











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Alchemist |
| Level / Exp | 28 / 4% |
| Size | medium |
| Lifes / Deaths | Killed by The Shade at level 3 on the 79th Pyre 122nd year of Ascendancy at 03:42 / 115Killed by The Shade at level 3 on the 79th Pyre 122nd year of Ascendancy at 04:22 Killed by cold drake hatchling at level 6 on the 2nd Dusk 122nd year of Ascendancy at 18:26 Killed by golem (servant of Brendan) at level 6 on the 2nd Dusk 122nd year of Ascendancy at 19:55 Killed by Silelratira the white wolf at level 6 on the 2nd Dusk 122nd year of Ascendancy at 23:09 Killed by Ivebreminor the wolf at level 7 on the 6th Dusk 122nd year of Ascendancy at 16:58 Killed by golem (servant of Brendan) at level 9 on the 7th Dusk 122nd year of Ascendancy at 17:00 Killed by Emigavea the storm drake hatchling at level 9 on the 7th Dusk 122nd year of Ascendancy at 18:40 Killed by golem (servant of Brendan) at level 9 on the 7th Dusk 122nd year of Ascendancy at 20:32 Killed by Emigavea the storm drake hatchling at level 9 on the 7th Dusk 122nd year of Ascendancy at 22:02 Killed by Velera the storm drake at level 9 on the 8th Dusk 122nd year of Ascendancy at 00:49 Killed by storm drake at level 9 on the 8th Dusk 122nd year of Ascendancy at 02:33 Killed by storm drake hatchling at level 9 on the 8th Dusk 122nd year of Ascendancy at 08:30 Killed by storm drake at level 10 on the 8th Dusk 122nd year of Ascendancy at 19:56 Killed by storm drake hatchling at level 10 on the 9th Dusk 122nd year of Ascendancy at 01:13 Killed by storm drake hatchling at level 10 on the 9th Dusk 122nd year of Ascendancy at 04:08 Killed by golem (servant of Brendan) at level 10 on the 9th Dusk 122nd year of Ascendancy at 09:59 Killed by storm drake hatchling at level 10 on the 9th Dusk 122nd year of Ascendancy at 12:28 Killed by golem (servant of Brendan) at level 10 on the 9th Dusk 122nd year of Ascendancy at 13:57 Killed by golem (servant of Brendan) at level 10 on the 10th Dusk 122nd year of Ascendancy at 06:38 Killed by golem (servant of Brendan) at level 11 on the 11st Dusk 122nd year of Ascendancy at 09:41 Killed by dredgling at level 11 on the 11st Dusk 122nd year of Ascendancy at 16:01 Killed by Chronolith Clone at level 12 on the 12nd Dusk 122nd year of Ascendancy at 08:41 Killed by Chronolith Clone at level 12 on the 12nd Dusk 122nd year of Ascendancy at 10:25 Killed by Chronolith Twin at level 12 on the 12nd Dusk 122nd year of Ascendancy at 11:38 Killed by Chronolith Clone at level 12 on the 12nd Dusk 122nd year of Ascendancy at 13:03 Killed by Chronolith Clone at level 12 on the 12nd Dusk 122nd year of Ascendancy at 15:22 Killed by Chronolith Twin at level 12 on the 12nd Dusk 122nd year of Ascendancy at 22:26 Killed by skeleton warrior at level 14 on the 36th Dusk 122nd year of Ascendancy at 11:15 Killed by fire wyrm at level 14 on the 36th Dusk 122nd year of Ascendancy at 12:30 Killed by fire wyrm at level 14 on the 36th Dusk 122nd year of Ascendancy at 13:49 Killed by skeleton warrior at level 14 on the 36th Dusk 122nd year of Ascendancy at 18:17 Killed by golem (servant of Brendan) at level 14 on the 36th Dusk 122nd year of Ascendancy at 19:39 Killed by armoured skeleton warrior at level 14 on the 36th Dusk 122nd year of Ascendancy at 21:29 Killed by golem (servant of Brendan) at level 14 on the 36th Dusk 122nd year of Ascendancy at 22:52 Killed by skeleton assassin at level 14 on the 37th Dusk 122nd year of Ascendancy at 01:53 Killed by golem (servant of Brendan) at level 14 on the 37th Dusk 122nd year of Ascendancy at 03:08 Killed by golem (servant of Brendan) at level 14 on the 37th Dusk 122nd year of Ascendancy at 05:35 Killed by skeleton warrior at level 14 on the 37th Dusk 122nd year of Ascendancy at 07:43 Killed by ghast at level 14 on the 37th Dusk 122nd year of Ascendancy at 09:57 Killed by elder vampire at level 14 on the 37th Dusk 122nd year of Ascendancy at 11:07 Killed by armoured skeleton warrior at level 14 on the 37th Dusk 122nd year of Ascendancy at 14:18 Killed by Borfast the Broken at level 14 on the 37th Dusk 122nd year of Ascendancy at 18:17 Killed by forest wight at level 14 on the 37th Dusk 122nd year of Ascendancy at 20:26 Killed by Borfast the Broken at level 14 on the 37th Dusk 122nd year of Ascendancy at 22:00 Killed by golem (servant of Brendan) at level 14 on the 38th Dusk 122nd year of Ascendancy at 00:08 Killed by Borfast the Broken at level 14 on the 38th Dusk 122nd year of Ascendancy at 01:55 Killed by Borfast the Broken at level 14 on the 38th Dusk 122nd year of Ascendancy at 03:57 Killed by armoured skeleton warrior at level 15 on the 38th Dusk 122nd year of Ascendancy at 18:58 Killed by Borfast the Broken at level 15 on the 39th Dusk 122nd year of Ascendancy at 19:09 Killed by Borfast the Broken at level 15 on the 39th Dusk 122nd year of Ascendancy at 20:49 Killed by Borfast the Broken at level 15 on the 39th Dusk 122nd year of Ascendancy at 22:28 Killed by Borfast the Broken at level 15 on the 40th Dusk 122nd year of Ascendancy at 00:55 Killed by Mayelle the armoured skeleton warrior at level 15 on the 42nd Dusk 122nd year of Ascendancy at 00:00 Killed by Yvomithra the forest wight at level 16 on the 42nd Dusk 122nd year of Ascendancy at 06:29 Killed by Yvomithra the forest wight at level 16 on the 42nd Dusk 122nd year of Ascendancy at 09:26 Killed by Borfast the Broken at level 17 on the 46th Dusk 122nd year of Ascendancy at 20:00 Killed by Borfast the Broken at level 17 on the 46th Dusk 122nd year of Ascendancy at 21:30 Killed by golem (servant of Brendan) at level 17 on the 46th Dusk 122nd year of Ascendancy at 23:01 Killed by golem (servant of Brendan) at level 17 on the 47th Dusk 122nd year of Ascendancy at 00:26 Killed by golem (servant of Brendan) at level 17 on the 47th Dusk 122nd year of Ascendancy at 02:00 Killed by skeleton warrior at level 18 on the 48th Dusk 122nd year of Ascendancy at 03:51 Killed by skeleton assassin at level 18 on the 48th Dusk 122nd year of Ascendancy at 18:53 Killed by The Master at level 19 on the 48th Dusk 122nd year of Ascendancy at 21:36 Killed by golem (servant of Brendan) at level 19 on the 48th Dusk 122nd year of Ascendancy at 23:13 Killed by golem (servant of Brendan) at level 19 on the 49th Dusk 122nd year of Ascendancy at 00:40 Killed by elder vampire at level 19 on the 49th Dusk 122nd year of Ascendancy at 02:16 Killed by golem (servant of Brendan) at level 19 on the 49th Dusk 122nd year of Ascendancy at 03:49 Killed by golem (servant of Brendan) at level 19 on the 49th Dusk 122nd year of Ascendancy at 05:17 Killed by The Master at level 19 on the 49th Dusk 122nd year of Ascendancy at 06:53 Killed by The Master at level 19 on the 49th Dusk 122nd year of Ascendancy at 08:17 Killed by elder vampire at level 19 on the 49th Dusk 122nd year of Ascendancy at 09:38 Killed by elder vampire at level 19 on the 49th Dusk 122nd year of Ascendancy at 11:40 Killed by skeleton master archer at level 19 on the 49th Dusk 122nd year of Ascendancy at 13:18 Killed by armoured skeleton warrior at level 19 on the 49th Dusk 122nd year of Ascendancy at 14:49 Killed by armoured skeleton warrior at level 19 on the 49th Dusk 122nd year of Ascendancy at 16:24 Killed by elder vampire at level 19 on the 49th Dusk 122nd year of Ascendancy at 18:01 Killed by golem (servant of Brendan) at level 19 on the 49th Dusk 122nd year of Ascendancy at 19:31 Killed by The Master at level 19 on the 49th Dusk 122nd year of Ascendancy at 20:38 Killed by elder vampire at level 19 on the 49th Dusk 122nd year of Ascendancy at 21:46 Killed by ghast at level 19 on the 49th Dusk 122nd year of Ascendancy at 22:50 Killed by The Master at level 19 on the 50th Dusk 122nd year of Ascendancy at 00:14 Killed by elder vampire at level 19 on the 50th Dusk 122nd year of Ascendancy at 01:15 Killed by Lord of Skulls (mage) at level 19 on the 50th Dusk 122nd year of Ascendancy at 02:27 Killed by elder vampire at level 19 on the 50th Dusk 122nd year of Ascendancy at 03:36 Killed by golem (servant of Brendan) at level 20 on the 60th Dusk 122nd year of Ascendancy at 14:36 Killed by golem (servant of Brendan) at level 21 on the 62nd Dusk 122nd year of Ascendancy at 05:28 Killed by icy orc wyrmic at level 21 on the 62nd Dusk 122nd year of Ascendancy at 08:07 Killed by golem (servant of Brendan) at level 21 on the 62nd Dusk 122nd year of Ascendancy at 22:46 Killed by Xeryba the stone troll at level 21 on the 63rd Dusk 122nd year of Ascendancy at 06:18 Killed by Xeryba the stone troll at level 21 on the 63rd Dusk 122nd year of Ascendancy at 08:28 Killed by fiery orc wyrmic at level 22 on the 64th Dusk 122nd year of Ascendancy at 10:53 Killed by icy orc wyrmic at level 22 on the 64th Dusk 122nd year of Ascendancy at 16:33 Killed by Golbug the Destroyer at level 22 on the 64th Dusk 122nd year of Ascendancy at 18:02 Killed by blue jelly at level 23 on the 65th Dusk 122nd year of Ascendancy at 05:12 Killed by Ce'Nithra the blue jelly at level 23 on the 65th Dusk 122nd year of Ascendancy at 10:32 Killed by golem (servant of Brendan) at level 24 on the 4th Haze 122nd year of Ascendancy at 14:51 Killed by shade of orc high cryomancer at level 24 on the 36th Haze 122nd year of Ascendancy at 12:00 Killed by minotaur at level 24 on the 36th Haze 122nd year of Ascendancy at 16:31 Killed by Rak'Shor Cultist at level 24 on the 39th Haze 122nd year of Ascendancy at 15:16 Killed by golem (servant of Brendan) at level 25 on the 77th Haze 122nd year of Ascendancy at 02:57 Killed by Aeryyara the midge swarm at level 25 on the 77th Haze 122nd year of Ascendancy at 15:21 Killed by faerlhing at level 26 on the 79th Haze 122nd year of Ascendancy at 09:28 Killed by golem (servant of Brendan) at level 26 on the 79th Haze 122nd year of Ascendancy at 17:15 Killed by faerlhing at level 26 on the 79th Haze 122nd year of Ascendancy at 21:03 Killed by golem (servant of Brendan) at level 26 on the 1st Decay 122nd year of Ascendancy at 04:27 Killed by icy orc wyrmic at level 26 on the 4th Decay 122nd year of Ascendancy at 20:25 Killed by golem (servant of Brendan) at level 27 on the 8th Decay 122nd year of Ascendancy at 18:20 Killed by golem (servant of Brendan) at level 27 on the 8th Decay 122nd year of Ascendancy at 19:45 Killed by Combat Trainer Saluvena at level 27 on the 8th Decay 122nd year of Ascendancy at 21:41 Killed by golem (servant of Brendan) at level 27 on the 8th Decay 122nd year of Ascendancy at 23:55 Killed by golem (servant of Brendan) at level 27 on the 9th Decay 122nd year of Ascendancy at 04:28 Killed by golem (servant of Brendan) at level 27 on the 9th Decay 122nd year of Ascendancy at 06:43 Killed by orc grand master assassin at level 27 on the 9th Decay 122nd year of Ascendancy at 09:30 Killed by Combat Trainer Xamira at level 27 on the 9th Decay 122nd year of Ascendancy at 11:18 |
Primary Stats
| Strength | 35 (base 28) |
| Dexterity | 15 (base 10) |
| Constitution | 33 (base 22) |
| Magic | 75 (base 60) |
| Willpower | 28 (base 21) |
| Cunning | 31 (base 12) |
Resources
| Life | 540/540 |
| Mana | 209/209 |
| Vim | 208/208 |
| Healing Factor | 1.3989294477287 |
| Regeneration | 2.3082335887524 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 7 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 75 |
| Accuracy | 9 |
| Crit Chance | 20% |
| APR | 22 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 55 |
| Crit Chance | 37% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +35% |
| Light | +8% |
| Temporal | +9% |
| Fire | 0% |
| Arcane | +6% |
| Cold | 0% |
| All | 0% |
Offense: Damage Penetration
| Temporal | +20% |
| Lightning | +15% |
Defense: Base
| Armour (hardiness) | 51.759934803287 (30%) |
| Defense | 41 |
| Ranged Defense | 41 |
| Fatigue | 4 |
| Physical Save | 33 |
| Spell Save | 42 |
| Mental Save | 38 |
Defense: Resistances
| Blight | + 11%( 70%) |
| Arcane | + 15%( 70%) |
| Cold | + 31%( 70%) |
| All | + 6%( 70%) |
| Lightning | + 11%( 70%) |
| Light | + 12%( 70%) |
| Physical | + 10%( 70%) |
| Fire | + 45%( 70%) |
| Darkness | + 23%( 70%) |
Defense: Immunities
| Confusion Resistance | 44% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 285.58 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Spell / Fire alchemy | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Spell / Frost alchemy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Acid alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 3/5 |
| 4/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Curses | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Defensive Posture |
| talent | Body of Fire |
| detrimental effect | Zone-wide effect: +20 defense, +20 all saves, -20 spell power. Disciplined Aura |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: temporal explorer (level 1 of Ruins of Kor'Pul)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 1.00). | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You have explored the ruins of Kor'Pul and vanquished the Shade. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * 'Needed: one honey tree root. Keep a firm grip on it. These things will dig themselves right back into the ground if you drop them.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Equipment
| On feet | Brenulathasus (0 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +6 Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 8 blight Changes resistances: +5% arcane / +6% blight Changes resistances penetration: +20% temporal Infravision radius: +2 A pair of boots made of leather. |
| Quiver | 13 alchemist spinel0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
| Light source | CloudcastPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +2 Dex / +5 Con Changes resistances: +6% lightning / +4% physical / +8% darkness Changes damage: +8% light Damage affinity(heal): +5% light Only die when reaching: -40.00 life Light radius: +5 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 4 turns and lighting up the area. All enemies effected will take 153.93 light damage. At talent level 3 you gain 28% light, darkness, and fire resistance for 4 turns. The damage done and resistances will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Gluma (0 def, 8 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +8 Fatigue: +4% Changes stats: +1 Cun Changes resistances: +8% fire / +8% cold Critical mult.: +20.00% Physical save: +3 (+1 eff.) Maximum psi: +30.00 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | ash totem of healing [power 182] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to heal yourself and all friendly characters within 10 spaces for 182 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | savage's steel ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Con Spell save: +12 (+4 eff.) Mental save: +6 (+3 eff.) Confusion immunity: +24% Maximum stamina: +14.00 Rings make your fingers look great! |
| On fingers | pixie's stralite ring of clarityPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Cun / +3 Mag Mental save: +8 (+3 eff.) Confusion immunity: +20% Spellpower: +7 (+3 eff.) Rings make your fingers look great! |
| Around waist | AdibethInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Dex / +2 Mag / +5 Wil / +4 Con Changes damage: +9% temporal Life regen: +1.40 Healing mod.: +12% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A belt that goes around your waist. |
| In main hand | Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 50 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +35% darkness Talent masteries: +0.20 Spell / Animus +0.20 Spell / Master of flesh +0.20 Spell / Master necromancer +0.20 Spell / Master of bones Spellpower: +40 (+11 eff.) Spell crit. chance: +15% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
| On hands | drakeskin leather gloves 'Hurikath' (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +13.0% Physical power: +17 (+5 eff.) Armour: +3 Changes stats: +7 Str / +5 Mag / +2 Wil / +6 Cun Changes resistances: +7% light / +7% darkness Changes damage: +6% arcane Critical mult.: +10.00% Reduces incoming crit damage: 10.00% Spell crit. chance: +15% Mental crit. chance: +9% Infravision radius: +5 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 87.86 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+5 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
| Cloak | Cyrewen the Shocksteel (2 def, 8 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +8 Defense: +2 (+1 eff.) Damage when hit (Melee): 10 lightning Changes resistances: +19% cold / +5% arcane / +3% darkness Changes resistances penetration: +15% lightning Mental save: +3 (+2 eff.) Healing mod.: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Icy Kill (35-46 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
quick stralite dagger (26-33 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 25.5 - 33.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +9 (+9 eff.) Changes stats: +3 Dex Combat speed: +10% Sharp, short and deadly. |
voratun dagger of amnesia (38-50 power, 9 apr)Requires: - Dexterity 48 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) Sharp, short and deadly. |
warbringer's stralite dagger of daylight (28-37 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +13 light Damage against: +18% Undead When wielded/worn: Physical power: +9 (+3 eff.) Changes stats: +3 Con Changes resistances penetration: +9% physical Disarm immunity: +29% Sharp, short and deadly. |
NimbusreignRequires: - Dexterity 16 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 Damage (radius 2) on crit: +8 darkness When wielded/worn: Effects on ranged hit: * 20% chance to reduce damage dealt by 15% * 20% chance to reduce strength, dexterity, and constitution by 27 Changes stats: +6 Str / +5 Dex / +8 Mag / +11 Wil / +11 Cun / +8 Con Changes resistances: +15% lightning Changes resistances penetration: +20% lightning Changes damage: +12% lightning / +6% darkness Longbows are used to shoot arrows at your foes. |
quick dwarven-steel longsword of evisceration (22-31 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.0 - 30.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Wound the target dealing 196 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Accuracy: +11 (+10 eff.) Physical crit. chance: +8.0% Physical power: +6 (+2 eff.) Changes stats: +3 Dex Combat speed: +10% Sharp, long, and deadly. |
projecting pulsing mindstar of gales (12-14 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 12.5 - 13.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Defense: +15 (+5 eff.) Changes damage: +18% lightning / +13% fire / +12% physical / +19% cold Talent masteries: +0.10 Psionic / Focus +0.20 Psionic / Projection Talent granted: +1 Attune Mindstar Pinning immunity: +34% Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
protector's pulsing mindstar of storms (14-15 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.5 - 14.9 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 8 lightning Changes stats: +3 Str / +2 Dex / +3 Mag / +3 Wil / +4 Cun / +4 Con Changes resistances: +8% lightning / +3% all Changes resistances penetration: +9% lightning Changes damage: +12% lightning Talent mastery: +0.10 Wild-gift / Antimagic Talent granted: +1 Attune Mindstar Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Falilen the DawncutterPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +6 Mag / +5 Wil Changes resistances: +12% light / +24% lightning Changes damage: +21% light Spell crit. chance: +5% A belt that goes around your waist. |
spiritwalker's hardened leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +5 Mag / +3 Cun / +7 Lck Trap disarming bonus: +7 Stealth bonus: +9 Mana each turn: +0.21 Maximum mana: +30.00 Infravision radius: +3 A belt that goes around your waist. |
Serpentine Cloak (20 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+7 eff.) Changes stats: +4 Dex / +4 Wil / +4 Cun Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Cunning and malice seem to emanate from this cloak. |
cashmere robe of lightning (+19%) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +19% lightning / +11% all Changes damage: +13% lightning A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Glorariarialle (0 def, 3 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +25 (+17 eff.) Armour: +3 Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +4 Dex / +3 Con Changes resistances: +9% acid Changes resistances penetration: +25% acid Physical save: +19 (+8 eff.) Spell save: +7 (+3 eff.) Mental save: +14 (+5 eff.) Disarm immunity: +81% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
drakeskin leather gloves 'Issorin' (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +30 (+10 eff.) Armour: +3 Changes stats: +5 Str / +4 Wil / +3 Con Changes resistances: +6% acid / +6% mind Changes resistances penetration: +20% acid Talent mastery: +0.20 Technique / Grappling Disarm immunity: +39% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
heroic drakeskin leather gloves (0 def, 7 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +7 Mental save: +10 (+4 eff.) Maximum life: +48.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
enlightening reinforced leather armour of lightning resistance (12 def, 7 armour)Requires: - Strength 18 Crafted by a master Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+4 eff.) Fatigue: +8% Changes stats: +5 Cun / +4 Wil Changes resistances: +21% lightning Mental save: +14 (+5 eff.) A suit of armour made of leather. |
enlightening reinforced leather armour of the deep (12 def, 10 armour)Requires: - Strength 18 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +10 Defense: +12 (+4 eff.) Fatigue: +8% Changes stats: +5 Cun / +6 Wil Changes resistances: +9% acid / +9% cold Allows you to breathe in: water Mental save: +15 (+6 eff.) A suit of armour made of leather. |
volcanic reinforced leather armour of Toknor (12 def, 12 armour)Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Armour: +12 Defense: +12 (+4 eff.) Fatigue: +8% Damage (Melee): 7 fire Damage (Ranged): 6 fire Changes resistances: +16% fire / +13% physical Critical mult.: +14.00% A suit of armour made of leather. |
3 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
27 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
alchemist aquamarine0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
27 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
23 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
27 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
crystalomancer's dwarven-steel pickaxe (dig speed 30 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +2 Mag Maximum mana: +31.00 Spell crit. chance: +4% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
22 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+10 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+10 eff.) Changes resistances penetration: +10% all When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
scorching alchemist's lamp of the moonsPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +6% light / +8% fire Changes damage: +8% darkness Damage affinity(heal): +5% darkness Light radius: +4 Infravision radius: +3 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 206.39 damage. The damage dealt will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
21 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 500.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Floequencher [power 93] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes resistances: +6% cold Changes resistances penetration: +15% cold / +20% temporal Changes damage: +9% temporal It can be used to setup a psionic shield, reducing all damage taken by 93 for 5 turns Activation puts all charms on cooldown for 25 turns. Torques are made by powerful psionics to store psionic powers. |
Hylin the voratun torque of psionic shield [power 157] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Accuracy: +30 (+20 eff.) Armour: +10 Damage when hit (Melee): 6 mind Changes stats: +3 Wil Hate when firing a critical mind attack: +3.00 Mindpower: +30 (+14 eff.) It can be used to setup a psionic shield, reducing all damage taken by 157 for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Reduce fatigue by 46% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
20 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 alchemist ametrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Lights terrain (power 10) Gems can be sold for money or used in arcane rituals. |
395 alchemist citrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
9 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Brendan the Cornac Alchemist level 20
57th Dusk 122nd year of Ascendancy at 12:26 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Brendan the Cornac Alchemist level 26
1st Decay 122nd year of Ascendancy at 15:33 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Brendan the Cornac Alchemist level 25
76th Haze 122nd year of Ascendancy at 05:19 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Brendan the Cornac Alchemist level 24
39th Haze 122nd year of Ascendancy at 16:59 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Brendan the Cornac Alchemist level 13
28th Dusk 122nd year of Ascendancy at 21:33 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Brendan the Cornac Alchemist level 22
64th Dusk 122nd year of Ascendancy at 19:51 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Brendan the Cornac Alchemist level 21
62nd Dusk 122nd year of Ascendancy at 00:27 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Brendan the Cornac Alchemist level 10
8th Dusk 122nd year of Ascendancy at 17:21 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Brendan the Cornac Alchemist level 20
50th Dusk 122nd year of Ascendancy at 04:58 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Brendan the Cornac Alchemist level 23
64th Dusk 122nd year of Ascendancy at 22:37 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Brendan the Cornac Alchemist level 11
11st Dusk 122nd year of Ascendancy at 04:32 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Brendan the Cornac Alchemist level 6
1st Mirth 122nd year of Ascendancy at 14:58 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Brendan the Cornac Alchemist level 26
1st Decay 122nd year of Ascendancy at 17:54 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Brendan the Cornac Alchemist level 19
50th Dusk 122nd year of Ascendancy at 04:58 see stats
Log
Today is the 9th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 15:30.
The raging fire around Brendan calms down and disappears.































































































