life the level 5 Higher Summoner by life.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassSummoner
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic11 (base 10)
Willpower26 (base 25)
Cunning20 (base 18)

Resources

Life-23/142
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage9
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save13
Spell Save19
Mental Save24

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

failed
active
active

Equipment

On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Your summoned 3-headed hydra disappears.

You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.


Resting starts...

Talent Hydra is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Something misses
life.
Something performs a melee critical strike against life!
Bandit deactivates
Stealth.
Something hits
life for 14 physical damage.
Bandit hits life for 13 physical, 8 physical (20 total damage).
Thief deactivates
Stealth.
Life is poisoned!


Thief hits life for 32 physical, 5 fire, 14 physical (52 total damage).
Deadly Poison from Thief hits
life for 14 nature damage.
life misses Bandit.
life hits Bandit for 9 mind damage.
Bandit hits life for 13 physical, 8 physical (22 total damage).
Bandit hits life for 12 physical, 6 physical (18 total damage).
Thief hits life for 26 physical damage.
life the level 5 higher summoner was raked to death by a thief on level 3 of Trollmire.