The Sting the level 18 Higher Archer by mighty_punch

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassArcher
Level / Exp18 / 6%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength16 (base 12)
Dexterity54 (base 44)
Constitution29 (base 21)
Magic11 (base 10)
Willpower35 (base 10)
Cunning46 (base 23)

Resources

Life513/513
Stamina204/204
Healing Factor1.3724687383468
Regeneration6.5192265071472

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision6
See Stealth32.365053558023
See Invisible32.365053558023

Offense: Mainhand

Damage65
Accuracy58
Crit Chance13%
APR16
Speed0.91

Offense: Spell

Spellpower11
Crit Chance12%
Speed1

Offense: Mind

Mindpower34
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Nature+12%
Fire+11%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)18 (38.594633868923%)
Defense41
Ranged Defense41
Fatigue0
Physical Save18
Spell Save21
Mental Save29

Defense: Resistances

Acid+ 14%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 37%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 30%( 70%)
Lightning+ 20%( 70%)
Fire+ 35%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
4/5
1/5
2/5
2/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
2/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
2/5
1/5
4/5

Effects

talent

Quests

active
done
done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Antimagic! (Exploration mode) Completed antimagic training in the Ziguranth camp.
By The Sting the Higher Archer level 17
22nd Dusk 122nd year of Ascendancy at 04:34
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By The Sting the Higher Archer level 17
18th Dusk 122nd year of Ascendancy at 11:08
see stats
Level 10 (Exploration mode) Got a character to level 10.
By The Sting the Higher Archer level 10
1st Summertide 122nd year of Ascendancy at 18:29
see stats

Log

The Sting picks up (n.): shielding linen wizard hat of darkness (+16%) (1 def, 0 armour).
Talent Infusion: Regeneration is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the east (skeleton magus)).


The Sting shoots!
Assassin starts to bleed.

The Sting's Shoot hits Assassin for
(5 parried), 116 physical, 12 nature, 12 mind, 16 mind, 20 cold (177 total damage).
Bleeding from The Sting hits Assassin for
15 physical damage.
Assassin uses
Infusion: Healing.
Assassin stops bleeding.

Assassin receives
71 healing from Infusion: Healing.

The Sting uses
Headshot.
The Sting's Headshot performs a ranged critical strike against Assassin!
The Sting's Headshot hits Assassin for
236 physical damage.
The Sting's Headshot killed Assassin!

The Sting shoots!
The Sting's Shoot hits Skeleton magus for
140 physical, 12 nature, 12 mind, 16 mind, 17 cold (197 total damage).
Skeleton magus misses The Sting.

The Sting shoots!
The Sting's Shoot performs a ranged critical strike against Skeleton magus!
You collect a new ingredient:
skeleton mage skull (1).
The Sting's Shoot hits Skeleton magus for
100 physical damage.
The Sting's Shoot killed Skeleton magus!

Saving game...

Saving done.