Fritz the level 9 Halfling Rogue by Rackt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassRogue
Level / Exp9 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 21)
Dexterity22 (base 19)
Constitution20 (base 16)
Magic12 (base 10)
Willpower12 (base 10)
Cunning23 (base 20)

Resources

Life299/299
Stamina129/129
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage29
Accuracy36
Crit Chance21%
APR8
Speed1.00

Offense: Offhand

Damage21
Accuracy36
Crit Chance14%
APR10
Speed1.00

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+8%
Fire+11%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense30
Ranged Defense30
Fatigue0
Physical Save24
Spell Save9
Mental Save13

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 16%( 70%)
Blight+ 5%( 70%)
Nature+ 6%( 70%)
Fire+ 44%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Technique / Duelist1.30
2/5
1/5
0/5
0/5
Cunning / Trapping1.30
2/5
1/5
0/5
0/5
Technique / Throwing knives1.30
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
1/5
0/5
Race / Halfling1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
1/5
1/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

done
failed
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


You don't see how to get there...


Sold:
wrathful vined mindstar of venom (6-6 power, 18 apr, nature damage) for 5.88 gold.

Sold:
balanced iron dagger (10-13 power, 5 apr) for 2.40 gold.
Sold:
caustic iron longsword (12-17 power, 2 apr) for 3.46 gold.
Sold:
elemental iron mace (12-18 power, 2 apr) for 2.54 gold.
Sold:
horrifying vined mindstar of balance (4-5 power, 18 apr, nature damage) for 1.97 gold.
Sold:
vined mindstar of clarity (6-6 power, 18 apr, mind damage) for 0.92 gold.
Sold:
vined mindstar of resolve (6-6 power, 18 apr, nature damage) for 1.22 gold.
Saving game...

Saving done.

Saving game...

Saving done.