigue: -4% Maximum encumbrance: +23 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
stralite ring 'Lorytir'Powered by arcane forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +15 (+5 eff.) Damage (Melee): 16 light Damage (Ranged): 13 light Changes stats: +3 Mag Changes resistances: +26% light Changes damage: +27% light Disease immunity: +15% Silence immunity: +43% Mana each turn: +0.27 See invisible: +12 Rings make your fingers look great! It was changed by the digestive sack. |
Duskrot (24-35 power, 1 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 23.5 - 35.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Str / +3 Dex Changes damage: +6% darkness Light radius: +1 See invisible: +3 Massive two-handed battleaxes. |
Belodakira (28-42 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 28.0 - 42.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +2.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 76 damage * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) On weapon crit: * Splash the target with acid dealing 127 damage over 5 turns and reducing armor and accuracy by 16 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 24 Physical save: +6 (+2 eff.) Massive two-handed mauls. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
Adylethra the Coalstinger (50-80 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 50.0 - 80.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +16 (+6 eff.) Physical power: +10 (+2 eff.) Defense: +16 (+5 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 20% Changes damage: +12% mind Critical mult.: +20.00% Disarm immunity: +48% Hate when firing a critical mind attack: +5.00 Mindpower: +20 (+8 eff.) Massive two-handed swords. |
Nexus of the Way (22-24 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +18 (+7 eff.) Mental crit. chance: +9% Activating this item is instant. It can be used to activate talent Wayist (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: 4 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 36 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
Staff of Destruction (20-24 power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
Fogburst the rough leather beltInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +9% lightning Changes damage: +6% darkness Physical save: +6 (+2 eff.) Spell save: +3 (+1 eff.) Mindpower: +3 (+2 eff.) Light radius: +3 A belt that goes around your waist. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+1 eff.) Spellpower: +5 (+1 eff.) Mindpower: +5 (+3 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
Firewalker (15 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+5 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+4 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
silk robe 'Kindlereeve' (0 def, 0 armour)Powered by arcane forces Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +3% light / +33% darkness / +28% nature / +13% mind / +13% all Changes damage: +17% nature / +15% darkness / +9% light Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +20 (+8 eff.) Light radius: +2 The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
blightbringer's pair of hardened leather boots of phasing (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +2 Wil / +5 Mag Changes damage: +7% acid / +5% blight Disease immunity: +20% Spellpower: +3 (+1 eff.) It can be used to blink to a nearby random location (rad 8) Activation puts all charms on cooldown for 25 turns. A pair of boots made of leather. |
Shimmergash (0 def, 3 armour)Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Damage (Melee): 11 cold Changes stats: +4 Con Changes resistances: +3% lightning / +8% cold / +12% temporal Changes resistances penetration: +15% temporal Changes damage: +6% cold Reduces incoming crit damage: 15.00% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Ulogokan (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage when hit (Melee): 8 acid Changes stats: +4 Mag Changes resistances: +6% blight / +3% lightning Changes damage: +5% arcane Physical save: +15 (+5 eff.) Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+5 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Borfast's Cage (10 def, 20 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+3 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+5 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
216 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Dúathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+1 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +15% temporal Changes damage: +15% temporal Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards stability) Activation costs 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 358/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 501.60 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By plamnt the Skeleton Doombringer level 23
41st Haze 122nd year of Ascendancy at 22:13 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By plamnt the Skeleton Doombringer level 22
56th Dusk 122nd year of Ascendancy at 17:04 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By plamnt the Skeleton Doombringer level 28
55th Regrowth 123rd year of Ascendancy at 20:56 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By plamnt the Skeleton Doombringer level 28
60th Regrowth 123rd year of Ascendancy at 20:07 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By plamnt the Skeleton Doombringer level 27
53rd Regrowth 123rd year of Ascendancy at 00:08 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By plamnt the Skeleton Doombringer level 14
7th Dusk 122nd year of Ascendancy at 03:31 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By plamnt the Skeleton Doombringer level 24
51st Haze 122nd year of Ascendancy at 18:53 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By plamnt the Skeleton Doombringer level 16
19th Dusk 122nd year of Ascendancy at 10:49 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By plamnt the Skeleton Doombringer level 17
21st Dusk 122nd year of Ascendancy at 05:12 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By plamnt the Skeleton Doombringer level 36
37th Pyre 123rd year of Ascendancy at 04:18 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By plamnt the Skeleton Doombringer level 30
61st Regrowth 123rd year of Ascendancy at 12:34 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By plamnt the Skeleton Doombringer level 35
31st Pyre 123rd year of Ascendancy at 11:12 see stats
Level 10 (Exploration mode)
Got a character to level 10.By plamnt the Skeleton Doombringer level 10
1st Summertide 122nd year of Ascendancy at 09:51 see stats
Level 20 (Exploration mode)
Got a character to level 20.By plamnt the Skeleton Doombringer level 20
50th Dusk 122nd year of Ascendancy at 18:05 see stats
Level 30 (Exploration mode)
Got a character to level 30.By plamnt the Skeleton Doombringer level 30
61st Regrowth 123rd year of Ascendancy at 02:33 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By plamnt the Skeleton Doombringer level 18
24th Dusk 122nd year of Ascendancy at 12:38 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By plamnt the Skeleton Doombringer level 31
77th Regrowth 123rd year of Ascendancy at 05:21 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By plamnt the Skeleton Doombringer level 25
52nd Haze 122nd year of Ascendancy at 00:00 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By plamnt the Skeleton Doombringer level 23
17th Haze 122nd year of Ascendancy at 20:26 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By plamnt the Skeleton Doombringer level 34
17th Pyre 123rd year of Ascendancy at 09:13 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By plamnt the Skeleton Doombringer level 26
53rd Haze 122nd year of Ascendancy at 10:39 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By plamnt the Skeleton Doombringer level 16
19th Dusk 122nd year of Ascendancy at 10:50 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By plamnt the Skeleton Doombringer level 20
52nd Dusk 122nd year of Ascendancy at 19:16 see stats
Log
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
There is a Last Hope (Town) here (press '' or right click to use).
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
Plamnt switches his weapons to: dwarven-steel greatsword of crippling.
Plamnt switches his weapons to: The Black Maul.
Tannen points to the location of Telmur on your map.
Quest 'Back and there again' status updated! (Press 'j' to see the quest log)
There is an exit to the worldmap here (press '' or right click to use).
There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 6th Flare of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:00.
Saving done.
Today is the 7th Flare of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.





























































































































