Somonoer the level 6 Halfling Summoner by joeyball

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp6 / 63%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower21 (base 21)
Cunning22 (base 19)

Resources

Life198/198
Equilibrium0
Healing Factor1.1510660288174
Regeneration0.28776650720435

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth31.719706428051
See Invisible31.719706428051

Offense: Mainhand

Damage7
Accuracy25
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy25
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense17
Ranged Defense17
Fatigue1
Physical Save19
Spell Save11
Mental Save26

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
3/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.80 gold pieces.


You pickup 0.65 gold pieces.


Space around you starts to dissolve...


Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 1.58 gold from the transmogrification of
enveloping linen cloak of Eldoral (7 def, 0 armour).
You gain 2.20 gold from the transmogrification of
arcing iron waraxe of daylight (13-18 power, 2 apr).
You gain 1.93 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 4.73 gold from the transmogrification of
Frostbone (10-12 power, 2 apr, cold element).
You gain 2.26 gold from the transmogrification of
blooming mossy mindstar of resolve (2-2 power, 12 apr, mind damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.