archer the level 9 Cornac Archer by Slosharoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp9 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 18)
Dexterity36 (base 31)
Constitution17 (base 15)
Magic12 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life236/277
Stamina136/150
Healing Factor1.062941519274
Regeneration1.3286768990925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage40
Accuracy45
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+6%
Physical+3%

Defense: Base

Armour (hardiness)15 (38.594633868923%)
Defense32
Ranged Defense32
Fatigue0.92380522168512
Physical Save28
Spell Save14
Mental Save14

Defense: Resistances

Temporal+ 10%( 70%)
Blight+ 9%( 70%)
All 0%( 70%)
Cold+ 9%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Archer uses
Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).
Red crystal casts
Flame Bolt.

Archer uses
Steady Shot.
You collect a new ingredient:
red crystal shard (1).
Archer's Steady Shot hits Red crystal for
80 physical damage.
Archer's Steady Shot killed Red crystal!

Talent Steady Shot is ready to use.

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.

Green worm mass uses
Multiply.

Archer uses
Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Archer uses
Volley.
You collect a new ingredient:
green worm (1).
You collect a new ingredient:
green worm (1).
Archer's Volley hits Green worm mass for
52 physical damage.
Archer's Volley hits Green worm mass for
44 physical damage.
Archer's Volley killed Green worm mass!
Archer's Volley killed Green worm mass!

Saving game...

Saving done.