Fire-Boom the level 6 Shalore Archmage by dadebtsimulator

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower22 (base 19)
Cunning12 (base 11)

Resources

Life-12/120
Mana73/195
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Cold+6%
Darkness+10%
Arcane+6%
Fire+6%
Acid+18%

Offense: Damage Penetration

Arcane+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save6
Spell Save17
Mental Save11

Defense: Resistances

Mind+ 9%( 70%)
Acid+ 23%( 70%)
Light+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Fire-Boom the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 05:42
see stats

Log

Fire-Boom casts Flame.
Skeleton archer is on fire!

Fire-Boom's Flame hits Skeleton archer for
41 fire damage.
The shield around Fire-Boom crumbles.

Talent Chain Lightning is ready to use.
Burning from Fire-Boom hits Skeleton archer for
13 fire damage.
Melee retaliation hits Skeleton archer for
4 arcane damage.
Skeleton archer hits Fire-Boom for (5 absorbed), 0 physical (0 total damage).

Lightning is still on cooldown for 1 turns.

Fire-Boom casts
Manathrust.
Fire-Boom's spell attains critical power!
Fire-Boom's Manathrust hits Skeleton archer for
121 arcane damage.
Talent Lightning is ready to use.
Fire-Boom's Manathrust killed Skeleton archer!

Talent Flame is ready to use.
Fire-Boom is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Fire-Boom for 55 physical, 3 mind (60 total damage).

You are unable to move!

You are unable to move!

You are unable to move!

Fire-Boom casts
Lightning.
Fire-Boom hits Something for 109 lightning damage.
Talent Manathrust is ready to use.
Skeleton master archer's Crippling Shot performs a ranged critical strike against Fire-Boom!
Fire-Boom slows down.

Skeleton master archer's Crippling Shot hits
Fire-Boom for 73 physical damage.
Fire-Boom the level 6 shalore archmage was skewered to death by a skeleton master archer on level 1 of Ruins of Kor'Pul.