Kardarut the level 6 Thalore Archer by ThiaMaDia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity34 (base 28)
Constitution12 (base 11)
Magic8 (base 10)
Willpower21 (base 10)
Cunning12 (base 12)

Resources

Life184/184
Stamina112/112
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage37
Accuracy40
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense38
Ranged Defense38
Fatigue0
Physical Save16
Spell Save10
Mental Save11

Defense: Resistances

Nature+ 11%( 70%)
Blight+ 10%( 70%)
Fire+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
failed
active

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Kardarut's Shoot performs a ranged critical strike against Brown bear!
You collect a new ingredient:
bear paw (1).
Kardarut's Shoot hits Brown bear for
113 physical damage.
Kardarut's Shoot killed Brown bear!

Talent Steady Shot is ready to use.

You don't see how to get there...


You don't see how to get there...

Ran for 6 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 41 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...