Abolishment the level 2 Cornac Bulwark by Abolishment

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp2 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity15 (base 15)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life178/178
Stamina103/103
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue18
Physical Save14
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Quiver
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

New shimmer option unlocked: quiver of elm arrows
Abolishment wears:
flaming quiver of elm arrows (17/17, 14-20 power, 5 apr).

Abolishment wears (replacing
evasive elm totem of stinging [power 116] (3/15 cooldown)): cleansing elm totem of healing [power 110] (15 cooldown).

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Quest 'Escort: lost defiler (level 2 of Trollmire)' is done! (Press 'j' to see the quest log)
Ran for 4 turns (stop reason: chat started).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the northwest (green worm mass)).


Green worm mass hits Abolishment for 4 physical damage.

You collect a new ingredient:
green worm (1).
Abolishment hits Green worm mass for 28 physical damage.
Abolishment killed Green worm mass!

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northeast (giant white rat)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (giant white rat)).

Saving game...

Saving done.