Fitz the level 8 Cornac Archer by saarri6

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassArcher
Level / Exp8 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity43 (base 24)
Constitution13 (base 10)
Magic15 (base 10)
Willpower13 (base 10)
Cunning14 (base 12)

Resources

Life241/241
Stamina128/128
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage40
Accuracy43
Crit Chance9%
APR5
Speed0.95

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+5%
Darkness+9%

Offense: Damage Penetration

Darkness+10%

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense39
Ranged Defense39
Fatigue0
Physical Save10
Spell Save10
Mental Save16

Defense: Resistances

Lightning+ 33%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Darkness+ 12%( 70%)
Cold+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.55 gold pieces.

You pickup 1.00 gold pieces.


Fitz picks up (b.):
arcing iron greatsword of daylight (15-24 power, 1 apr).

Ran for 27 turns (stop reason: didn't move).


You don't see how to get there...


There is a next level here (press '' or right click to use).

Fitz wears (replacing
Planar Beacon): Blindminister.

You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (17/17, 14-16 power, 1 apr).
You gain 3.54 gold from the transmogrification of
self-loading quiver of elm arrows of daylight (12/12, 15-21 power, 5 apr).
You gain 3.48 gold from the transmogrification of
windwalling iron shield of fire resistance (+15%) (0 def, 2 armour, 18 block).
You gain 0.26 gold from the transmogrification of
iron shield of fire resistance (+15%) (0 def, 2 armour, 23 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 24 block).
You gain 5.32 gold from the transmogrification of
Demonburst the rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 2.81 gold from the transmogrification of
cruel elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 2.47 gold from the transmogrification of
arcing iron greatsword of daylight (15-24 power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 16).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.