










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Doombringer |
| Level / Exp | 34 / 17% |
| Size | big |
| Lifes / Deaths | Killed by dúathedlen at level 5 on the 76th Pyre 122nd year of Ascendancy at 07:36 / 109Killed by dúathedlen at level 5 on the 76th Pyre 122nd year of Ascendancy at 09:29 Killed by dúathedlen at level 5 on the 76th Pyre 122nd year of Ascendancy at 10:55 Killed by fire drake hatchling at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:10 Killed by fire drake hatchling at level 6 on the 77th Pyre 122nd year of Ascendancy at 18:12 Killed by cold drake hatchling at level 8 on the 4th Mirth 122nd year of Ascendancy at 14:04 Killed by fire drake hatchling at level 8 on the 5th Mirth 122nd year of Ascendancy at 10:40 Killed by elven guard at level 8 on the 5th Mirth 122nd year of Ascendancy at 17:45 Killed by elven mage at level 8 on the 5th Mirth 122nd year of Ascendancy at 20:56 Killed by elven mage at level 8 on the 5th Mirth 122nd year of Ascendancy at 22:30 Killed by mean looking elven guard at level 8 on the 6th Mirth 122nd year of Ascendancy at 00:05 Killed by mean looking elven guard at level 8 on the 6th Mirth 122nd year of Ascendancy at 01:32 Killed by elven cultist at level 8 on the 6th Mirth 122nd year of Ascendancy at 02:57 Killed by elven cultist at level 8 on the 6th Mirth 122nd year of Ascendancy at 04:39 Killed by elven cultist at level 8 on the 6th Mirth 122nd year of Ascendancy at 06:44 Killed by elven cultist at level 8 on the 6th Mirth 122nd year of Ascendancy at 08:17 Killed by elven cultist at level 8 on the 6th Mirth 122nd year of Ascendancy at 09:49 Killed by elven cultist at level 8 on the 7th Mirth 122nd year of Ascendancy at 09:51 Killed by elven cultist at level 8 on the 7th Mirth 122nd year of Ascendancy at 12:10 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 14:10 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 15:38 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 16:51 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 18:15 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 19:48 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 21:00 Killed by Burb the snow giant champion at level 8 on the 7th Mirth 122nd year of Ascendancy at 22:51 Killed by Burb the snow giant champion at level 8 on the 8th Mirth 122nd year of Ascendancy at 00:06 Killed by Burb the snow giant champion at level 8 on the 8th Mirth 122nd year of Ascendancy at 01:17 Killed by Burb the snow giant champion at level 8 on the 8th Mirth 122nd year of Ascendancy at 03:26 Killed by elven elite warrior at level 12 on the 8th Mirth 122nd year of Ascendancy at 04:52 Killed by thought-forged bowman at level 13 on the 23rd Haze 122nd year of Ascendancy at 13:36 Killed by ultimate gwelgoroth at level 14 on the 27th Haze 122nd year of Ascendancy at 08:27 Killed by greater gwelgoroth at level 14 on the 27th Haze 122nd year of Ascendancy at 12:00 Killed by greater gwelgoroth at level 14 on the 27th Haze 122nd year of Ascendancy at 13:29 Killed by ultimate gwelgoroth at level 14 on the 27th Haze 122nd year of Ascendancy at 14:55 Killed by snow giant thunderer at level 15 on the 40th Haze 122nd year of Ascendancy at 17:37 Killed by cold drake hatchling at level 15 on the 41st Haze 122nd year of Ascendancy at 05:20 Killed by cold drake hatchling at level 15 on the 41st Haze 122nd year of Ascendancy at 07:09 Killed by cold drake at level 15 on the 41st Haze 122nd year of Ascendancy at 12:27 Killed by umber hulk at level 15 on the 41st Haze 122nd year of Ascendancy at 18:38 Killed by cold drake at level 15 on the 42nd Haze 122nd year of Ascendancy at 01:28 Killed by corrupted protosentient globula at level 16 on the 43rd Haze 122nd year of Ascendancy at 01:29 Killed by Salussra the Blightborn at level 16 on the 43rd Haze 122nd year of Ascendancy at 03:51 Killed by Salussra the Blightborn at level 16 on the 43rd Haze 122nd year of Ascendancy at 08:18 Killed by luminous horror at level 16 on the 43rd Haze 122nd year of Ascendancy at 10:02 Killed by corrupted mastocytic feeder at level 16 on the 43rd Haze 122nd year of Ascendancy at 13:05 Killed by corrupted plasmic disruptor at level 16 on the 43rd Haze 122nd year of Ascendancy at 17:02 Killed by netherworm mass at level 16 on the 43rd Haze 122nd year of Ascendancy at 20:23 Killed by greater telugoroth at level 17 on the 44th Haze 122nd year of Ascendancy at 13:38 Killed by Chronolith Clone at level 17 on the 46th Haze 122nd year of Ascendancy at 06:57 Killed by luminous horror at level 18 on the 46th Haze 122nd year of Ascendancy at 22:15 Killed by luminous horror at level 19 on the 47th Haze 122nd year of Ascendancy at 08:35 Killed by Urkis, the High Tempest at level 19 on the 56th Haze 122nd year of Ascendancy at 00:58 Killed by Urkis, the High Tempest at level 19 on the 56th Haze 122nd year of Ascendancy at 02:50 Killed by Urkis, the High Tempest at level 19 on the 56th Haze 122nd year of Ascendancy at 05:53 Killed by onilug at level 21 on the 74th Haze 122nd year of Ascendancy at 03:30 Killed by Leforr the quasit at level 21 on the 74th Haze 122nd year of Ascendancy at 08:07 Killed by onilug at level 21 on the 74th Haze 122nd year of Ascendancy at 21:28 Killed by wretch titan at level 22 on the 75th Haze 122nd year of Ascendancy at 02:27 Killed by onilug at level 22 on the 75th Haze 122nd year of Ascendancy at 20:59 Killed by Neretta the Guard at level 24 on the 1st Allure 123rd year of Ascendancy at 06:11 Killed by Zubigata the Thug at level 24 on the 1st Allure 123rd year of Ascendancy at 13:11 Killed by Bandit Leader Silunne at level 24 on the 1st Allure 123rd year of Ascendancy at 21:06 Killed by dreaming horror at level 26 on the 5th Allure 123rd year of Ascendancy at 18:37 Killed by Weirdling Beast at level 26 on the 6th Allure 123rd year of Ascendancy at 17:28 Killed by Weirdling Beast at level 26 on the 7th Allure 123rd year of Ascendancy at 01:24 Killed by Xerydhemina the mean looking elven guard at level 26 on the 3rd Regrowth 123rd year of Ascendancy at 08:57 Killed by elven corruptor at level 26 on the 3rd Regrowth 123rd year of Ascendancy at 13:09 Killed by elven blood mage at level 26 on the 3rd Regrowth 123rd year of Ascendancy at 14:38 Killed by elven corruptor at level 26 on the 3rd Regrowth 123rd year of Ascendancy at 16:11 Killed by elven cultist at level 26 on the 3rd Regrowth 123rd year of Ascendancy at 23:06 Killed by elven cultist at level 26 on the 4th Regrowth 123rd year of Ascendancy at 02:18 Killed by elven blood mage at level 26 on the 4th Regrowth 123rd year of Ascendancy at 05:45 Killed by elven corruptor at level 26 on the 4th Regrowth 123rd year of Ascendancy at 07:26 Killed by elven blood mage at level 26 on the 4th Regrowth 123rd year of Ascendancy at 10:50 Killed by elven blood mage at level 27 on the 5th Regrowth 123rd year of Ascendancy at 01:24 Killed by elven cultist at level 27 on the 5th Regrowth 123rd year of Ascendancy at 03:30 Killed by Acolyte of the Sect of Kryl-Feijan at level 27 on the 5th Regrowth 123rd year of Ascendancy at 10:36 Killed by Kryl-Feijan at level 27 on the 5th Regrowth 123rd year of Ascendancy at 13:53 Killed by Kryl-Feijan at level 27 on the 5th Regrowth 123rd year of Ascendancy at 17:17 Killed by elven cultist at level 27 on the 5th Regrowth 123rd year of Ascendancy at 21:37 Killed by elven mage at level 27 on the 5th Regrowth 123rd year of Ascendancy at 23:38 Killed by elven cultist at level 27 on the 6th Regrowth 123rd year of Ascendancy at 03:10 Killed by elven cultist at level 28 on the 6th Regrowth 123rd year of Ascendancy at 13:21 Killed by Ivosenne the Guardian at level 28 on the 16th Regrowth 123rd year of Ascendancy at 05:16 Killed by Xeroriatira the cutpurse at level 28 on the 16th Regrowth 123rd year of Ascendancy at 18:52 Killed by Adeldassra the Guardian at level 28 on the 17th Regrowth 123rd year of Ascendancy at 02:48 Killed by Silylle the vampire at level 28 on the 17th Regrowth 123rd year of Ascendancy at 07:19 Killed by Arissra the skeleton warrior at level 29 on the 2nd Pyre 123rd year of Ascendancy at 07:38 Killed by Voryreda the heavy bone giant at level 29 on the 2nd Pyre 123rd year of Ascendancy at 10:14 Killed by Voryreda the heavy bone giant at level 29 on the 2nd Pyre 123rd year of Ascendancy at 12:10 Killed by elven corruptor at level 29 on the 21st Pyre 123rd year of Ascendancy at 14:36 Killed by Grand Corruptor at level 29 on the 22nd Pyre 123rd year of Ascendancy at 09:22 Killed by Ulsomi at level 30 on the 65th Pyre 123rd year of Ascendancy at 15:19 Killed by Ivith the slimy ooze at level 31 on the 1st Flare 123rd year of Ascendancy at 13:04 Killed by Layille the crimson ooze at level 31 on the 2nd Flare 123rd year of Ascendancy at 00:59 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 2nd Flare 123rd year of Ascendancy at 06:16 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 10:32 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 12:51 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 14:46 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 16:49 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 18:18 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 20:23 Killed by champion of Urh'Rok at level 33 on the 53rd Dusk 123rd year of Ascendancy at 22:20 Killed by fire drake at level 33 on the 54th Dusk 123rd year of Ascendancy at 00:06 Killed by fire wyrm at level 33 on the 54th Dusk 123rd year of Ascendancy at 02:09 Killed by luminous horror at level 33 on the 54th Dusk 123rd year of Ascendancy at 06:26 Killed by luminous horror at level 34 on the 54th Dusk 123rd year of Ascendancy at 08:33 Killed by luminous horror at level 34 on the 54th Dusk 123rd year of Ascendancy at 10:38 |
Primary Stats
| Strength | 140 (base 60) |
| Dexterity | 36 (base 10) |
| Constitution | 68 (base 17) |
| Magic | 113 (base 60) |
| Willpower | 58 (base 10) |
| Cunning | 34 (base 11) |
Resources
| Life | 1191/1191 |
| Stamina | 319/319 |
| Vim | 147/147 |
| Healing Factor | 1.5381295749341 |
| Regeneration | 1.4612230961874 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +119.41616685128% |
Vision
| Sight | 10 |
| Lite | 14 |
| Infravision | 3 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 235 |
| Accuracy | 27 |
| Crit Chance | 33% |
| APR | 16 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 72 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +18% |
| Physical | +6% |
| Mind | +15% |
| Darkness | +13% |
| Arcane | +9% |
| Cold | +35% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +21% |
| Acid | +35% |
| Arcane | +15% |
| Mind | +15% |
| All | +10% |
Defense: Base
| Armour (hardiness) | 36.292304923968 (87.807182003187%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 0 |
| Physical Save | 51 |
| Spell Save | 44 |
| Mental Save | 37 |
Defense: Resistances
| Arcane | + 5%( 70%) |
| Cold | + 20%( 70%) |
| All | 0%( 70%) |
| Lightning | + 6%( 70%) |
| Physical | + 5%( 70%) |
| Temporal | + 27%( 70%) |
| Mind | + 17%( 70%) |
| Darkness | + 53%( 70%) |
| Fire | + 30%( 70%) |
| Nature | + 13%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Bleed Resistance | 20% |
| Confusion Resistance | 10% |
| Knockback Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Fearfire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Flame of Urh'Rok |
| talent | Share the Pain |
| beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by snow giant thunderer. Escort: lost sun paladin (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Scintillating Caves. Escort: lost warrior (level 3 of Scintillating Caves)As a reward you improved Strength by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 3. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed honey tree root. * You've found the needed warg claw. * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' You have aided Stire of Derth in creating an elixir of precision. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed green worm. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed skeleton mage skull. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed pouch of bone giant dust. * You've found the needed ice ant stinger. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | dwarven lantern 'Camildir'Powered by arcane forces Crafted by a master 0.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Accuracy: +5 (+3 eff.) Armour penetration: +12 Armour: +2 Changes stats: +5 Con / +7 Mag Changes resistances penetration: +10% all Physical save: +6 (+2 eff.) Spellpower: +14 (+3 eff.) Light radius: +13 Infravision radius: +3 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Shadestun of the Blightspawn (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Armour: +4 Fatigue: +4% Effects when hit in melee: * 24% chance to reduce strength, dexterity, and constitution by 32 * 33% chance to reduce damage dealt by 21% Changes stats: +7 Str / +4 Dex / +2 Mag Critical mult.: +10.00% Physical save: +16 (+5 eff.) Spell save: +3 (+1 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | steel torque of psionic shield [power 53] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to setup a psionic shield, reducing all damage taken by 53 for 5 turns Activation puts all charms on cooldown for 25 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | stralite ring 'Layoda'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +7 Mag / +5 Wil Changes resistances: +15% temporal Changes resistances penetration: +5% mind Blindness immunity: +20% Disease immunity: +10% Disarm immunity: +20% Maximum psi: +20.00 Spellpower: +11 (+2 eff.) Healing mod.: +5% Rings make your fingers look great! |
| On fingers | Galintir the ChargespikeCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -7% Effects on melee hit: * 10% chance to reduce all saves and defense by 25 * 20% chance to reduce armor by 42% Damage when hit (Melee): 10 lightning Changes resistances: +6% mind Changes damage: +18% acid / +15% mind Maximum encumbrance: +32 Rings make your fingers look great! |
| Around waist | AdeyabethInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +15 (+3 eff.) Defense: +5 (+3 eff.) Changes resistances: +3% mind / +2% physical Changes damage: +6% physical Life regen: +0.70 Healing mod.: +12% A belt that goes around your waist. |
| In main hand | voratun greatsword 'Relgirek' (82-131 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 82.0 - 131.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to reduce armor by 42% When wielded/worn: Changes stats: +12 Str / +14 Dex / +16 Mag / +35 Wil / +19 Cun / +40 Con Changes resistances penetration: +25% acid Changes damage: +9% arcane Maximum life: +128.00 Massive two-handed swords. |
| On hands | heroic iron gauntlets of sorrow (0 def, 5 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Effects on melee hit: * 11% chance to reduce all saves and defense by 25 Damage (Melee): 12 mind / 12 darkness Mental save: -8 (-4 eff.) Maximum life: +45.00 Mindpower: +4 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Isyratta (3 def, 8 armour)Requires: - Heavy armour training - Strength 28 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +8 Defense: +3 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 6 blight Changes stats: +5 Dex Changes resistances: +8% mind / +3% physical Critical mult.: +10.00% Mental save: +15 (+6 eff.) Mana each turn: +0.04 A suit of armour made of mail. |
| Cloak | Eilinylrath (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +6% lightning / +12% temporal / +18% darkness / +5% arcane / +3% nature Changes resistances penetration: +11% darkness / +5% arcane Changes damage: +13% darkness Stealth bonus: +7 Cut immunity: +20% Knockback immunity: +20% Only die when reaching: -80.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
Rune of the Rift (382.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 382.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
steel amulet 'Frigidkin'Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Damage when hit (Melee): 8 cold Changes stats: +3 Con Changes resistances: +15% light / +13% darkness / +12% fire / +5% arcane / +18% cold Changes damage: +6% arcane Blindness immunity: +20% Amulets make your neck look great! |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
ChamogornInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Mag Changes resistances: +5% arcane / +9% acid Changes damage: +21% arcane Life regen: +7.00 Maximum life: +49.00 Healing mod.: +14% Rings make your fingers look great! |
Layyssra the gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +15 (+8 eff.) Damage (Melee): 17 light Damage (Ranged): 23 light Changes stats: +3 Dex / +2 Mag / +1 Con Changes resistances: +2% physical Changes damage: +14% light Stamina each turn: +2.00 Mana when firing critical spell: +2.00 Maximum stamina: +30.00 Rings make your fingers look great! |
savior's copper ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +6 (+3 eff.) Blindness immunity: +20% Infravision radius: +4 See stealth: +6 See invisible: +6 Rings make your fingers look great! |
Staff of Bones (20-24 power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones Talent granted: +1 Command Staff Spellpower: +20 (+5 eff.) Spell crit. chance: +15% It seems willing and able to talk to you (use Command Staff). A staff made out of the bones of fallen foes. Disgustingly powerful. |
Storm Bringer's Gauntlets (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +5 Changes stats: +6 Mag Changes resistances: +15% lightning Changes damage: +15% lightning Critical mult.: +20.00% Spellpower: +12 (+3 eff.) Spell crit. chance: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent level: +1 to all lightning damage spells. Talent on hit(spell): Lightning (10% chance level 1). This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
125 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Light of RevelationPowered by unknown forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Damage against: +25% Horror Reduced damage from: +25% Horror Light radius: +7 See stealth: +35 See invisible: +35 Sometimes reveals the hidden truths you'd rather not see. The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(115 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Flashbliss [power 160] (25 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 42% Damage when hit (Melee): 6 acid Changes resistances: +3% acid / +3% fire It can be used to summon a resilient tentacle up to 5 spaces away for 4 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 357 Base Damage: 165 Armor: 2 All Resist: 0 Activation puts all charms on cooldown for 25 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. * Reduce 1 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
20 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Ulsomi the Thalore Doombringer level 29
22nd Pyre 123rd year of Ascendancy at 12:20 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Ulsomi the Thalore Doombringer level 25
2nd Allure 123rd year of Ascendancy at 21:34 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Ulsomi the Thalore Doombringer level 13
19th Dusk 122nd year of Ascendancy at 15:03 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Ulsomi the Thalore Doombringer level 22
75th Haze 122nd year of Ascendancy at 05:20 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Ulsomi the Thalore Doombringer level 20
56th Haze 122nd year of Ascendancy at 22:37 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Ulsomi the Thalore Doombringer level 5
76th Pyre 122nd year of Ascendancy at 22:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Ulsomi the Thalore Doombringer level 34
63rd Dusk 123rd year of Ascendancy at 07:32 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Ulsomi the Thalore Doombringer level 30
66th Pyre 123rd year of Ascendancy at 06:48 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Ulsomi the Thalore Doombringer level 10
8th Mirth 122nd year of Ascendancy at 04:40 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Ulsomi the Thalore Doombringer level 20
56th Haze 122nd year of Ascendancy at 07:51 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Ulsomi the Thalore Doombringer level 30
59th Pyre 123rd year of Ascendancy at 12:42 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Ulsomi the Thalore Doombringer level 22
75th Haze 122nd year of Ascendancy at 23:54 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Ulsomi the Thalore Doombringer level 31
2nd Flare 123rd year of Ascendancy at 07:49 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Ulsomi the Thalore Doombringer level 29
68th Regrowth 123rd year of Ascendancy at 00:26 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Ulsomi the Thalore Doombringer level 29
29th Regrowth 123rd year of Ascendancy at 12:11 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Ulsomi the Thalore Doombringer level 15
41st Haze 122nd year of Ascendancy at 05:20 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Ulsomi the Thalore Doombringer level 19
54th Haze 122nd year of Ascendancy at 21:35 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Ulsomi the Thalore Doombringer level 28
9th Regrowth 123rd year of Ascendancy at 16:42 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Ulsomi the Thalore Doombringer level 21
73rd Haze 122nd year of Ascendancy at 22:51 see stats
Log
Today is the 68th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
Today is the 69th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.
Today is the 70th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 6 turns (stop reason: interesting terrain).
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...
Saving done.














































































































