1a the level 18 Halfling Rogue by boobles

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp18 / 82%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity70 (base 31)
Constitution23 (base 22)
Magic15 (base 10)
Willpower10 (base 10)
Cunning33 (base 28)

Resources

Life627/627
Stamina121/121
Healing Factor1.1099022211821
Regeneration7.8551127738214

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth6
See Invisible6
Stealth52

Offense: Mainhand

Damage73
Accuracy66
Crit Chance34%
APR20
Speed1.00

Offense: Offhand

Damage30
Accuracy66
Crit Chance29%
APR6
Speed1.00

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance15%
Speed1

Offense: Damage Bonus

Arcane+3%
Light+11%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)16 (49.007671158813%)
Defense55
Ranged Defense55
Fatigue0
Physical Save30
Spell Save19
Mental Save25

Defense: Resistances

Arcane+ 9%( 70%)
Lightning+ 14%( 70%)
Cold+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance10%
Knockback Resistance90%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
2/5
1/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
4/5
1/5
2/5
3/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
2/5
4/5
0/5
5/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
active
done
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By 1a the Halfling Rogue level 12
15th Dusk 122nd year of Ascendancy at 02:36
see stats
Level 10 (Roguelike) Got a character to level 10.
By 1a the Halfling Rogue level 10
1st Flare 122nd year of Ascendancy at 11:57
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By 1a the Halfling Rogue level 18
8th Haze 122nd year of Ascendancy at 18:05
see stats
The secret city (Roguelike) Discovered the truth about mages.
By 1a the Halfling Rogue level 16
49th Dusk 122nd year of Ascendancy at 17:55
see stats
Thralless (Roguelike) Freed at least 30 enthralled slaves in the slavers' compound.
By 1a the Halfling Rogue level 18
30th Haze 122nd year of Ascendancy at 16:45
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By 1a the Halfling Rogue level 17
5th Haze 122nd year of Ascendancy at 22:05
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 40 block).
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of cold resistance (6 def, 4 armour).
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of cold resistance (6 def, 4 armour).
You gain 1.90 gold from the transmogrification of
impenetrable steel mail armour (2 def, 16 armour).
You gain 11.73 gold from the transmogrification of
Eryroddamas (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 6.02 gold from the transmogrification of
starlit steel amulet of healing.
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Blood Master activates
Kinetic Shield.
Blood Master activates
Beyond the Flesh.

Blood Master activates
Augmentation.
Blood Master activates
Kinetic Aura.
Blood Master activates
Charged Aura.

Ran for 3 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).