say the level 4 Thalore Alchemist by adrin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassAlchemist
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution18 (base 17)
Magic23 (base 23)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life158/178
Mana131/131
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage19
Accuracy7
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense2.05
Ranged Defense2.05
Fatigue6
Physical Save10.5
Spell Save12.25
Mental Save7.7

Defense: Resistances

Lightning+ 3%( 70%)
Acid+ 3%( 70%)
Fire+ 3%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
1/5
0/5
0/5
Spell / Infusion1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Say starts regenerating health quickly.

Resting starts...

Say stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Say picks up (h.):
rough leather armour of resilience (1 def, 2 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: all resources and life at maximum).


Say wears(replacing):
rough leather armour of resilience (1 def, 2 armour).

You gain 0.90 gold from the transmogrification of
quick-loading quiver of elm arrows (13/13, 9.5-13.3 power, 5 apr).
You gain 1.11 gold from the transmogrification of
iron mail armour of temporal resistance (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.92 gold from the transmogrification of
arcing iron waraxe of projection (7.5-10.5 power, 2 apr).
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...