










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Archmage |
| Level / Exp | 50 / 827% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:33 / 263Killed by skeleton mage at level 9 on the 4th Mirth 122nd year of Ascendancy at 13:29 Killed by Mayossra the rogue at level 9 on the 9th Mirth 122nd year of Ascendancy at 07:28 Killed by Mayossra the rogue at level 9 on the 9th Mirth 122nd year of Ascendancy at 07:37 Killed by Mayossra the rogue at level 9 on the 9th Mirth 122nd year of Ascendancy at 07:42 Killed by Horned Horror at level 11 on the 1st Summertide 122nd year of Ascendancy at 00:51 Killed by Horned Horror at level 11 on the 1st Summertide 122nd year of Ascendancy at 01:13 Killed by Horned Horror at level 11 on the 1st Summertide 122nd year of Ascendancy at 01:18 Killed by Cyrotira the dremling at level 12 on the 1st Summertide 122nd year of Ascendancy at 02:56 Killed by thief at level 12 on the 1st Summertide 122nd year of Ascendancy at 05:40 Killed by ultimate gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 09:07 Killed by gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 09:14 Killed by ultimate gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 09:21 Killed by greater gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 09:39 Killed by gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 11:59 Killed by ultimate gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 12:12 Killed by ultimate gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 12:57 Killed by greater gwelgoroth at level 14 on the 13rd Dusk 122nd year of Ascendancy at 15:59 Killed by Layanne the barrow wight at level 16 on the 23rd Dusk 122nd year of Ascendancy at 15:08 Killed by Quantanimo at level 16 on the 23rd Dusk 122nd year of Ascendancy at 15:14 Killed by Weirdling Beast at level 16 on the 24th Dusk 122nd year of Ascendancy at 23:45 Killed by Weirdling Beast at level 16 on the 24th Dusk 122nd year of Ascendancy at 23:58 Killed by Weirdling Beast at level 16 on the 25th Dusk 122nd year of Ascendancy at 01:09 Killed by storm drake hatchling at level 18 on the 69th Haze 122nd year of Ascendancy at 22:00 Killed by ritch flamespitter at level 18 on the 70th Haze 122nd year of Ascendancy at 05:55 Killed by Glorirarin the snow giant chieftain at level 18 on the 70th Haze 122nd year of Ascendancy at 06:55 Killed by snow giant boulder thrower at level 18 on the 70th Haze 122nd year of Ascendancy at 07:03 Killed by snow giant boulder thrower at level 18 on the 70th Haze 122nd year of Ascendancy at 07:21 Killed by snow giant thunderer at level 18 on the 70th Haze 122nd year of Ascendancy at 07:39 Killed by Glyrialaith the wolf at level 18 on the 70th Haze 122nd year of Ascendancy at 13:30 Killed by Glyrialaith the wolf at level 18 on the 70th Haze 122nd year of Ascendancy at 13:40 Killed by Yvowen the warg at level 18 on the 70th Haze 122nd year of Ascendancy at 15:58 Killed by snow giant thunderer at level 19 on the 71st Haze 122nd year of Ascendancy at 02:10 Killed by snow giant boulder thrower at level 19 on the 71st Haze 122nd year of Ascendancy at 02:15 Killed by poison spore at level 20 on the 5th Decay 122nd year of Ascendancy at 08:56 Killed by poison spore at level 20 on the 5th Decay 122nd year of Ascendancy at 09:14 Killed by oozing horror at level 20 on the 5th Decay 122nd year of Ascendancy at 13:27 Killed by Eilinytira the copperhead snake at level 20 on the 5th Decay 122nd year of Ascendancy at 15:50 Killed by skeleton archer at level 20 on the 6th Decay 122nd year of Ascendancy at 01:42 Killed by armoured skeleton warrior at level 20 on the 6th Decay 122nd year of Ascendancy at 01:53 Killed by Ivuldath the war bear at level 20 on the 6th Decay 122nd year of Ascendancy at 04:08 Killed by Isutha the vampire at level 20 on the 6th Decay 122nd year of Ascendancy at 11:27 Killed by Yveritira the master vampire at level 20 on the 6th Decay 122nd year of Ascendancy at 23:11 Killed by skeleton mage at level 20 on the 7th Decay 122nd year of Ascendancy at 02:05 Killed by orc soldier at level 21 on the 7th Decay 122nd year of Ascendancy at 10:08 Killed by master vampire at level 21 on the 7th Decay 122nd year of Ascendancy at 11:23 Killed by master vampire at level 21 on the 7th Decay 122nd year of Ascendancy at 12:38 Killed by orc assassin at level 21 on the 7th Decay 122nd year of Ascendancy at 15:19 Killed by orc warrior at level 21 on the 7th Decay 122nd year of Ascendancy at 17:29 Killed by skeleton mage at level 21 on the 7th Decay 122nd year of Ascendancy at 22:24 Killed by spinning beam trap at level 21 on the 8th Decay 122nd year of Ascendancy at 01:36 Killed by skeleton magus at level 21 on the 8th Decay 122nd year of Ascendancy at 03:31 Killed by Polinne the ghoul at level 21 on the 8th Decay 122nd year of Ascendancy at 04:56 Killed by Belata the lesser vampire at level 21 on the 8th Decay 122nd year of Ascendancy at 14:41 Killed by enthralled slave at level 21 on the 8th Allure 123rd year of Ascendancy at 03:57 Killed by Blood Master at level 22 on the 8th Allure 123rd year of Ascendancy at 12:09 Killed by Gedawe the luminous horror at level 22 on the 8th Allure 123rd year of Ascendancy at 15:56 Killed by Gedawe the luminous horror at level 22 on the 8th Allure 123rd year of Ascendancy at 16:20 Killed by Gedawe the luminous horror at level 22 on the 8th Allure 123rd year of Ascendancy at 16:58 Killed by Ornnmol the human at level 22 on the 19th Regrowth 123rd year of Ascendancy at 17:05 Killed by elven corruptor at level 22 on the 66th Regrowth 123rd year of Ascendancy at 02:14 Killed by skeleton magus at level 22 on the 70th Regrowth 123rd year of Ascendancy at 12:30 Killed by Subject Z at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 13:09 Killed by assassin at level 23 on the 9th Pyre 123rd year of Ascendancy at 20:22 Killed by ultimate gwelgoroth at level 23 on the 20th Pyre 123rd year of Ascendancy at 14:44 Killed by Slusin the halfling at level 23 on the 47th Pyre 123rd year of Ascendancy at 22:48 Killed by ritch flamespitter at level 23 on the 57th Pyre 123rd year of Ascendancy at 20:00 Killed by Dorld the halfling at level 23 on the 57th Pyre 123rd year of Ascendancy at 20:12 Killed by greater gwelgoroth at level 24 on the 62nd Pyre 123rd year of Ascendancy at 13:05 Killed by bandit at level 24 on the 62nd Pyre 123rd year of Ascendancy at 23:02 Killed by skeleton magus at level 25 on the 63rd Pyre 123rd year of Ascendancy at 03:12 Killed by Belerethra the ghoul at level 25 on the 63rd Pyre 123rd year of Ascendancy at 03:55 Killed by Belerethra the ghoul's temporal clone at level 25 on the 63rd Pyre 123rd year of Ascendancy at 04:02 Killed by Urkis, the High Tempest at level 25 on the 63rd Pyre 123rd year of Ascendancy at 08:16 Killed by Urkis, the High Tempest at level 25 on the 63rd Pyre 123rd year of Ascendancy at 08:25 Killed by elven corruptor at level 25 on the 65th Pyre 123rd year of Ascendancy at 01:13 Killed by elven corruptor at level 25 on the 65th Pyre 123rd year of Ascendancy at 08:07 Killed by elven warrior at level 25 on the 65th Pyre 123rd year of Ascendancy at 08:27 Killed by elven corruptor at level 25 on the 65th Pyre 123rd year of Ascendancy at 08:38 Killed by elven corruptor at level 25 on the 65th Pyre 123rd year of Ascendancy at 08:49 Killed by Ce'Nulaith the ogre guard at level 25 on the 65th Pyre 123rd year of Ascendancy at 10:38 Killed by poison gas trap at level 25 on the 65th Pyre 123rd year of Ascendancy at 10:54 Killed by elven cultist at level 25 on the 65th Pyre 123rd year of Ascendancy at 12:04 Killed by ogre rune-spinner at level 25 on the 65th Pyre 123rd year of Ascendancy at 12:10 Killed by elven cultist at level 25 on the 65th Pyre 123rd year of Ascendancy at 12:19 Killed by Islusetira the elven warrior at level 25 on the 65th Pyre 123rd year of Ascendancy at 14:29 Killed by Islusetira the elven warrior at level 25 on the 65th Pyre 123rd year of Ascendancy at 14:36 Killed by elven corruptor at level 26 on the 65th Pyre 123rd year of Ascendancy at 22:37 Killed by elven blood mage at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:09 Killed by Emelyna the elven warrior at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:17 Killed by war hound at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:24 Killed by war hound at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:31 Killed by Emelyna the elven warrior at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:37 Killed by Emelyna the elven warrior at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:45 Killed by Emelyna the elven warrior at level 26 on the 66th Pyre 123rd year of Ascendancy at 06:54 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 66th Pyre 123rd year of Ascendancy at 09:12 Killed by elven corruptor at level 26 on the 66th Pyre 123rd year of Ascendancy at 10:01 Killed by elven corruptor at level 26 on the 66th Pyre 123rd year of Ascendancy at 21:46 Killed by elven corruptor at level 26 on the 66th Pyre 123rd year of Ascendancy at 21:59 Killed by elven corruptor at level 26 on the 66th Pyre 123rd year of Ascendancy at 22:10 Killed by elven corruptor at level 26 on the 66th Pyre 123rd year of Ascendancy at 22:22 Killed by elven corruptor at level 26 on the 66th Pyre 123rd year of Ascendancy at 22:29 Killed by ultimate gwelgoroth at level 27 on the 3rd Flare 123rd year of Ascendancy at 23:26 Killed by Borfast the Broken at level 27 on the 4th Flare 123rd year of Ascendancy at 11:46 Killed by Borfast the Broken at level 27 on the 4th Flare 123rd year of Ascendancy at 11:56 Killed by fire drake at level 28 on the 4th Flare 123rd year of Ascendancy at 18:39 Killed by ritch flamespitter at level 28 on the 4th Flare 123rd year of Ascendancy at 18:53 Killed by vampire at level 28 on the 5th Flare 123rd year of Ascendancy at 06:50 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 03:06 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 03:20 Killed by ghoul at level 28 on the 6th Flare 123rd year of Ascendancy at 03:25 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 03:33 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 05:15 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 06:16 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 06:27 Killed by skeleton mage at level 28 on the 6th Flare 123rd year of Ascendancy at 07:51 Killed by Lord of Skulls (mage) at level 28 on the 6th Flare 123rd year of Ascendancy at 08:50 Killed by armoured skeleton warrior at level 28 on the 6th Flare 123rd year of Ascendancy at 10:35 Killed by armoured skeleton warrior at level 28 on the 6th Flare 123rd year of Ascendancy at 11:05 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 11:11 Killed by skeleton master archer at level 28 on the 6th Flare 123rd year of Ascendancy at 12:04 Killed by skeleton master archer at level 28 on the 6th Flare 123rd year of Ascendancy at 12:41 Killed by Lord of Skulls (archer) at level 28 on the 6th Flare 123rd year of Ascendancy at 12:48 Killed by elder vampire at level 28 on the 6th Flare 123rd year of Ascendancy at 12:53 Killed by The Master at level 28 on the 6th Flare 123rd year of Ascendancy at 13:53 Killed by The Master at level 29 on the 6th Flare 123rd year of Ascendancy at 15:00 Killed by orc blood mage at level 30 on the 67th Dusk 123rd year of Ascendancy at 07:24 Killed by orc blood mage at level 30 on the 67th Dusk 123rd year of Ascendancy at 07:51 Killed by uruivellas at level 30 on the 67th Dusk 123rd year of Ascendancy at 16:30 Killed by Poruwen the mountain troll thunderer at level 30 on the 68th Dusk 123rd year of Ascendancy at 03:30 Killed by Poruwen the mountain troll thunderer at level 30 on the 68th Dusk 123rd year of Ascendancy at 03:39 Killed by Ce'Norin the stone troll at level 30 on the 40th Haze 123rd year of Ascendancy at 04:38 Killed by Golbug the Destroyer at level 30 on the 40th Haze 123rd year of Ascendancy at 17:14 Killed by poison spore at level 31 on the 40th Haze 123rd year of Ascendancy at 20:08 Killed by Emina the crimson ooze at level 31 on the 59th Haze 123rd year of Ascendancy at 23:34 Killed by poison ooze at level 31 on the 60th Haze 123rd year of Ascendancy at 02:08 Killed by slimy ooze at level 31 on the 60th Haze 123rd year of Ascendancy at 04:44 Killed by Liseda the poison ooze at level 31 on the 60th Haze 123rd year of Ascendancy at 05:33 Killed by Lorehari the shalore at level 32 on the 37th Regrowth 124th year of Ascendancy at 20:37 Killed by Lorehari the shalore at level 32 on the 37th Regrowth 124th year of Ascendancy at 20:43 Killed by Jadob the halfling at level 32 on the 37th Regrowth 124th year of Ascendancy at 20:54 Killed by poison spore at level 32 on the 41st Regrowth 124th year of Ascendancy at 11:35 Killed by orc cryomancer at level 33 on the 47th Pyre 124th year of Ascendancy at 12:46 Killed by Cyromina the orc summoner at level 33 on the 47th Pyre 124th year of Ascendancy at 14:03 Killed by Silidawyn the orc blood mage at level 33 on the 48th Pyre 124th year of Ascendancy at 04:01 Killed by orc corruptor at level 33 on the 50th Pyre 124th year of Ascendancy at 03:16 Killed by ghast at level 33 on the 50th Pyre 124th year of Ascendancy at 03:25 Killed by ghast at level 33 on the 50th Pyre 124th year of Ascendancy at 04:25 Killed by orc necromancer at level 33 on the 50th Pyre 124th year of Ascendancy at 08:11 Killed by orc corruptor at level 33 on the 50th Pyre 124th year of Ascendancy at 10:13 Killed by orc necromancer at level 33 on the 50th Pyre 124th year of Ascendancy at 11:02 Killed by sanguine horror at level 33 on the 50th Pyre 124th year of Ascendancy at 11:25 Killed by orc grand master assassin at level 33 on the 50th Pyre 124th year of Ascendancy at 12:40 Killed by orc cryomancer at level 33 on the 50th Pyre 124th year of Ascendancy at 14:00 Killed by orc cryomancer at level 33 on the 50th Pyre 124th year of Ascendancy at 14:26 Killed by orc cryomancer at level 33 on the 50th Pyre 124th year of Ascendancy at 14:46 Killed by Arora the orc necromancer at level 33 on the 50th Pyre 124th year of Ascendancy at 17:14 Killed by Arora the orc necromancer at level 33 on the 50th Pyre 124th year of Ascendancy at 17:14 Killed by orc corruptor at level 33 on the 50th Pyre 124th year of Ascendancy at 22:59 Killed by ghoul at level 33 on the 51st Pyre 124th year of Ascendancy at 14:07 Killed by Velubeth the orc necromancer at level 33 on the 51st Pyre 124th year of Ascendancy at 14:16 Killed by Nerurinor the orc corruptor at level 33 on the 51st Pyre 124th year of Ascendancy at 14:39 Killed by forge-giant at level 34 on the 52nd Pyre 124th year of Ascendancy at 17:08 Killed by forge-giant at level 34 on the 52nd Pyre 124th year of Ascendancy at 18:04 Killed by Khulmanar, General of Urh'Rok at level 34 on the 52nd Pyre 124th year of Ascendancy at 19:17 Killed by Khulmanar, General of Urh'Rok at level 34 on the 52nd Pyre 124th year of Ascendancy at 20:10 Killed by Khulmanar, General of Urh'Rok at level 34 on the 52nd Pyre 124th year of Ascendancy at 21:58 Killed by Khulmanar, General of Urh'Rok at level 34 on the 52nd Pyre 124th year of Ascendancy at 22:09 Killed by lava floor at level 34 on the 52nd Pyre 124th year of Ascendancy at 23:02 Killed by Xibrena the eternal bone giant at level 34 on the 53rd Pyre 124th year of Ascendancy at 00:40 Killed by orc necromancer at level 34 on the 53rd Pyre 124th year of Ascendancy at 06:50 Killed by orc necromancer at level 34 on the 53rd Pyre 124th year of Ascendancy at 07:58 Killed by orc blood mage at level 34 on the 53rd Pyre 124th year of Ascendancy at 08:09 Killed by orc blood mage at level 34 on the 53rd Pyre 124th year of Ascendancy at 15:10 Killed by orc blood mage at level 34 on the 53rd Pyre 124th year of Ascendancy at 16:16 Killed by heavy bone giant at level 34 on the 53rd Pyre 124th year of Ascendancy at 17:35 Killed by Lord of Skulls (warrior) at level 34 on the 53rd Pyre 124th year of Ascendancy at 17:42 Killed by Rak'shor, Grand Necromancer of the Pride at level 34 on the 53rd Pyre 124th year of Ascendancy at 18:28 Killed by orc blood mage at level 34 on the 53rd Pyre 124th year of Ascendancy at 22:04 Killed by runed bone giant at level 34 on the 54th Pyre 124th year of Ascendancy at 01:04 Killed by Ivelekira the fire drake at level 35 on the 55th Pyre 124th year of Ascendancy at 20:43 Killed by Ivelekira the fire drake at level 35 on the 55th Pyre 124th year of Ascendancy at 21:15 Killed by Lord of Skulls (warrior) at level 35 on the 56th Pyre 124th year of Ascendancy at 07:12 Killed by naga psyren at level 36 on the 65th Pyre 124th year of Ascendancy at 21:28 Killed by naga psyren at level 36 on the 65th Pyre 124th year of Ascendancy at 22:06 Killed by Kra'Tor the Gluttonous at level 36 on the 66th Pyre 124th year of Ascendancy at 05:50 Killed by High Sun-Paladin Rodmour at level 36 on the 66th Pyre 124th year of Ascendancy at 12:24 Killed by Xylrath the orc cryomancer at level 37 on the 71st Pyre 124th year of Ascendancy at 21:20 Killed by Xylrath the orc cryomancer at level 37 on the 71st Pyre 124th year of Ascendancy at 21:45 Killed by Poloth the orc pyromancer at level 38 on the 1st Flare 124th year of Ascendancy at 08:44 Killed by orc high pyromancer at level 38 on the 1st Flare 124th year of Ascendancy at 09:21 Killed by orc high pyromancer at level 38 on the 1st Flare 124th year of Ascendancy at 21:55 Killed by orc pyromancer at level 38 on the 1st Flare 124th year of Ascendancy at 23:11 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 2nd Flare 124th year of Ascendancy at 02:18 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 2nd Flare 124th year of Ascendancy at 02:25 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 2nd Flare 124th year of Ascendancy at 02:43 Killed by Vorothra the orc mage-hunter at level 39 on the 4th Dusk 124th year of Ascendancy at 11:45 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 4th Dusk 124th year of Ascendancy at 18:48 Killed by Xerubrenn the orc mage-hunter at level 40 on the 33rd Dusk 124th year of Ascendancy at 14:03 Killed by Arusetira the orc mage-hunter at level 40 on the 44th Dusk 124th year of Ascendancy at 07:43 Killed by Arusetira the orc mage-hunter at level 40 on the 44th Dusk 124th year of Ascendancy at 08:26 Killed by Ce'Nathra the blinkwyrm at level 40 on the 44th Dusk 124th year of Ascendancy at 13:57 Killed by Ce'Nathra the blinkwyrm at level 40 on the 44th Dusk 124th year of Ascendancy at 14:21 Killed by Quantanimo at level 40 on the 44th Dusk 124th year of Ascendancy at 14:38 Killed by Silugana the orc warrior at level 40 on the 44th Dusk 124th year of Ascendancy at 14:59 Killed by blinkwyrm at level 41 on the 45th Dusk 124th year of Ascendancy at 05:36 Killed by Aerywyn the blinkwyrm at level 41 on the 45th Dusk 124th year of Ascendancy at 10:54 Killed by Yvodatira the spire dragon at level 41 on the 45th Dusk 124th year of Ascendancy at 19:54 Killed by Xanubrevena the blinkwyrm at level 42 on the 46th Dusk 124th year of Ascendancy at 03:11 Killed by ritch flamespitter at level 42 on the 46th Dusk 124th year of Ascendancy at 22:37 Killed by Islyvea the spire dragon at level 42 on the 46th Dusk 124th year of Ascendancy at 22:46 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 47th Dusk 124th year of Ascendancy at 00:03 Killed by rimebark at level 42 on the 47th Dusk 124th year of Ascendancy at 01:11 Killed by Combat Trainer Salathra at level 43 on the 1st Haze 124th year of Ascendancy at 20:57 Killed by Combat Trainer Salathra at level 43 on the 1st Haze 124th year of Ascendancy at 21:26 Killed by Combat Trainer Aruba at level 43 on the 2nd Haze 124th year of Ascendancy at 00:13 Killed by Elonor the slimy ooze at level 43 on the 2nd Haze 124th year of Ascendancy at 07:18 Killed by Elonor the slimy ooze at level 43 on the 2nd Haze 124th year of Ascendancy at 09:46 Killed by Elonor the slimy ooze at level 43 on the 2nd Haze 124th year of Ascendancy at 10:19 Killed by storm drake hatchling at level 43 on the 2nd Haze 124th year of Ascendancy at 15:56 Killed by Neratha the Guardian at level 43 on the 2nd Haze 124th year of Ascendancy at 17:20 Killed by Neratha the Guardian at level 43 on the 2nd Haze 124th year of Ascendancy at 17:47 Killed by Neratha the Guardian at level 43 on the 2nd Haze 124th year of Ascendancy at 18:28 Killed by Neratha the Guardian at level 43 on the 2nd Haze 124th year of Ascendancy at 19:32 Killed by orc fighter at level 44 on the 2nd Haze 124th year of Ascendancy at 23:30 Killed by Belorewyn the Neverdead at level 44 on the 3rd Haze 124th year of Ascendancy at 07:36 Killed by wretchling at level 44 on the 4th Haze 124th year of Ascendancy at 13:00 Killed by uruivellas at level 44 on the 4th Haze 124th year of Ascendancy at 14:33 Killed by champion of Urh'Rok at level 44 on the 4th Haze 124th year of Ascendancy at 15:53 Killed by champion of Urh'Rok at level 44 on the 4th Haze 124th year of Ascendancy at 16:02 Killed by Zagrak the dolleg at level 44 on the 4th Haze 124th year of Ascendancy at 21:19 Killed by Belyyalle the oozing horror at level 45 on the 5th Haze 124th year of Ascendancy at 23:56 Killed by Belyyalle the oozing horror at level 45 on the 6th Haze 124th year of Ascendancy at 00:55 Killed by champion of Urh'Rok at level 45 on the 6th Haze 124th year of Ascendancy at 09:28 Killed by champion of Urh'Rok at level 45 on the 6th Haze 124th year of Ascendancy at 09:38 Killed by daelach at level 45 on the 6th Haze 124th year of Ascendancy at 10:46 Killed by daelach at level 45 on the 6th Haze 124th year of Ascendancy at 10:55 Killed by daelach at level 45 on the 6th Haze 124th year of Ascendancy at 11:04 Killed by forge-giant at level 46 on the 7th Haze 124th year of Ascendancy at 07:12 Killed by Aruvea the bone giant at level 46 on the 8th Haze 124th year of Ascendancy at 12:34 Killed by Aruvea the bone giant at level 46 on the 8th Haze 124th year of Ascendancy at 12:51 Killed by orc necromancer at level 47 on the 9th Haze 124th year of Ascendancy at 15:51 Killed by orc corruptor at level 47 on the 9th Haze 124th year of Ascendancy at 17:47 Killed by stone golem at level 47 on the 9th Haze 124th year of Ascendancy at 18:06 Killed by stone golem at level 47 on the 10th Haze 124th year of Ascendancy at 23:01 Killed by Emeluldawe the orc high cryomancer at level 47 on the 11st Haze 124th year of Ascendancy at 14:28 Killed by Emeluldawe the orc high cryomancer at level 47 on the 11st Haze 124th year of Ascendancy at 14:47 Killed by orc high pyromancer at level 47 on the 11st Haze 124th year of Ascendancy at 17:39 Killed by orc high pyromancer at level 47 on the 11st Haze 124th year of Ascendancy at 17:54 Killed by radiant horror at level 48 on the 11st Haze 124th year of Ascendancy at 22:25 Killed by Dozing Lisirin at level 48 on the 12nd Haze 124th year of Ascendancy at 16:23 Killed by Sleeping Nerutha at level 48 on the 12nd Haze 124th year of Ascendancy at 17:44 Killed by war hound at level 48 on the 12nd Haze 124th year of Ascendancy at 18:02 Killed by stone golem (wild summon) at level 48 on the 12nd Haze 124th year of Ascendancy at 19:17 Killed by orc berserker at level 48 on the 13rd Haze 124th year of Ascendancy at 03:56 Killed by orc berserker at level 48 on the 13rd Haze 124th year of Ascendancy at 05:27 Killed by Argoniel at level 48 on the 13rd Haze 124th year of Ascendancy at 19:23 Killed by Argoniel at level 48 on the 13rd Haze 124th year of Ascendancy at 20:09 Killed by Elandar at level 48 on the 13rd Haze 124th year of Ascendancy at 20:50 Killed by Elandar at level 50 on the 13rd Haze 124th year of Ascendancy at 21:48 Killed by Elandar at level 50 on the 13rd Haze 124th year of Ascendancy at 23:40 Killed by Elandar at level 50 on the 14th Haze 124th year of Ascendancy at 01:52 Killed by Quantanimo at level 50 on the 14th Haze 124th year of Ascendancy at 02:47 |
Primary Stats
| Strength | 38 (base 20) |
| Dexterity | 34 (base 20) |
| Constitution | 63 (base 58) |
| Magic | 116 (base 60) |
| Willpower | 80 (base 60) |
| Cunning | 30 (base 11) |
Resources
| Life | 850/850 |
| Mana | 223/828 |
| Healing Factor | 1.344619213451 |
| Regeneration | 3.0253932302647 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10.000000000003% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 35 |
| Accuracy | 30 |
| Crit Chance | 14% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 70 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 47 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +10% |
| Acid | +38% |
| Light | +44% |
| Darkness | +37% |
| Cold | +50% |
| Lightning | +103% |
| Fire | +39% |
| All | +7% |
Offense: Damage Penetration
| Blight | +30% |
| Lightning | +35% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 21 (51.69962066283%) |
| Defense | 68 |
| Ranged Defense | 68 |
| Fatigue | 0 |
| Physical Save | 37 |
| Spell Save | 45 |
| Mental Save | 33 |
Defense: Resistances
| Physical | + 29%( 70%) |
| Acid | + 44%( 70%) |
| Light | + 43%( 70%) |
| Lightning | + 70%( 70%) |
| Cold | + 44%( 70%) |
| Arcane | + 25%( 70%) |
| Fire | + 46%( 70%) |
| All | + 25%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (52 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
| Spell / Meta | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Storm | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Air | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by Quantanimo. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by Quantanimo. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved Strength by +5. | done |
You failed to protect the temporal explorer from death by Quantanimo. Escort: temporal explorer (level 3 of Trollmire) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 898. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have closed 1 wormhole(s). | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed black mamba head. * You've found the needed pouch of bone giant dust. * You've found the needed ice wyrm tooth. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of fire wyrm saliva. * You've found the needed electric eel tail. * You've found the needed giant spider spinneret. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.6 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | Firemoon the brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +2 Str / +3 Mag Changes resistances: +3% fire Reduces incoming crit damage: 5.00% Light radius: +7 Infravision radius: +1 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Crown of the Elements (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+4 eff.) Mindpower: +15 (+5 eff.) This jeweled crown shimmers with colors. |
| Tool | quick elm wand of lightning storm [power 104] (12 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 42 lightning damage and will be dazed for 1 turn (211 total damage) Activation puts all charms on cooldown for 12 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Oozeburst the steel ringPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+4 eff.) Armour penetration: +9 Defense: +7 (+2 eff.) Effects on melee hit: * 12% chance to reduce all saves and defense by 29 Damage (Melee): 9 physical Effects on ranged hit: * 13% chance to reduce all saves and defense by 29 Damage (Ranged): 8 physical Changes stats: +3 Cun Changes resistances: +24% light Changes damage: +12% light / +3% nature Vim when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +2 Hate when firing a critical mind attack: +1.00 Maximum hate: +6.00 Spellpower: +5 (+1 eff.) Damage Shield penetration: +20% It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | copper ring 'Airhunter'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +3% lightning Changes resistances penetration: +5% blight / +10% lightning Changes damage: +15% lightning / +3% light Stun/Freeze immunity: +23% Life regen: +2.00 Rings make your fingers look great! |
| Around waist | reinforced rough leather belt of resilienceInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +6 Defense: +5 (+1 eff.) Physical save: +11 (+4 eff.) Maximum life: +33.00 A belt that goes around your waist. |
| In main hand | Stormfront (30-45 power, 15 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +15 lightning / +15 cold When wielded/worn: Changes damage: +12% lightning / +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
| On hands | Storm Bringer's Gauntlets (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +5 Changes stats: +6 Mag Changes resistances: +15% lightning Changes damage: +15% lightning Critical mult.: +20.00% Spellpower: +12 (+3 eff.) Spell crit. chance: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent level: +1 to all lightning damage spells. Talent on hit(spell): Lightning (10% chance level 1). This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
| Main armor | stargazer's elven-silk robe of lightning (+34%) (0 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +5 Cun Changes resistances: +34% lightning / +15% all Changes damage: +23% lightning / +22% light / +30% darkness Spellpower: +8 (+2 eff.) Spell crit. chance: +8% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | enveloping linen cloak of protection (7 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +5 (+1 eff.) Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | archmage's stralite amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +6 Mag Changes damage: +6% acid / +7% fire / +6% cold / +6% lightning Mana each turn: +0.13 Spellpower on spell critical (stacks up to 3 times): +5 Maximum mana: +35.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +4% Amulets make your neck look great! |
Inventory
regeneration infusion of the titan (heal 274; 15 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 274 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Reflection (--)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 680 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
This item will automatically be transmogrified when you leave the level.ethereal rune (power 14; resist 29%; move 43%; dur 5; cd 19) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 29% all resistance, you move 43% faster, and you are invisible (power 14). It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+4 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+3 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+2 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 5.2 Power cost: 6 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 231.00 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
Xeradana the StrikestreakerCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +4.0% Damage when hit (Melee): 4 lightning Changes stats: +9 Con Changes resistances: +3% mind / +21% lightning Physical save: +6 (+3 eff.) Spell save: +17 (+5 eff.) Only die when reaching: -60.00 life Maximum stamina: +32.00 Rings make your fingers look great! |
mule's copper ring of nature (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -5% Changes resistances: +22% nature Changes damage: +11% nature Maximum encumbrance: +20 Rings make your fingers look great! |
psionicist's steel ring of light (+24%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil Changes resistances: +24% light Changes damage: +12% light Mental save: +8 (+4 eff.) Rings make your fingers look great! |
wizard's stralite ring of arcana (+0.14/turn)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+2 eff.) Silence immunity: +32% Mana each turn: +0.14 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.inquisitor's voratun battleaxe of amnesia (55-82 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.0 - 82.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) On weapon crit: * Deals 81 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity) Massive two-handed battleaxes. |
Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+3 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
This item will automatically be transmogrified when you leave the level.Mandible of Ungolmor (40-52 power, 12 apr) Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 35% Dex, 30% Cun, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +22.0% Attack speed: 100% When this weapon hits: Poisonous Bite (20% chance level 3). On weapon crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target Damage conversion: 30% darkness When wielded/worn: Armour: +15 Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Talent granted: +5 Toxic Death Poison immunity: +100% Light radius: -2 This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Chargepunish (27-40 power, 2 apr)Requires: - Strength 16 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 27.0 - 40.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% Damage (Melee): +16 lightning When wielded/worn: Accuracy: +9 (+5 eff.) Armour penetration: +10 Changes stats: +4 Str / +4 Dex / +4 Con Changes resistances penetration: +10% physical Changes damage: +3% lightning Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.plaguebringer's voratun greatsword of torment (65-104 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 65.0 - 104.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 5). On weapon hit: * 28% chance to reduce strength, dexterity, and constitution by 31 * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Damage (Melee): +21 blight When wielded/worn: Disease immunity: +28% Massive two-handed swords. |
stormbringer's steel greatsword of projection (26-42 power, 2 apr)Requires: - Strength 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Damage (radius 2) on crit: +13 lightning / +19 cold When wielded/worn: Changes resistances penetration: +7% lightning / +12% cold Movement speed: +31% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.throat-seeking dragonbone longbow Requires: - Dexterity 48 - Talent Shoot Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 On weapon crit: * silences the target Damage (Ranged): +20 nature When wielded/worn: Changes resistances penetration: +20% nature Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.plaguebringer's voratun longsword of massacre (54-76 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 54.0 - 75.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 5). On weapon hit: * 15% chance to reduce strength, dexterity, and constitution by 31 Damage (Melee): +19 blight When wielded/worn: Disease immunity: +26% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.truestriking voratun mace (48-66 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.5 - 66.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +25 (+12 eff.) Armour penetration: +8 Changes resistances penetration: +12% physical Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.living mindstar of gales (15-16 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 15.0 - 16.5 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +36 (+9 eff.) Changes damage: +12% lightning / +13% cold / +13% physical Talent granted: +1 Attune Mindstar Pinning immunity: +26% Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.protector's living mindstar (17-19 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +8% all Talent mastery: +0.10 Wild-gift / Antimagic Talent granted: +1 Attune Mindstar Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Neryrimira the dragonbone vilestaff (30-36 power, 6 apr, blight element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+8 eff.) Physical crit. chance: +10.0% Physical power: +15 (+7 eff.) Changes stats: +3 Wil Changes resistances penetration: +10% mind Changes damage: +30% blight / +6% arcane Talent granted: +1 Command Staff Critical mult.: +15.00% Mana each turn: +0.74 Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +82 (+18 eff.) Spell crit. chance: +9% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
elm starstaff (10-12 power, 2 apr, temporal element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
elven-wood magestaff of greater warding (25-30 power, 5 apr, lightning element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +10 Defense: +8 (+2 eff.) Maximum wards: +3 lightning Changes damage: +25% lightning Talents granted: +2 Ward +1 Command Staff Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
infernal elven-wood magestaff of wizardry (25-30 power, 5 apr, lightning element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 26 fire Changes stats: +4 Mag / +3 Wil Changes damage: +25% lightning Talent granted: +1 Command Staff Critical mult.: +23.00% Maximum mana: +33.00 Spellpower: +25 (+6 eff.) Spell crit. chance: +4% See invisible: +9 Staves designed for wielders of magic, by the greats of the art. |
magelord's elven-wood magestaff of might (25-30 power, 5 apr, lightning element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Damage (Melee): 26 arcane Changes damage: +25% lightning Talent granted: +1 Command Staff Maximum mana: +52.00 Spellpower: +17 (+4 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.thought-forged voratun waraxe of rage (41-57 power, 6 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 28% chance to reduce all saves and defense by 29 Damage (Melee): +20 mind When wielded/worn: Accuracy: +14 (+7 eff.) Changes stats: +8 Str / +6 Cun / +5 Wil Changes damage: +11% physical One-handed war axes. |
This item will automatically be transmogrified when you leave the level.warbringer's voratun waraxe of massacre (53-74 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 53.0 - 74.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Physical power: +12 (+6 eff.) Changes stats: +5 Con Changes resistances penetration: +9% physical Disarm immunity: +30% One-handed war axes. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
This item will automatically be transmogrified when you leave the level.cleansing drakeskin leather belt Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +11% acid / +11% blight A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.marshal's elven-silk cloak of the guardian (15 def, 8 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour: +8 Defense: +15 (+4 eff.) Changes stats: +4 Str / +6 Con Physical save: +35 (+12 eff.) Spell save: +20 (+6 eff.) Mental save: +10 (+5 eff.) Maximum life: +64.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
thick linen cloak of conjuring (1 def, 6 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+0 eff.) Changes resistances: +12% cold Changes resistances penetration: +5% arcane Changes damage: +6% arcane Critical mult.: +11.00% Maximum mana: +20.00 Spellpower: +4 (+1 eff.) Spell crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+5 eff.) Defense: +6 (+2 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +15% all Spell save: +25 (+8 eff.) Blindness immunity: +50% Spellpower: +30 (+7 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Hamandil the Tempestterror (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Damage when hit (Melee): 4 lightning Changes resistances: +19% blight / +18% lightning / +11% all Changes resistances penetration: +25% lightning Changes damage: +19% blight / +6% cold / +15% mind / +15% lightning A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+3 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+4 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 273 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
This item will automatically be transmogrified when you leave the level.blightbringer's pair of voratun boots of void walking (0 def, 5 armour) Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +9 Mag Changes resistances: +27% darkness / +29% temporal Changes resistances penetration: +20% darkness / +15% temporal Changes damage: +9% acid / +8% blight Disease immunity: +50% Spellpower: +8 (+2 eff.) Defense after a teleport: +26 Resist all after a teleport: +20% New effects duration reduction after a teleport: +23% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.blood-soaked pair of drakeskin leather boots of speed (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +8 Physical crit. chance: +5.0% Physical power: +5 (+2 eff.) Armour: +5 Movement speed: +25% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.undeterred pair of drakeskin leather boots of invasion (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +5 (+2 eff.) Armour: +5 Changes resistances penetration: +14% physical Silence immunity: +49% Confusion immunity: +34% Stun/Freeze immunity: +26% A pair of boots made of leather. |
Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 79.11 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 105.48 mind damage and cripples the target's higher mental functions, reducing cunning by 12 and confusing (29% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 79.88 to 239.63 lightning damage (159.76 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
This item will automatically be transmogrified when you leave the level.stabilizing voratun helm of constitution (+8) (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Con Physical save: +25 (+9 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.thaloren drakeskin leather cap (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Wil Changes resistances: +12% blight Mental save: +12 (+6 eff.) A cap made of leather. |
Chromatic Harness (10 def, 14 armour)Requires: - Heavy armour training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+3 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% fire / +20% cold / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
This item will automatically be transmogrified when you leave the level.hardened voratun mail armour of natural resilience (5 def, 17 armour) Requires: - Heavy armour training - Strength 48 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +17 Defense: +5 (+1 eff.) Fatigue: +12% Changes resistances: +11% acid / +10% physical / +11% lightning / +17% blight / +12% fire / +17% nature / +11% cold Reduced damage from: +13% Unnatural A suit of armour made of mail. |
Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+4 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 107.57 to 322.72 lightning damage (215.14 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+4 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
This item will automatically be transmogrified when you leave the level.enlightening voratun plate armour of acid resistance (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Changes stats: +3 Cun / +3 Wil Changes resistances: +26% acid Mental save: +17 (+8 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.prismatic voratun plate armour of lightning resistance (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Changes resistances: +30% lightning / +18% light / +17% darkness A suit of armour made of metal plates. |
Temporal Rift (8 def, 4 armour, 325 block)Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Defense: +8 (+2 eff.) Ranged Defense: +10 (+3 eff.) Changes resistances: +30% temporal Reduce damage by fixed amount: +20 all Talent granted: +1 Block Spell save: +20 (+6 eff.) Spellpower: +12 (+3 eff.) Slows Projectiles: +50% Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
This item will automatically be transmogrified when you leave the level.Unsetting Sun (16 def, 20 armour, 280 block) Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 It is part of a set of items. Glows brightly in the light of dawn. Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Defense: +16 (+4 eff.) Ranged Defense: +17 (+4 eff.) Fatigue: +14% Changes resistances: +30% blight / +30% darkness Talent granted: +1 Block Spell save: +19 (+6 eff.) Light radius: +2 When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future. |
This item will automatically be transmogrified when you leave the level.impervious voratun shield (0 def, 20 armour, 324.5 block) Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Fatigue: +8% Changes stats: +6 Con Talent granted: +1 Block Physical save: +12 (+5 eff.) Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.voratun shield (0 def, 10 armour, 210 block) Requires: - Shield usage training - Strength 48 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.deadly quiver of dragonbone arrows of crippling (25/25, 76-106 power, 18 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 75.5 - 105.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +18 Crit. chance: +21.0% Capacity: 25 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Arrows are used with bows to pierce your foes to death. |
12 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
217 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+5 eff.) Mindpower: +10 (+4 eff.) Light radius: +5 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0). It can be used to release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 213.72 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
This item will automatically be transmogrified when you leave the level.preserving dwarven lantern of health Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +4 Con Changes resistances: +11% blight Life regen: +9.00 Maximum life: +80.00 Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
11 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.acidic pouch of voratun shots of crippling (21/21, 55-66 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 55.0 - 66.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +19.0% Capacity: 21 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Splash the target with acid dealing 190 damage over 5 turns and reducing armor and accuracy by 24 Shots are used with slings to pummel your foes to death. |
8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
17 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
17 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
20 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
13 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Quantanimo the Cornac Archmage level 29
9th Flare 123rd year of Ascendancy at 02:34 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Quantanimo the Cornac Archmage level 33
43rd Pyre 124th year of Ascendancy at 06:44 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Quantanimo the Cornac Archmage level 22
52nd Regrowth 123rd year of Ascendancy at 00:56 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Quantanimo the Cornac Archmage level 30
40th Haze 123rd year of Ascendancy at 18:11 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Quantanimo the Cornac Archmage level 43
2nd Haze 124th year of Ascendancy at 05:14 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Quantanimo the Cornac Archmage level 18
70th Haze 122nd year of Ascendancy at 06:52 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Quantanimo the Cornac Archmage level 26
4th Mirth 123rd year of Ascendancy at 22:16 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Quantanimo the Cornac Archmage level 48
12nd Haze 124th year of Ascendancy at 23:06 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Quantanimo the Cornac Archmage level 44
3rd Haze 124th year of Ascendancy at 20:46 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Quantanimo the Cornac Archmage level 16
25th Dusk 122nd year of Ascendancy at 02:18 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Quantanimo the Cornac Archmage level 10
9th Mirth 122nd year of Ascendancy at 07:46 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Quantanimo the Cornac Archmage level 20
5th Decay 122nd year of Ascendancy at 04:48 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Quantanimo the Cornac Archmage level 30
66th Dusk 123rd year of Ascendancy at 22:55 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Quantanimo the Cornac Archmage level 40
4th Dusk 124th year of Ascendancy at 13:43 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Quantanimo the Cornac Archmage level 50
13rd Haze 124th year of Ascendancy at 20:55 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Quantanimo the Cornac Archmage level 31
60th Haze 123rd year of Ascendancy at 06:14 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Quantanimo the Cornac Archmage level 42
47th Dusk 124th year of Ascendancy at 02:44 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Quantanimo the Cornac Archmage level 23
10th Pyre 123rd year of Ascendancy at 05:08 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Quantanimo the Cornac Archmage level 50
14th Haze 124th year of Ascendancy at 02:47 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Quantanimo the Cornac Archmage level 41
44th Dusk 124th year of Ascendancy at 21:28 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Quantanimo the Cornac Archmage level 20
5th Decay 122nd year of Ascendancy at 08:00 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Quantanimo the Cornac Archmage level 32
51st Regrowth 124th year of Ascendancy at 20:51 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Quantanimo the Cornac Archmage level 50
14th Haze 124th year of Ascendancy at 02:41 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Quantanimo the Cornac Archmage level 21
7th Decay 122nd year of Ascendancy at 17:26 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Quantanimo the Cornac Archmage level 43
1st Haze 124th year of Ascendancy at 22:50 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Quantanimo the Cornac Archmage level 25
63rd Pyre 123rd year of Ascendancy at 03:48 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Quantanimo the Cornac Archmage level 22
8th Allure 123rd year of Ascendancy at 12:12 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Quantanimo the Cornac Archmage level 36
65th Pyre 124th year of Ascendancy at 04:16 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Quantanimo the Cornac Archmage level 33
50th Pyre 124th year of Ascendancy at 16:54 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Quantanimo the Cornac Archmage level 17
68th Haze 122nd year of Ascendancy at 08:46 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Quantanimo the Cornac Archmage level 28
6th Flare 123rd year of Ascendancy at 14:51 see stats
Log
Elandar's Strike hits Quantanimo for (131 absorbed), 0 physical (0 total damage).
Elandar resists!
Quantanimo's Shock hits Elandar for 737 lightning damage.
Multi-hued drake breathes acid!
Quantanimo teleports some damage to Multi-hued drake!
Multi-hued drake hits Something for 146 teleported, 225 acid (371 total damage).
Multi-hued drake hits Quantanimo for (146 teleported), 0 acid (0 total damage).
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Talent Premonition is ready to use.
Talent Lightning is ready to use.
Talent Energy Alteration is ready to use.
Talent Spellcraft is ready to use.
Quantanimo teleports some damage to Something!
Burning from Elandar hits Quantanimo for (28 teleported), 0 fire (0 total damage).
Quantanimo activates Energy Alteration.
The fabric of space around Quantanimo stabilizes to normal.
Quantanimo stops burning.
Quantanimo activates Spellcraft.
Quantanimo activates Premonition.
Talent Shock is ready to use.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
The furious lightning storm around Quantanimo calms down and disappears.
Saving done.

































































































































































