DOOOOOM the level 15 Skeleton Doombringer by san0ix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp15 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 41)
Dexterity28 (base 10)
Constitution15 (base 12)
Magic31 (base 30)
Willpower10 (base 10)
Cunning18 (base 11)

Resources

Life458/458
Stamina142/142
Vim121/121
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage106
Accuracy40
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)28.73 (53.103448275862%)
Defense26
Ranged Defense26
Fatigue15
Physical Save29
Spell Save14
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance21%
Bleed Resistance100%
Stun Resistance51%
Fear Resistance100%
Disarm Resistance28%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
5/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
1/5
1/5
Technique / Combat techniques1.10
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
1/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
2/5
1/5
3/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
5/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By DOOOOOM the Skeleton Doombringer level 13
59th Dusk 122nd year of Ascendancy at 23:02
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By DOOOOOM the Skeleton Doombringer level 10
9th Flare 122nd year of Ascendancy at 13:12
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By DOOOOOM the Skeleton Doombringer level 10
3rd Dusk 122nd year of Ascendancy at 11:57
see stats

Log

You gain 2.21 gold from the transmogrification of brass lantern of focus.
You gain 0.68 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 1.75 gold from the transmogrification of
traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 1.37 gold from the transmogrification of
steel mail armour of lightning resistance (2 def, 6 armour).
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 6.35 gold from the transmogrification of
rejuvenating cured leather armour (2 def, 4 armour).
You gain 0.68 gold from the transmogrification of
woollen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 37 block).
You gain 7.22 gold from the transmogrification of
Singeblight.
You gain 0.25 gold from the transmogrification of
iron waraxe (103% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (108% power, 3 apr).
You gain 0.90 gold from the transmogrification of
steel amulet of willpower (+4).
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal entry (old forest)
Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Saving done.

Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


DOOOOOM deactivates Share the Pain.