Alice the level 8 Shalore Archmage by ceebun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp8 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic34 (base 32)
Willpower35 (base 16)
Cunning16 (base 11)

Resources

Life-89/149
Mana91/274
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage12
Accuracy12
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+3%
Fire+5%
Cold+11%
Mind+6%
Nature+11%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save14
Spell Save22
Mental Save24

Defense: Resistances

Nature+ 22%( 70%)
Cold+ 27%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
3/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

active
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Alice the Shalore Archmage level 8
9th Mirth 122nd year of Ascendancy at 11:33
see stats

Log

Resting starts...
Talent Manathrust is ready to use.
Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Forest Troll Hedge-Wizard casts
Flame.
Ran for 3 turns (stop reason: hostile spotted to the northwest (Forest Troll Hedge-Wizard)).


Alice casts
Manathrust.
Alice casts
Manathrust.
Alice hits Forest Troll Hedge-Wizard for 103 arcane damage.
Forest Troll Hedge-Wizard shrugs off the effect 'Dazzled'!
Alice is on fire!

Phantasmal Shield hits Forest Troll Hedge-Wizard for
67 light damage.
Forest Troll Hedge-Wizard's Flame hits
Alice for 47 fire damage.

Burning from Forest Troll Hedge-Wizard hits
Alice for 16 fire damage.
Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.

Alice is recovering from the damage!


Burning from Forest Troll Hedge-Wizard hits
Alice for 16 fire damage.
Alice casts
Illuminate.
Talent Manathrust is ready to use.

Burning from Forest Troll Hedge-Wizard hits
Alice for 16 fire damage.
Alice stops burning.


Alice casts
Manathrust.
Alice's spell attains critical power!