What Used to be Homura II the level 1 Skeleton Temporal Warden by san0ix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp1 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 13)
Constitution10 (base 10)
Magic17 (base 17)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life100/100
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy14
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save9.1
Spell Save10.15
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
0/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

What Used to be Homura II casts Warp Mine Away.
What Used to be Homura II's warp mine: away hits Something for
30 temporal, 30 physical (61 total damage).

What Used to be Homura II's warp mine: away hits Something for
27 temporal, 30 physical (58 total damage).

What Used to be Homura II shoots!

What Used to be Homura II misses degenerated skeleton warrior.


What Used to be Homura II's warp mine: away hits Something for
27 temporal, 30 physical (58 total damage).
Degenerated skeleton warrior is affected by the glimmerstone!


What Used to be Homura II shoots!

What Used to be Homura II's warp mine: away hits Something for
27 temporal, 30 physical (58 total damage).
Talent Rune: Shielding is ready to use.

What Used to be Homura II casts Rune: Phase Door.

What Used to be Homura II is out of phase.

Skeleton archer shoots!

Skeleton archer's Shoot hits
What Used to be Homura II for 43 physical, 5 lightning (48 total damage).
What Used to be Homura II the level 1 skeleton temporal warden was shocked to death by a skeleton archer on level 3 of Blighted Ruins.
You have no more lives left.
What Used to be Homura II is no longer out of phase.

What Used to be Homura II deactivates Weapon Folding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton archer's Shoot killed What Used to be Homura II!
Talent Precognition is ready to use.

Saving game...