Icodpe the level 10 Halfling Rogue by andrhane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp10 / 99%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity31 (base 25)
Constitution26 (base 18)
Magic21 (base 10)
Willpower17 (base 11)
Cunning25 (base 22)

Resources

Life299/299
Stamina134/134
Healing Factor1.2316586254954
Regeneration0.30791465637386

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth27.507429148833
See Invisible33.507429148833

Offense: Mainhand

Damage35
Accuracy32
Crit Chance19%
APR9
Speed1.00

Offense: Offhand

Damage19
Accuracy32
Crit Chance19%
APR9
Speed1.00

Offense: Spell

Spellpower25
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+10%
Physical+3%

Offense: Damage Penetration

Blight+5%
All0%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save17
Spell Save14
Mental Save20

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance31%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
3/5
2/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Icodpe the Halfling Rogue level 10
6th Flare 122nd year of Ascendancy at 20:23
see stats
The Arena Unlocked Arena mode.
By Icodpe the Halfling Rogue level 8
2nd Mirth 122nd year of Ascendancy at 17:49
see stats

Log

You gain 2.22 gold from the transmogrification of brass lantern of health.
You gain 0.62 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of time (+7%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (107% power, 2 apr).
You gain 2.58 gold from the transmogrification of
shimmering elm vilestaff of fate (100% power, 2 apr, fire element).
You gain 2.90 gold from the transmogrification of
earthen elm magestaff of illumination (100% power, 2 apr, fire element).
You gain 1.37 gold from the transmogrification of
steady rough leather sling.
You gain 0.75 gold from the transmogrification of
arcing iron mace (108% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 8.98 gold from the transmogrification of
iron greatsword 'Tidequarry' (116% power, 1 apr).
You gain 1.10 gold from the transmogrification of
warrior's copper ring.
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.