











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Writhing One |
| Level / Exp | 29 / 69% |
| Size | medium |
| Lifes / Deaths | Killed by protoplasmic controller at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:35 / 201Killed by protoplasmic controller at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:06 Killed by Abibalad the thalore at level 5 on the 59th Dusk 122nd year of Ascendancy at 14:59 Killed by Abibalad the thalore at level 5 on the 59th Dusk 122nd year of Ascendancy at 15:07 Killed by stone troll at level 7 on the 5th Haze 122nd year of Ascendancy at 09:17 Killed by thief at level 9 on the 7th Haze 122nd year of Ascendancy at 22:45 Killed by thief at level 9 on the 8th Haze 122nd year of Ascendancy at 01:09 Killed by thief at level 9 on the 8th Haze 122nd year of Ascendancy at 15:48 Killed by rogue at level 10 on the 11st Haze 122nd year of Ascendancy at 18:12 Killed by Keria at level 12 on the 20th Haze 122nd year of Ascendancy at 02:12 Killed by worm that walks at level 13 on the 26th Haze 122nd year of Ascendancy at 13:35 Killed by worm that walks at level 13 on the 26th Haze 122nd year of Ascendancy at 14:22 Killed by worm that walks at level 13 on the 26th Haze 122nd year of Ascendancy at 14:31 Killed by Glorota the grizzly bear at level 13 on the 27th Haze 122nd year of Ascendancy at 07:42 Killed by worm that walks (servant of Keria) at level 14 on the 27th Haze 122nd year of Ascendancy at 22:39 Killed by worm that walks (servant of Keria) at level 14 on the 30th Haze 122nd year of Ascendancy at 06:10 Killed by corrupted protoplasmic controller at level 14 on the 30th Haze 122nd year of Ascendancy at 14:48 Killed by corrupted acidic digestor at level 14 on the 30th Haze 122nd year of Ascendancy at 14:57 Killed by corrupted acidic digestor at level 14 on the 30th Haze 122nd year of Ascendancy at 15:05 Killed by corrupted dendritic hemospinner at level 14 on the 30th Haze 122nd year of Ascendancy at 15:20 Killed by Ivalewe the Blightborn at level 14 on the 30th Haze 122nd year of Ascendancy at 15:33 Killed by corrupted dendritic hemospinner at level 14 on the 30th Haze 122nd year of Ascendancy at 15:41 Killed by corrupted mastocytic feeder at level 15 on the 30th Haze 122nd year of Ascendancy at 16:21 Killed by giant ice ant at level 15 on the 31st Haze 122nd year of Ascendancy at 02:03 Killed by Eilinybreba the brown bear at level 15 on the 31st Haze 122nd year of Ascendancy at 05:20 Killed by Eilinybreba the brown bear at level 15 on the 31st Haze 122nd year of Ascendancy at 05:39 Killed by giant venus flytrap at level 15 on the 31st Haze 122nd year of Ascendancy at 06:24 Killed by devourer at level 16 on the 32nd Haze 122nd year of Ascendancy at 17:17 Killed by Islimitta the netherworm mass at level 16 on the 32nd Haze 122nd year of Ascendancy at 17:39 Killed by Islimitta the netherworm mass at level 16 on the 32nd Haze 122nd year of Ascendancy at 17:51 Killed by worm that walks at level 16 on the 32nd Haze 122nd year of Ascendancy at 20:33 Killed by worm that walks at level 16 on the 32nd Haze 122nd year of Ascendancy at 21:03 Killed by worm that walks at level 16 on the 32nd Haze 122nd year of Ascendancy at 21:13 Killed by Weirdling Beast at level 16 on the 33rd Haze 122nd year of Ascendancy at 16:20 Killed by Weirdling Beast at level 16 on the 33rd Haze 122nd year of Ascendancy at 16:44 Killed by Bosebare the thalore at level 17 on the 47th Haze 122nd year of Ascendancy at 11:29 Killed by Bosebare the thalore at level 17 on the 47th Haze 122nd year of Ascendancy at 11:43 Killed by corrupted protosentient globula at level 17 on the 48th Haze 122nd year of Ascendancy at 21:33 Killed by ultimate gwelgoroth at level 18 on the 49th Haze 122nd year of Ascendancy at 04:00 Killed by elven cultist at level 18 on the 49th Haze 122nd year of Ascendancy at 12:34 Killed by skeleton magus at level 18 on the 49th Haze 122nd year of Ascendancy at 17:53 Killed by forest wight at level 18 on the 49th Haze 122nd year of Ascendancy at 19:04 Killed by Lisiyalle the ghoul at level 18 on the 49th Haze 122nd year of Ascendancy at 19:53 Killed by Eilinomina the greater gwelgoroth at level 18 on the 50th Haze 122nd year of Ascendancy at 06:02 Killed by faeros at level 18 on the 50th Haze 122nd year of Ascendancy at 07:07 Killed by greater gwelgoroth at level 18 on the 50th Haze 122nd year of Ascendancy at 08:18 Killed by Grand Corruptor at level 18 on the 50th Haze 122nd year of Ascendancy at 08:51 Killed by Velivena the elven mage at level 18 on the 50th Haze 122nd year of Ascendancy at 08:59 Killed by Grand Corruptor at level 18 on the 50th Haze 122nd year of Ascendancy at 11:27 Killed by Grand Corruptor at level 18 on the 50th Haze 122nd year of Ascendancy at 11:38 Killed by Grand Corruptor at level 18 on the 50th Haze 122nd year of Ascendancy at 11:51 Killed by fire drake at level 18 on the 50th Haze 122nd year of Ascendancy at 12:16 Killed by Protector Myssil at level 18 on the 50th Haze 122nd year of Ascendancy at 12:45 Killed by giant spider at level 18 on the 50th Haze 122nd year of Ascendancy at 13:52 Killed by Tomie the thalore at level 18 on the 57th Haze 122nd year of Ascendancy at 07:04 Killed by Yvebreba the fire drake at level 19 on the 5th Decay 122nd year of Ascendancy at 12:52 Killed by fire drake hatchling at level 19 on the 5th Decay 122nd year of Ascendancy at 17:44 Killed by fire drake at level 19 on the 6th Decay 122nd year of Ascendancy at 00:10 Killed by fire drake at level 19 on the 6th Decay 122nd year of Ascendancy at 00:20 Killed by fire drake at level 19 on the 6th Decay 122nd year of Ascendancy at 01:13 Killed by Silossra the snow giant chieftain at level 19 on the 9th Allure 123rd year of Ascendancy at 07:54 Killed by snow giant thunderer at level 19 on the 9th Allure 123rd year of Ascendancy at 08:09 Killed by Silossra the snow giant chieftain at level 19 on the 9th Allure 123rd year of Ascendancy at 08:20 Killed by Silossra the snow giant chieftain at level 19 on the 9th Allure 123rd year of Ascendancy at 08:28 Killed by snow giant boulder thrower at level 20 on the 9th Allure 123rd year of Ascendancy at 09:13 Killed by greater gwelgoroth at level 20 on the 7th Regrowth 123rd year of Ascendancy at 01:40 Killed by Polunn the black mamba at level 20 on the 7th Regrowth 123rd year of Ascendancy at 21:33 Killed by Polunn the black mamba at level 20 on the 7th Regrowth 123rd year of Ascendancy at 21:47 Killed by Urkis, the High Tempest at level 20 on the 7th Regrowth 123rd year of Ascendancy at 22:36 Killed by Urkis, the High Tempest at level 20 on the 7th Regrowth 123rd year of Ascendancy at 22:55 Killed by Urkis, the High Tempest at level 20 on the 7th Regrowth 123rd year of Ascendancy at 23:03 Killed by Urkis, the High Tempest at level 20 on the 7th Regrowth 123rd year of Ascendancy at 23:11 Killed by Urkis, the High Tempest at level 20 on the 7th Regrowth 123rd year of Ascendancy at 23:22 Killed by greater gwelgoroth at level 20 on the 8th Regrowth 123rd year of Ascendancy at 00:41 Killed by Nerata the giant blue ant at level 21 on the 9th Regrowth 123rd year of Ascendancy at 20:55 Killed by ravaging entropic rip at level 21 on the 10th Regrowth 123rd year of Ascendancy at 12:24 Killed by multi-hued drake hatchling at level 21 on the 10th Regrowth 123rd year of Ascendancy at 17:19 Killed by oozing horror at level 21 on the 10th Regrowth 123rd year of Ascendancy at 17:46 Killed by Zubewyn the giant carpenter ant at level 21 on the 10th Regrowth 123rd year of Ascendancy at 18:27 Killed by netherworm mass at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 01:17 Killed by netherworm mass at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 01:36 Killed by netherworm mass at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 02:02 Killed by Polyrin the large white snake at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 03:00 Killed by Polyrin the large white snake at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 03:10 Killed by Osele the halfling at level 22 on the 29th Pyre 123rd year of Ascendancy at 20:51 Killed by Osele the halfling at level 22 on the 29th Pyre 123rd year of Ascendancy at 21:06 Killed by netherworm mass at level 22 on the 42nd Pyre 123rd year of Ascendancy at 00:05 Killed by ultimate telugoroth at level 22 on the 42nd Pyre 123rd year of Ascendancy at 15:13 Killed by ultimate telugoroth at level 22 on the 42nd Pyre 123rd year of Ascendancy at 15:44 Killed by greater telugoroth at level 22 on the 42nd Pyre 123rd year of Ascendancy at 19:14 Killed by ultimate teluvorta at level 22 on the 42nd Pyre 123rd year of Ascendancy at 20:20 Killed by Zubynor the dredge captain at level 22 on the 43rd Pyre 123rd year of Ascendancy at 12:28 Killed by Zubynor the dredge captain at level 22 on the 43rd Pyre 123rd year of Ascendancy at 12:40 Killed by Zubynor the dredge captain at level 22 on the 43rd Pyre 123rd year of Ascendancy at 12:55 Killed by Zubynor the dredge captain at level 22 on the 43rd Pyre 123rd year of Ascendancy at 13:09 Killed by temporal stalker at level 22 on the 43rd Pyre 123rd year of Ascendancy at 13:27 Killed by Chronolith Clone at level 23 on the 43rd Pyre 123rd year of Ascendancy at 15:45 Killed by Chronolith Clone at level 23 on the 43rd Pyre 123rd year of Ascendancy at 16:12 Killed by snow giant boulder thrower at level 23 on the 44th Pyre 123rd year of Ascendancy at 00:31 Killed by snow giant thunderer at level 23 on the 44th Pyre 123rd year of Ascendancy at 00:41 Killed by Rantha the Worm at level 23 on the 44th Pyre 123rd year of Ascendancy at 09:37 Killed by Dorsa the giant at level 24 on the 61st Pyre 123rd year of Ascendancy at 06:50 Killed by Clehum the krog at level 24 on the 61st Pyre 123rd year of Ascendancy at 07:09 Killed by Clehum the krog at level 24 on the 61st Pyre 123rd year of Ascendancy at 07:21 Killed by worm that walks (servant of Keria) at level 24 on the 10th Mirth 123rd year of Ascendancy at 19:10 Killed by skeleton mage at level 24 on the 2nd Summertide 123rd year of Ascendancy at 11:46 Killed by elder vampire at level 24 on the 3rd Summertide 123rd year of Ascendancy at 01:01 Killed by skeleton warrior at level 24 on the 3rd Summertide 123rd year of Ascendancy at 01:17 Killed by dread at level 24 on the 3rd Summertide 123rd year of Ascendancy at 05:54 Killed by dread at level 24 on the 3rd Summertide 123rd year of Ascendancy at 08:29 Killed by skeleton master archer at level 24 on the 3rd Summertide 123rd year of Ascendancy at 09:21 Killed by worm that walks (servant of Keria) at level 24 on the 1st Flare 123rd year of Ascendancy at 08:20 Killed by skeleton magus at level 24 on the 1st Flare 123rd year of Ascendancy at 12:17 Killed by shadow at level 24 on the 2nd Flare 123rd year of Ascendancy at 05:30 Killed by umbral horror at level 24 on the 2nd Flare 123rd year of Ascendancy at 05:54 Killed by skeleton warrior at level 25 on the 2nd Flare 123rd year of Ascendancy at 19:49 Killed by Bethyssra the skeleton master archer at level 25 on the 3rd Flare 123rd year of Ascendancy at 01:18 Killed by vampire lord at level 25 on the 3rd Flare 123rd year of Ascendancy at 06:46 Killed by grave wight at level 25 on the 3rd Flare 123rd year of Ascendancy at 07:30 Killed by armoured skeleton warrior at level 25 on the 3rd Flare 123rd year of Ascendancy at 16:56 Killed by ghast at level 25 on the 4th Flare 123rd year of Ascendancy at 02:49 Killed by skeleton archer at level 25 on the 4th Flare 123rd year of Ascendancy at 16:39 Killed by forest wight at level 25 on the 4th Flare 123rd year of Ascendancy at 17:04 Killed by vampire at level 25 on the 4th Flare 123rd year of Ascendancy at 18:15 Killed by dread at level 25 on the 4th Flare 123rd year of Ascendancy at 18:33 Killed by elder vampire at level 25 on the 4th Flare 123rd year of Ascendancy at 19:18 Killed by dread at level 25 on the 5th Flare 123rd year of Ascendancy at 00:52 Killed by oozing horror at level 25 on the 5th Flare 123rd year of Ascendancy at 01:42 Killed by skeleton assassin at level 26 on the 5th Flare 123rd year of Ascendancy at 22:22 Killed by netherworm mass at level 26 on the 6th Flare 123rd year of Ascendancy at 02:22 Killed by Salessra the barrow wight at level 27 on the 8th Flare 123rd year of Ascendancy at 20:03 Killed by Salessra the barrow wight at level 27 on the 8th Flare 123rd year of Ascendancy at 20:12 Killed by ghoul at level 27 on the 9th Flare 123rd year of Ascendancy at 07:32 Killed by Silyda the skeleton warrior at level 27 on the 9th Flare 123rd year of Ascendancy at 13:48 Killed by Silyda the skeleton warrior at level 27 on the 9th Flare 123rd year of Ascendancy at 14:02 Killed by luminous horror at level 27 on the 10th Flare 123rd year of Ascendancy at 02:55 Killed by The Master at level 27 on the 10th Flare 123rd year of Ascendancy at 07:21 Killed by Lord of Skulls (warrior) at level 27 on the 10th Flare 123rd year of Ascendancy at 07:30 Killed by armoured skeleton warrior at level 27 on the 10th Flare 123rd year of Ascendancy at 07:38 Killed by Lord of Skulls (warrior) at level 27 on the 10th Flare 123rd year of Ascendancy at 07:47 Killed by elder vampire at level 27 on the 10th Flare 123rd year of Ascendancy at 07:53 Killed by Lord of Skulls (warrior) at level 27 on the 10th Flare 123rd year of Ascendancy at 08:01 Killed by armoured skeleton warrior at level 27 on the 10th Flare 123rd year of Ascendancy at 08:10 Killed by The Master at level 27 on the 10th Flare 123rd year of Ascendancy at 08:17 Killed by armoured skeleton warrior at level 27 on the 10th Flare 123rd year of Ascendancy at 08:32 Killed by The Master at level 27 on the 10th Flare 123rd year of Ascendancy at 08:42 Killed by heavy bone giant at level 27 on the 10th Flare 123rd year of Ascendancy at 08:53 Killed by The Master at level 27 on the 10th Flare 123rd year of Ascendancy at 09:13 Killed by ghast at level 27 on the 10th Flare 123rd year of Ascendancy at 09:21 Killed by elven tempest at level 28 on the 2nd Dusk 123rd year of Ascendancy at 17:27 Killed by mean looking elven guard at level 28 on the 2nd Dusk 123rd year of Ascendancy at 18:27 Killed by elven blood mage at level 28 on the 3rd Dusk 123rd year of Ascendancy at 00:57 Killed by elven mage at level 28 on the 3rd Dusk 123rd year of Ascendancy at 01:05 Killed by elven mage at level 28 on the 3rd Dusk 123rd year of Ascendancy at 01:18 Killed by elven blood mage at level 28 on the 3rd Dusk 123rd year of Ascendancy at 01:38 Killed by elven corruptor at level 28 on the 3rd Dusk 123rd year of Ascendancy at 02:05 Killed by mean looking elven guard at level 28 on the 3rd Dusk 123rd year of Ascendancy at 03:04 Killed by elven blood mage at level 29 on the 3rd Dusk 123rd year of Ascendancy at 09:13 Killed by mean looking elven guard at level 29 on the 3rd Dusk 123rd year of Ascendancy at 10:23 Killed by onilug at level 29 on the 3rd Dusk 123rd year of Ascendancy at 10:44 Killed by elven cultist at level 29 on the 3rd Dusk 123rd year of Ascendancy at 12:18 Killed by elven warrior at level 29 on the 3rd Dusk 123rd year of Ascendancy at 12:33 Killed by elven blood mage at level 29 on the 3rd Dusk 123rd year of Ascendancy at 12:56 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 15:02 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 15:27 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 16:05 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 16:19 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 16:41 Killed by Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 16:51 Killed by Kryl-Feijan at level 29 on the 3rd Dusk 123rd year of Ascendancy at 17:06 Killed by Aronor the elven cultist at level 29 on the 3rd Dusk 123rd year of Ascendancy at 21:58 Killed by Aronor the elven cultist at level 29 on the 3rd Dusk 123rd year of Ascendancy at 22:11 Killed by elven corruptor at level 29 on the 4th Dusk 123rd year of Ascendancy at 06:57 Killed by elven blood mage at level 29 on the 4th Dusk 123rd year of Ascendancy at 15:55 Killed by elven cultist at level 29 on the 4th Dusk 123rd year of Ascendancy at 19:43 Killed by Betaremita the elven guard at level 29 on the 4th Dusk 123rd year of Ascendancy at 23:48 Killed by Betaremita the elven guard at level 29 on the 5th Dusk 123rd year of Ascendancy at 00:04 Killed by Celia at level 29 on the 15th Dusk 123rd year of Ascendancy at 23:38 Killed by armoured skeleton warrior at level 29 on the 15th Dusk 123rd year of Ascendancy at 23:47 Killed by armoured skeleton warrior at level 29 on the 15th Dusk 123rd year of Ascendancy at 23:57 Killed by armoured skeleton warrior at level 29 on the 16th Dusk 123rd year of Ascendancy at 00:10 Killed by armoured skeleton warrior at level 29 on the 16th Dusk 123rd year of Ascendancy at 00:23 Killed by ghast at level 29 on the 16th Dusk 123rd year of Ascendancy at 00:33 Killed by armoured skeleton warrior at level 29 on the 16th Dusk 123rd year of Ascendancy at 00:50 Killed by ghoul at level 29 on the 16th Dusk 123rd year of Ascendancy at 01:03 Killed by Vorewe the master vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 01:17 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 01:24 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 01:32 Killed by Yvasena the lesser vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 02:16 Killed by Glorusetha the master vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 02:23 Killed by Betena the vampire lord at level 29 on the 16th Dusk 123rd year of Ascendancy at 02:29 Killed by Lisiriann the master vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 02:40 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 02:51 Killed by Yvasena the lesser vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:03 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:10 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:16 Killed by Vorewe the master vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:24 Killed by Lisiriann the master vampire at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:34 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:44 Killed by Celia at level 29 on the 16th Dusk 123rd year of Ascendancy at 03:54 Killed by Betena the vampire lord at level 29 on the 16th Dusk 123rd year of Ascendancy at 04:04 |
Primary Stats
| Strength | 49 (base 47) |
| Dexterity | 22 (base 13) |
| Constitution | 18 (base 16) |
| Magic | 87 (base 60) |
| Willpower | 19 (base 10) |
| Cunning | 24 (base 13) |
Resources
| Life | 683/683 |
| Insanity | 0/100 |
| Vim | 252/252 |
| Healing Factor | 1.2211363549268 |
| Regeneration | 0.3052840887317 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +22.60995032651% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 6 |
| See Stealth | 57.990623353761 |
| See Invisible | 59.990623353761 |
Offense: Mainhand
| Damage | 79 |
| Accuracy | 60 |
| Crit Chance | 16% |
| APR | 16 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 70 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Light | +10% |
| Temporal | +5% |
| Blight | +18% |
| Darkness | +18% |
| Cold | +22% |
| All | 0% |
Offense: Damage Penetration
| Cold | +20% |
| Arcane | +15% |
Defense: Base
| Armour (hardiness) | 31 (51.69962066283%) |
| Defense | 37 |
| Ranged Defense | 37 |
| Fatigue | 0 |
| Physical Save | 22 |
| Spell Save | 31 |
| Mental Save | 24 |
Defense: Resistances
| Lightning | + 10%( 70%) |
| Nature | + 26%( 70%) |
| Temporal | + 6%( 70%) |
| Blight | + 32%( 70%) |
| Physical | + 15%( 70%) |
| Cold | + 39%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 50% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 392 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 138 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
| Demented / Friend of the worm | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Demented / Slow death | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Demented / Controlled horrors | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Demented / Horrific body | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Chaos Orbs |
| talent | Aether Permeation |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Daikara. Escort: injured seer (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you gained talent category Spell / Divination (at mastery 1.00). | done |
You failed to protect the injured seer from death by ghast. Escort: injured seer (level 5 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost defiler (level 2 of Ruins of Kor'Pul)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 8 of Dreadfell. Escort: lost defiler (level 8 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by dread. Escort: lost sun paladin (level 2 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by master vampire. Escort: lost sun paladin (level 6 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Dreadfell. Escort: worried loremaster (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 44. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed honey tree root. * You've found the needed bear paw. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | blood-soaked pair of rough leather boots of phasing (0 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +4 Physical crit. chance: +3.0% Physical power: +4 (+2 eff.) Armour: +1 Changes stats: +3 Mag / +2 Wil It can be used to blink to a nearby random location (rad 7) Activation puts all charms on cooldown for 25 turns. A pair of boots made of leather. |
| Light source | alchemist's lamp 'Freezebreaker'Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +9% cold Changes damage: +12% cold Mental save: +8 (+4 eff.) Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +6 Maximum vim: +40.00 Light radius: +4 See stealth: +11 See invisible: +13 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 27.29 to 81.87 lightning damage (54.58 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| Tool | Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | sneakthief's copper ring of luminosityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+1 eff.) Damage (Melee): 11 light Damage (Ranged): 11 light Changes stats: +5 Dex / +2 Mag / +5 Cun Changes damage: +10% light Rings make your fingers look great! |
| On fingers | copper opal ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +8 Defense: +8 (+3 eff.) Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Blood-Letter (33-46 power, 4.5 apr)Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
| On hands | Guneroddanik the dwarven-steel gauntlets (0 def, 2 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Damage (Melee): 7 temporal Damage (Ranged): 11 temporal Changes resistances: +12% blight / +6% temporal / +6% nature Changes resistances penetration: +15% arcane Changes damage: +5% temporal Spell save: +6 (+3 eff.) Confusion immunity: +20% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Spinal Cage (5 def, 8 armour)Powered by arcane forces Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +3% Changes stats: +2 Dex Changes resistances: +15% physical It can be used to activate talent Bone Grab (costing 20 power out of 30/30) : Effective talent level: 2.0 Power cost: 20 out of 30/30. Range: 5 Travel Speed: instantaneous Is: a spell Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 79.20 physical damage. The damage will increase with your Spellpower. A gross mass of spinal matter hastily assembled into armour. |
| Cloak | Abyssreek the linen cloak (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Damage when hit (Melee): 4 mind / 8 fire Changes stats: +4 Cun / +2 Wil Mental save: +6 (+3 eff.) Maximum hate: +8.00 Mental crit. chance: +1% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
blink rune of the wizard (range 6; phase 22; cd 13)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 6 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 22%, your defense is increased by 22 and all your resistances by 22%. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
manasurge rune of the sneak (regen 744% over 10 turns; mana 37; cd 18)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 744% for 10 turns (0 total) and instantly restoring 37 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
steel amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Blindness immunity: +10% Infravision radius: +3 Sight radius: +2 See invisible: +5 Amulets make your neck look great! |
marksman's copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+1 eff.) Changes stats: +3 Dex Disarm immunity: +21% Pinning immunity: +20% Knockback immunity: +22% Maximum life: +21.00 Rings make your fingers look great! |
pixie's stralite ring of aether (+12%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +12% arcane Changes damage: +12% arcane Spellpower: +9 (+2 eff.) Rings make your fingers look great! |
steel ring of clarityInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Mental save: +6 (+3 eff.) Confusion immunity: +21% Rings make your fingers look great! |
Ashtaint the dwarven-steel dagger (14-19 power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 3 Base power: 14.5 - 18.9 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +6.0% Attack speed: 100% When this weapon hits: Curse of Vulnerability (20% chance level 3). On weapon hit: * Create an explosion dealing 114 fire damage (1/turn) Damage Shield penetration (this weapon only): +10% Damage (Melee): +12 acid / +4 fire When wielded/worn: Changes resistances: +9% acid / +3% fire Changes resistances penetration: +7% fire Changes damage: +9% fire Sharp, short and deadly. |
Dimwind of the Blightspawn (13-17 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 2 Base power: 13.0 - 16.9 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +7 temporal / +16 cold When wielded/worn: Damage when hit (Melee): 6 lightning Changes stats: -7 Con / +7 Mag Changes resistances: +12% lightning / +9% temporal Changes damage: +3% lightning / +3% mind Sharp, short and deadly. |
Unerring Scalpel (15-20 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+5 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Dairigar the steel greatmaul (29-44 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 29.0 - 43.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 114 damage On weapon crit: * Wound the target dealing 189 physical damage across 5 turns and reducing healing by 50% Damage (radius 2) on crit: +30 fire / +8 temporal When wielded/worn: Physical crit. chance: +10.0% Physical power: +13 (+5 eff.) Changes resistances penetration: +12% fire / +15% physical Changes damage: +9% temporal Only die when reaching: -60.00 life Global speed: +4% Massive two-handed mauls. This item has been sent to the Item's Vault. |
Jetrebel (36-57 power, 2 apr)Requires: - Strength 24 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 35.5 - 56.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 20% chance to reduce damage dealt by 14% Damage against: +41% Unnatural When wielded/worn: Armour penetration: +16 Physical crit. chance: +9.0% Effects on melee hit: * 10% chance to reduce damage dealt by 14% Changes stats: +10 Wil Changes resistances: +3% mind / +3% darkness Changes damage: +3% darkness Critical mult.: +17.00% Massive two-handed swords. |
ChirogornRequires: - Dexterity 48 - Talent Shoot Infused by nature Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 On weapon crit: * silences the target Damage (Ranged): +30 nature / +4 physical Damage (radius 2) on crit: +29 lightning / +44 cold When wielded/worn: Physical power: +24 (+8 eff.) Ammo reloads per turn: +3 Changes stats: +3 Str Changes resistances: +3% acid / +6% fire Changes resistances penetration: +17% lightning / +21% cold / +21% nature Movement speed: +58% Longbows are used to shoot arrows at your foes. |
Lightningmight the steel longsword (14-20 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 2 Base power: 14.5 - 20.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +12 lightning / +6 temporal Damage (radius 2) on crit: +4 lightning When wielded/worn: Physical crit. chance: +6.0% Changes resistances: +3% lightning / +7% temporal Changes resistances penetration: +5% light Sharp, long, and deadly. This item has been sent to the Item's Vault. |
Daginik the Foghunger (24-34 power, 4 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 14% Changes resistances: +9% darkness Changes resistances penetration: +25% darkness / +10% arcane Changes damage: +27% arcane Blunt and deadly. |
Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+4 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
Getyrig (10-15 power, 2 apr)Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 10.5 - 14.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 nature When wielded/worn: Changes resistances: +5% arcane Mental save: +3 (+2 eff.) Blindness immunity: +10% Stun/Freeze immunity: +20% Teleport immunity: +20% One-handed war axes. |
rough leather belt of resilienceInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Maximum life: +31.00 A belt that goes around your waist. |
kruk cloak of the voidstalker (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloak ; tier 1 When wielded/worn: Changes resistances: +10% darkness / +11% temporal Defense after a teleport: +13 Resist all after a teleport: +11% New effects duration reduction after a teleport: +10% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature Activation puts all charms on cooldown for 10 turns. A stylish kruk-style cloak, to look awesome. |
Robe of the Worm of protection (2 def, 2 armour)Crafted by a master 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Armour: +2 Defense: +2 (+1 eff.) Changes resistances: +7% all Physical save: +16 (+8 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Layildana (0 def, 3 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Effects on melee hit: * 10 arcane resource burn Changes resistances: +6% lightning / +9% temporal / +9% light Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Splendourshaper the pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +12% light Changes resistances penetration: +10% fire Changes damage: +3% mind Stamina each turn: +0.30 Maximum stamina: +10.00 Maximum psi: +10.00 A pair of boots made of leather. |
Dagurig the Prismbutcher (0 def, 4 armour)Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +5 (+1 eff.) Armour: +4 Fatigue: +3% Damage (Melee): 7 fire Damage when hit (Melee): 4 arcane Changes stats: +2 Str / +3 Dex Changes resistances: +6% fire Changes damage: +5% fire Maximum stamina: +30.00 Light radius: +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+2 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 31.35 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Frigidrigor the dwarven-steel gauntlets (20 def, 2 armour)Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Physical power: +20 (+7 eff.) Armour: +2 Defense: +20 (+7 eff.) Fatigue: +3% Damage when hit (Melee): 6 cold Changes resistances: +6% light Physical save: +7 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +7 (+4 eff.) Disarm immunity: +28% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Aerozor the cured leather armour (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +7% Changes resistances: +7% acid / +7% physical / +6% lightning / +9% fire / +5% arcane / +6% cold Changes damage: +3% acid / +12% arcane Life regen: +3.00 Maximum life: +68.00 Mindpower: +5 (+3 eff.) Healing mod.: +22% A suit of armour made of leather. |
Nature's Blessing (8 def, 6 armour)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +8 (+3 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +8% Changes stats: +3 Wil / +4 Con Changes resistances: +20% nature / +25% arcane Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +18 (+9 eff.) Stun/Freeze immunity: +25% Life regen: +1.00 Healing mod.: +20% Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
Revenant (8 def, 20 armour)Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+3 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+6 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) Silence immunity: +20% Confusion immunity: +20% Pinning immunity: +20% Stun/Freeze immunity: +20% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
Wrathroot's Barkwood (9 def, 10 armour, 60 block)Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+4 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
79 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
15 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
21 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Velowyn the Blackvein (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Fatigue: -5% Changes stats: +7 Str / +1 Dex Changes resistances penetration: +10% darkness Changes damage: +6% nature Physical save: +12 (+6 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 39 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
FogquarryCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +9% nature Changes resistances penetration: +10% mind / +15% darkness Changes damage: +3% darkness Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
MurkgashInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 14% Changes resistances penetration: +10% acid Changes damage: +3% lightning / +3% darkness / +6% acid Maximum life: +40.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 180.16 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 137% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
iron torque of gale force 'Phlegmquench' [power 105] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 When wielded/worn: Damage when hit (Melee): 2 nature Changes stats: +1 Str Changes resistances: +3% lightning / +9% light Critical mult.: +5.00% It can be used to project a gust of wind in a cone knocking all creatures back 7 spaces and dealing 105 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 2. Torques are made by powerful psionics to store psionic powers. |
supercharged ash totem of summon tentacle [power 210] (29 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to summon a resilient tentacle up to 5 spaces away for 5 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 475 Base Damage: 227 Armor: 7 All Resist: 6 Activation puts all charms on cooldown for 29 turns. Natural totems are made by powerful wilders to store nature power. |
9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
overpowered elm wand of shielding [power 188] (29 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to create a shield absorbing up to 188 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 29 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Keria the Cornac Writhing One level 29
5th Dusk 123rd year of Ascendancy at 13:21 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Keria the Cornac Writhing One level 18
50th Haze 122nd year of Ascendancy at 12:50 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Keria the Cornac Writhing One level 17
43rd Haze 122nd year of Ascendancy at 10:22 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Keria the Cornac Writhing One level 19
5th Decay 122nd year of Ascendancy at 11:44 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Keria the Cornac Writhing One level 22
12nd Regrowth 123rd year of Ascendancy at 20:58 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Keria the Cornac Writhing One level 16
33rd Haze 122nd year of Ascendancy at 23:11 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Keria the Cornac Writhing One level 10
8th Haze 122nd year of Ascendancy at 22:39 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Keria the Cornac Writhing One level 20
9th Allure 123rd year of Ascendancy at 08:53 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Keria the Cornac Writhing One level 22
76th Regrowth 123rd year of Ascendancy at 14:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Keria the Cornac Writhing One level 21
12nd Regrowth 123rd year of Ascendancy at 01:21 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Keria the Cornac Writhing One level 14
27th Haze 122nd year of Ascendancy at 22:18 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Keria the Cornac Writhing One level 18
49th Haze 122nd year of Ascendancy at 19:49 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Keria the Cornac Writhing One level 12
13rd Haze 122nd year of Ascendancy at 09:57 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Keria the Cornac Writhing One level 20
10th Allure 123rd year of Ascendancy at 00:35 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Keria the Cornac Writhing One level 27
10th Flare 123rd year of Ascendancy at 09:26 see stats
Log
Lore found: demon statue: wretch titan
Lore found: Lessons of Inevitability - Fatebreaker
Lore found: Lessons of Inevitability - Epilogue
Lore found: Lessons of Inevitability - Unravel Existence
Lore found: seventh mural painting
Lore found: fifth mural painting
Lore found: demon statue: Lithfengel
Lore found: Lessons of Inevitability - Introduction
Lore found: the egress (2)
Lore found: Lessons of Inevitability - Netherblast
Lore found: A creased letter
Lore found: note from the Necromancer
Lore found: fourth mural painting
Lore found: human myth of creation
Lore found: demon statue: quasit
Lore found: Lessons of Inevitability - Unravel Existence Failure
Lore found: magical barrier
Lore found: Z'quikzshl
You don't see how to get there...
You don't see how to get there...
There is a teleportation circle to the surface here (press '' or right click to use).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Today is the 23rd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.















































































































