What Used to be Homura the level 3 Skeleton Temporal Warden by san0ix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp3 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity26 (base 13)
Constitution10 (base 10)
Magic23 (base 23)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life133/133
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7.6
Ranged Defense7.6
Fatigue6
Physical Save11.2
Spell Save12.25
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
4/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
0/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

What Used to be Homura hits Skeleton archer for 13 temporal, 13 physical, 6 nature, 5 temporal, 11 temporal, 7 temporal, 7 physical, 11 temporal (73 total damage).
Skeleton archer hits What Used to be Homura for (5 absorbed), 0 physical (0 total damage).

What Used to be Homura misses Skeleton archer.
What Used to be Homura hits Skeleton archer for 9 physical, 11 temporal (19 total damage).
Skeleton archer shoots!

Your shield crumbles under the damage!

The shield around What Used to be Homura crumbles.

Skeleton archer's Shoot hits
What Used to be Homura for (2 absorbed), 28 physical, 11 fire (39 total damage).
Skeleton archer shoots!

Skeleton archer's Shoot hits
What Used to be Homura for 25 physical damage.
What Used to be Homura the level 3 skeleton temporal warden was pierced to death by a skeleton archer on level 2 of Blighted Ruins.
You have 1 life(s) left.
What Used to be Homura deactivates Weapon Folding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton archer's Shoot killed What Used to be Homura!

Resting starts...

Talent Warp Blade is ready to use.
Talent Warp Mine Toward is ready to use.
Talent Rune: Shielding is ready to use.
Talent Weapon Folding is ready to use.
What Used to be Homura activates Weapon Folding.

Talent Precognition is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...