Karko the level 5 Dwarf Summoner by barryotherbarry

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 11)
Constitution13 (base 10)
Magic11 (base 10)
Willpower21 (base 18)
Cunning19 (base 16)

Resources

Life-174/143
Equilibrium0
Healing Factor1.0283363011315
Regeneration2.3137566775459

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage17
Accuracy17
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage17
Accuracy17
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense10
Ranged Defense10
Fatigue2
Physical Save10
Spell Save17
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On hands
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Karko the Dwarf Summoner level 5
18th Voratun 122nd year of Ascendancy at 13:35
see stats

Log

Turtle takes cover under its shell.
Golem hits Turtle for 31 physical damage.

Broken golem performs a melee critical strike against Turtle!
Turtle is crippled.

Broken golem hits Turtle for 39 physical damage.
Turtle uses
Taunt.
Alchemist golem hits Karko for 56 physical, 9 blight (66 total damage).
Golem hits Turtle for 22 physical damage.

Talent Infusion: Regeneration is ready to use.
Broken golem hits Turtle for 20 physical damage.
Alchemist golem casts
Arcane Pull.
Turtle is pulled toward
Alchemist golem!
Karko is pulled toward Alchemist golem!
Your summoned turtle disappears.
Alchemist golem hits Karko for 43 arcane damage.
Alchemist golem hits Turtle for 25 arcane damage.
Golem hits Turtle for 19 physical damage.
Golem killed Turtle!

An object rolls from the chest!
But the chest was guarded!
Karko hits Alchemist golem for 9 mind, 18 nature (28 total damage).
Talent Infusion: Healing is ready to use.
Alchemist golem hits Karko for 43 physical, 9 blight (52 total damage).
Golem casts
Eye Beam.
Golem hits Karko for 115 lightning damage.
Alchemist golem hits Karko for 45 physical damage.
Karko the level 5 dwarf summoner was shocked to death by a golem on level 1 of Golem Graveyard.