




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 5 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
| Strength | 14 (base 14) |
| Dexterity | 12 (base 12) |
| Constitution | 16 (base 16) |
| Magic | 16 (base 16) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 186/186 |
| Mana | 108/116 |
| Stamina | 111/112 |
| Healing Factor | 1.2545771506545 |
| Regeneration | 1.2545771506545 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 46 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 10.497011280365 (66.403125182002%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 12 |
| Physical Save | 11 |
| Spell Save | 9 |
| Mental Save | 7 |
Defense: Resistances
| Cold | + 9%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In main hand | iron battleaxe (12-19 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 12.5 - 18.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Achievements
Log
Lottel's Channel Staff hits Elven mage for 29 fire damage.
Golem (servant of Lottel) casts Rune: Shielding.
A shield forms around golem (servant of Lottel).
Golem (servant of Lottel) casts Eye Beam.
Golem (servant of Lottel) hits Elven mage for 69 cold damage.
Bleeding from Elven mage hits Lottel for 8 physical damage.
Elven mage casts Shock.
Burning from Lottel hits Elven mage for 9 fire damage.
Lottel casts Channel Staff.
Elven mage's Shock hits Lottel for 55 lightning damage.
Lottel's Channel Staff hits Elven mage for 35 fire damage.
Lottel shrugs off Elven mage's 'Dazed'!
Lottel's Channel Staff killed Elven mage!
Talent Rune: Shielding is ready to use.
Bleeding from Elven mage hits Lottel for 8 physical damage.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Talent Throw Bomb is ready to use.
Bleeding from Elven mage hits Lottel for 8 physical damage.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Character control switched to golem (servant of Lottel).
Bleeding from Elven mage hits Lottel for 8 physical damage.
Bleeding from Elven mage killed Lottel!
The shield around golem (servant of Lottel) crumbles.










