worm that walks (servant of Sha'hul) the level 16 horror eldritch by UnderTheSulfurSun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp16 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity14 (base 12)
Constitution12 (base 12)
Magic36 (base 36)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life309/309
Hate100/100
Vim120/120
Healing Factor0.63915261712575
Regeneration1.2143899725389

Speed

Mental-20%
Attack0%
Movement+47.60995032651%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage36
Accuracy43
Crit Chance2%
APR2
Speed1.25

Offense: Offhand

Damage18
Accuracy43
Crit Chance0%
APR2
Speed1.25

Offense: Spell

Spellpower42
Crit Chance1%
Speed1.25

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical-54%
All-60%

Defense: Base

Armour (hardiness)8 (30%)
Defense17
Ranged Defense17
Fatigue3
Physical Save16
Spell Save19
Mental Save9

Defense: Resistances

Cold+ 16%(100%)
Acid+100%(100%)
Darkness+ 3%(100%)
Temporal+ 9%(100%)
Blight+100%(100%)
Physical+ 15%(100%)
Fire-50%(100%)
All 0%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
1/5
1/5
1/5
0/5
Corruption / Reaving combat1.00
1/5
3/5
0/5
0/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
1/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

Equipment

Main armor
In off hand
Around waist
In main hand

Inventory

Achievements

Log


Resting starts...

The shield around Sha'hul crumbles.

Talent Shed Skin is ready to use.
Talent Tendrils Eruption is ready to use.
Talent Carrion Feet is ready to use.
Talent Overgrowth is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Sha'hul can not wear (main armor):
Coalbrawn the steel plate armour (0 def, 15 armour) (missing Massive armour training).

Sha'hul can not wear (main armor):
Coalbrawn the steel plate armour (0 def, 15 armour) (missing Massive armour training).

Sha'hul deactivates
Chaos Orbs.
Sha'hul activates
Chaos Orbs.
Sha'hul wears (replacing
Spinal Cage (5 def, 8 armour)): Coalbrawn the steel plate armour (0 def, 15 armour).

You give
Spinal Cage (5 def, 8 armour) to worm that walks (servant of Sha'hul).
Character control switched to worm that walks (servant of Sha'hul).

Worm that walks (servant of Sha'hul) wears (replacing
iron mail armour of the deep (2 def, 5 armour)): Spinal Cage (5 def, 8 armour).

Character control switched to Sha'hul.

Sha'hul deactivates
Chaos Orbs.
Sha'hul activates
Chaos Orbs.
You gain 2.88 gold from the transmogrification of
iron plate armour of Eyal (0 def, 7 armour).
You give
arcing steel waraxe of paradox (12-17 power, 3 apr) to worm that walks (servant of Sha'hul).
Character control switched to worm that walks (servant of Sha'hul).