












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.7.4Donators/Buyers bonus! ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Skirmisher |
| Level / Exp | 26 / 11% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 3 on the 76th Pyre 122nd year of Ascendancy at 03:08 / 159Killed by The Shade at level 8 on the 1st Mirth 122nd year of Ascendancy at 07:41 Killed by mean looking elven guard at level 11 on the 15th Dusk 122nd year of Ascendancy at 12:04 Killed by mean looking elven guard at level 11 on the 15th Dusk 122nd year of Ascendancy at 14:14 Killed by elven cultist at level 11 on the 15th Dusk 122nd year of Ascendancy at 15:23 Killed by elven cultist at level 11 on the 15th Dusk 122nd year of Ascendancy at 15:39 Killed by elven cultist at level 11 on the 15th Dusk 122nd year of Ascendancy at 15:57 Killed by bloated ooze at level 15 on the 41st Haze 122nd year of Ascendancy at 00:24 Killed by Minotaur of the Labyrinth at level 15 on the 41st Haze 122nd year of Ascendancy at 21:27 Killed by Minotaur of the Labyrinth at level 15 on the 41st Haze 122nd year of Ascendancy at 21:41 Killed by Minotaur of the Labyrinth at level 15 on the 41st Haze 122nd year of Ascendancy at 21:58 Killed by Eilinaba the bandit at level 15 on the 41st Haze 122nd year of Ascendancy at 22:19 Killed by Obbry the halfling at level 16 on the 44th Haze 122nd year of Ascendancy at 10:09 Killed by Biband the thalore at level 16 on the 44th Haze 122nd year of Ascendancy at 10:19 Killed by Gannnotai the human at level 16 on the 47th Haze 122nd year of Ascendancy at 14:19 Killed by Gannnotai the human at level 16 on the 47th Haze 122nd year of Ascendancy at 14:27 Killed by Chris Tiro Certo at level 16 on the 51st Haze 122nd year of Ascendancy at 04:26 Killed by Chris Tiro Certo at level 16 on the 51st Haze 122nd year of Ascendancy at 13:23 Killed by Chris Tiro Certo at level 16 on the 52nd Haze 122nd year of Ascendancy at 01:50 Killed by Aerokira the sandworm at level 16 on the 52nd Haze 122nd year of Ascendancy at 08:09 Killed by gigantic gravity worm at level 16 on the 52nd Haze 122nd year of Ascendancy at 17:38 Killed by Chris Tiro Certo at level 17 on the 53rd Haze 122nd year of Ascendancy at 06:23 Killed by ultimate gwelgoroth at level 17 on the 1st Wintertide 123rd year of Ascendancy at 06:39 Killed by ultimate gwelgoroth at level 17 on the 1st Wintertide 123rd year of Ascendancy at 06:50 Killed by snow giant boulder thrower at level 17 on the 4th Allure 123rd year of Ascendancy at 10:10 Killed by venom drake at level 17 on the 4th Allure 123rd year of Ascendancy at 12:03 Killed by Harkor'Zun at level 18 on the 5th Allure 123rd year of Ascendancy at 23:09 Killed by fire drake hatchling at level 18 on the 6th Allure 123rd year of Ascendancy at 06:36 Killed by Silura the fire drake at level 18 on the 6th Allure 123rd year of Ascendancy at 06:43 Killed by Silura the fire drake at level 18 on the 6th Allure 123rd year of Ascendancy at 07:21 Killed by Silura the fire drake at level 18 on the 6th Allure 123rd year of Ascendancy at 07:40 Killed by snow giant boulder thrower at level 18 on the 6th Allure 123rd year of Ascendancy at 12:09 Killed by snow giant boulder thrower at level 18 on the 6th Allure 123rd year of Ascendancy at 12:22 Killed by ultimate telugoroth at level 18 on the 7th Allure 123rd year of Ascendancy at 05:31 Killed by Rantha the Abomination at level 18 on the 7th Allure 123rd year of Ascendancy at 22:30 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 03:16 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 03:50 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 03:57 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 04:12 Killed by Chronolith Clone at level 19 on the 8th Allure 123rd year of Ascendancy at 04:23 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 04:29 Killed by Chronolith Clone at level 19 on the 8th Allure 123rd year of Ascendancy at 04:41 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 04:56 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 05:27 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 10:12 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 10:44 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 13:41 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 15:50 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 23:41 Killed by Chronolith Twin at level 19 on the 9th Allure 123rd year of Ascendancy at 00:46 Killed by Chronolith Twin at level 19 on the 9th Allure 123rd year of Ascendancy at 03:33 Killed by Chronolith Twin at level 19 on the 9th Allure 123rd year of Ascendancy at 04:01 Killed by Chronolith Twin at level 19 on the 9th Allure 123rd year of Ascendancy at 04:25 Killed by Chronolith Twin at level 19 on the 9th Allure 123rd year of Ascendancy at 04:52 Killed by Lisogana the umber hulk at level 19 on the 9th Allure 123rd year of Ascendancy at 19:12 Killed by Rantha the Worm at level 19 on the 9th Allure 123rd year of Ascendancy at 23:13 Killed by Ivubeth the hornet swarm at level 20 on the 17th Regrowth 123rd year of Ascendancy at 16:56 Killed by Yvylle the wolf at level 20 on the 19th Regrowth 123rd year of Ascendancy at 05:47 Killed by Chris Tiro Certo at level 21 on the 21st Regrowth 123rd year of Ascendancy at 03:19 Killed by Cyramira the giant eel at level 21 on the 21st Regrowth 123rd year of Ascendancy at 03:43 Killed by Neruna the water imp at level 21 on the 21st Regrowth 123rd year of Ascendancy at 11:40 Killed by Neruna the water imp at level 21 on the 21st Regrowth 123rd year of Ascendancy at 11:50 Killed by worm that walks at level 21 on the 21st Regrowth 123rd year of Ascendancy at 22:04 Killed by luminous horror at level 21 on the 21st Regrowth 123rd year of Ascendancy at 22:15 Killed by worm that walks at level 21 on the 21st Regrowth 123rd year of Ascendancy at 22:26 Killed by luminous horror at level 21 on the 21st Regrowth 123rd year of Ascendancy at 22:36 Killed by worm that walks at level 21 on the 21st Regrowth 123rd year of Ascendancy at 22:53 Killed by Silymina the devourer at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 12:23 Killed by Silymina the devourer at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 12:40 Killed by Silymina the devourer at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 12:54 Killed by Silymina the devourer at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 13:16 Killed by Silymina the devourer at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 13:30 Killed by Silymina the devourer at level 21 on the 22nd Regrowth 123rd year of Ascendancy at 13:42 Killed by Weirdling Beast at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 05:22 Killed by Weirdling Beast at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 06:29 Killed by Weirdling Beast at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 07:00 Killed by Weirdling Beast at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 08:55 Killed by Weirdling Beast at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 09:53 Killed by Grand Corruptor at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 00:55 Killed by Grand Corruptor at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 01:16 Killed by Grand Corruptor at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 01:36 Killed by Grand Corruptor at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 01:53 Killed by Grand Corruptor at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 02:07 Killed by Grand Corruptor at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 02:25 Killed by elven tempest at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 04:22 Killed by Dekin the dwarf at level 22 on the 42nd Regrowth 123rd year of Ascendancy at 02:49 Killed by Cyrinn the skeleton warrior at level 23 on the 78th Regrowth 123rd year of Ascendancy at 09:01 Killed by Poruda the skeleton warrior at level 23 on the 78th Regrowth 123rd year of Ascendancy at 23:27 Killed by Poruda the skeleton warrior at level 23 on the 78th Regrowth 123rd year of Ascendancy at 23:36 Killed by Eilinelle the skeleton warrior at level 23 on the 79th Regrowth 123rd year of Ascendancy at 13:21 Killed by Arossra the ghast at level 23 on the 79th Regrowth 123rd year of Ascendancy at 16:36 Killed by Subject Z at level 23 on the 80th Regrowth 123rd year of Ascendancy at 08:19 Killed by aether beam at level 23 on the 80th Regrowth 123rd year of Ascendancy at 09:09 Killed by Lisidhemira the skeleton warrior at level 24 on the 39th Pyre 123rd year of Ascendancy at 10:55 Killed by skeleton warrior at level 24 on the 40th Pyre 123rd year of Ascendancy at 03:56 Killed by skeleton magus at level 24 on the 40th Pyre 123rd year of Ascendancy at 04:55 Killed by skeleton master archer at level 24 on the 40th Pyre 123rd year of Ascendancy at 05:51 Killed by Lisoldavea the skeleton assassin at level 24 on the 41st Pyre 123rd year of Ascendancy at 12:36 Killed by Lisoldavea the skeleton assassin at level 24 on the 41st Pyre 123rd year of Ascendancy at 12:51 Killed by armoured skeleton warrior at level 25 on the 42nd Pyre 123rd year of Ascendancy at 17:32 Killed by lesser vampire at level 25 on the 42nd Pyre 123rd year of Ascendancy at 18:03 Killed by Aletta Soultorn at level 25 on the 42nd Pyre 123rd year of Ascendancy at 18:49 Killed by Aletta Soultorn at level 25 on the 42nd Pyre 123rd year of Ascendancy at 19:52 Killed by skeleton magus at level 25 on the 42nd Pyre 123rd year of Ascendancy at 22:23 Killed by skeleton magus at level 25 on the 42nd Pyre 123rd year of Ascendancy at 22:46 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 02:52 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 03:20 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 04:01 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 04:34 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 06:40 Killed by skeleton warrior at level 25 on the 43rd Pyre 123rd year of Ascendancy at 07:18 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 08:26 Killed by Aletta Soultorn at level 25 on the 43rd Pyre 123rd year of Ascendancy at 09:10 Killed by bloated horror at level 25 on the 43rd Pyre 123rd year of Ascendancy at 17:14 Killed by bloated horror at level 25 on the 43rd Pyre 123rd year of Ascendancy at 17:35 Killed by Borfast the Broken at level 25 on the 43rd Pyre 123rd year of Ascendancy at 18:02 Killed by grave wight at level 25 on the 43rd Pyre 123rd year of Ascendancy at 18:24 Killed by vampire lord at level 25 on the 43rd Pyre 123rd year of Ascendancy at 18:36 Killed by Borfast the Broken at level 25 on the 43rd Pyre 123rd year of Ascendancy at 18:58 Killed by Borfast the Broken at level 25 on the 43rd Pyre 123rd year of Ascendancy at 19:22 Killed by forest wight at level 25 on the 43rd Pyre 123rd year of Ascendancy at 19:42 Killed by Borfast the Broken at level 25 on the 43rd Pyre 123rd year of Ascendancy at 19:57 Killed by Borfast the Broken at level 25 on the 44th Pyre 123rd year of Ascendancy at 13:36 Killed by Borfast the Broken at level 25 on the 44th Pyre 123rd year of Ascendancy at 14:44 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 15:11 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 15:23 Killed by Borfast the Broken at level 25 on the 44th Pyre 123rd year of Ascendancy at 15:36 Killed by Borfast the Broken at level 25 on the 44th Pyre 123rd year of Ascendancy at 15:48 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 16:12 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 18:42 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 18:59 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 19:56 Killed by Borfast the Broken at level 25 on the 44th Pyre 123rd year of Ascendancy at 20:56 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 21:55 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 22:16 Killed by Glurille the master vampire at level 25 on the 44th Pyre 123rd year of Ascendancy at 22:43 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 00:32 Killed by Glurille the master vampire at level 25 on the 45th Pyre 123rd year of Ascendancy at 01:25 Killed by Glurille the master vampire at level 25 on the 45th Pyre 123rd year of Ascendancy at 01:42 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 02:03 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 02:27 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 05:12 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 05:52 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 06:23 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 07:46 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 08:59 Killed by bloated horror at level 25 on the 45th Pyre 123rd year of Ascendancy at 09:38 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 10:35 Killed by skeleton magus at level 25 on the 45th Pyre 123rd year of Ascendancy at 12:30 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 13:17 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 14:16 Killed by Borfast the Broken at level 25 on the 45th Pyre 123rd year of Ascendancy at 16:42 Killed by Siloma the copperhead snake at level 25 on the 45th Pyre 123rd year of Ascendancy at 18:22 Killed by devourer at level 25 on the 46th Pyre 123rd year of Ascendancy at 07:15 Killed by Moving truestriking dwarven-steel waraxe of evisceration at level 25 on the 46th Pyre 123rd year of Ascendancy at 08:36 Killed by shadow at level 25 on the 46th Pyre 123rd year of Ascendancy at 16:24 Killed by Poltergeist Focus Whip at level 25 on the 47th Pyre 123rd year of Ascendancy at 05:27 Killed by Poltergeist Focus Whip at level 25 on the 47th Pyre 123rd year of Ascendancy at 05:42 Killed by Animated truestriking dwarven-steel greatsword of enduring at level 25 on the 47th Pyre 123rd year of Ascendancy at 05:57 |
Primary Stats
| Strength | 20 (base 18) |
| Dexterity | 43 (base 41) |
| Constitution | 32 (base 26) |
| Magic | 14 (base 10) |
| Willpower | 26 (base 11) |
| Cunning | 56 (base 41) |
Resources
| Life | 550/550 |
| Mana | 210/210 |
| Stamina | 200/200 |
| Healing Factor | 1.6224420161895 |
| Regeneration | 10.140262601184 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +86.95652173913% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 49.852263939808 |
| See Invisible | 48.852263939808 |
Offense: Mainhand
| Damage | 61 |
| Accuracy | 50 |
| Crit Chance | 32% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +20% |
| Lightning | +9% |
| Light | +13% |
| Temporal | +9% |
| Blight | +6% |
| Arcane | +9% |
| Mind | +3% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +25% |
| Physical | +6% |
| Temporal | +5% |
| Mind | +15% |
| Arcane | +5% |
| Cold | +35% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 30.335093952971 (47.857809501309%) |
| Defense | 44 |
| Ranged Defense | 44 |
| Fatigue | 27 |
| Physical Save | 19 |
| Spell Save | 15 |
| Mental Save | 25 |
Defense: Resistances
| Acid | + 27%( 69%) |
| Blight | + 37%( 69%) |
| Arcane | + 8%( 69%) |
| Cold | + 69%( 69%) |
| All | + 3%( 69%) |
| Darkness | + 32%( 69%) |
| Light | + 3%( 69%) |
| Temporal | + 15%( 69%) |
| Lightning | + 9%( 69%) |
| Fire | + 13%( 69%) |
| Nature | + 48%( 69%) |
Defense: Immunities
| Bleed Resistance | 10% |
| Fear Resistance | 60% |
| Instadeath Resistance | 100% |
| Poison Resistance | 10% |
| Blind Resistance | 22% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 22% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Tireless Combatant | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Technique / Buckler Training | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Cunning / Trapping | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cunning / Called Shots | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.50 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Corruption / Vile life | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Cunning / Scoundrel | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
| talent | Premonition |
| talent | Counter Shot |
| talent | Pace Yourself |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the lone alchemist from death by skeleton mage. Escort: lone alchemist (level 2 of Daikara) | failed |
You failed to protect the lost defiler from death by elder vampire. Escort: lost defiler (level 7 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Dreadfell. Escort: lost sun paladin (level 3 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You failed to protect the lost warrior from death by Ivubeth the hornet swarm. Escort: lost warrior (level 3 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved Cunning by +5. | done |
You failed to protect the temporal explorer from death by skeleton master archer. Escort: temporal explorer (level 4 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 50. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Equipment
| On feet | Rimemarrow the pair of dwarven-steel boots (0 def, 4 armour)3.0 T3 feet armor Reqs Heavy armour training [Rare] Psionic While equipped: Stats +4 Con +4 Wil dps ---------- Mind.pwr +5 (+2 eff.) Res.pen +25% cold +6% physical Melee Ret 4 cold On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 13 ----- def ----- Armour +4 Fatigue +3% Resists +15% acid +12% cold Blindside: Puts all charms on 14 cooldown Level 1.0 Pwr.cost 14 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 123% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 6 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | plaguebringer's pouch of iron shots of crippling (13/13, 15-18 power, 1 apr)3.0 T1 shot ammo [Ego++] Arcane/Master Power 15.0 - 18.0 Physical Uses 50% Cun, 70% Dex Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Apr +1 Crit +11.0% Capacity 13 Ranged+ +7 blight On Hit: 20% Epidemic 1 On Hit: * 6% chance to reduce strength, dexterity, and constitution by 13 On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Shots are used with slings to pummel your foes to death. |
| Light source | Spectral Cage0.0 T3 lite [Unique] Arcane While equipped: dps ---------- Spell.pwr +10 (+5 eff.) Dmg.mod +15% cold Res.pen +10% cold ----- def ----- Resists +20% cold ---------- misc Light +5 Release a will o' the wisp that will explode against your foes for 174 cold damage (based on your Magic). Uses 11 power out of 20/20 This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
| On head | The Face of Fear (8 def, 0 armour)2.0 T3 head armor [Unique] Unknown While equipped: Stats +6 Cun +8 Wil dps ---------- Mind.pwr +16 (+5 eff.) ----- def ----- Defense +8 (+3 eff.) Fear- +60% ---------- misc Masteries +0.20 Cursed/Fears Instill Fear: Level 2.4 Pwr.cost 10 out of 45/45. Range 8 Travel.spd instantaneous Is a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 14.42 mind and 14.00 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 16% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 15. Terrified: Deals 3.09 mind and 3.00 darkness damage per turn and increases cooldowns by 25%. Haunted: Causes the target to suffer 5.57 mind and 5.41 darkness damage for each detrimental mental effect every turn. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you. |
| On hands | dwarven-steel gauntlets 'Arorethad' (0 def, 10 armour)1.5 T2 hands armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +1 Cun dps ---------- Melee+ 9 cold Dmg.mod +3% mind +5% cold ----- def ----- Armour +10 Fatigue +3% Resists +6% temporal +6% cold HP.reg +2.00 Cut- +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Salavea the dragonbone totem of stinging [power 464] (8 cooldown)2.0 T5 totem charm [Random Unique] Nature While equipped: dps ---------- Mind.crit +1% Dmg.mod +9% temporal Res.pen +15% mind +5% temporal ----- def ----- Resists +6% temporal Sting an enemy dealing 464 nature damage over 7 turns and reducing their healing by 50% Puts all charms on 8 cooldown 100% to increase the duration of 2 beneficial effects by 1. 100% to cleanse 2 total effects of type disease, wound, or poison. 100% to heal for 58. Natural totems are made by powerful wilders to store nature power. |
| On fingers | treant's steel ring of sensing0.1 T2 ring jewelry [Ego+] Arcane/Nature While equipped: ----- def ----- Resists +6% nature +5% blight Blind- +22% Poison- +10% Disease- +12% ---------- misc Infravis +3 See.Stealth +8 See.Invis +7 Rings make your fingers look great! |
| On fingers | Boltkarma0.1 T2 ring jewelry [Rare] Arcane While equipped: Stats +3 Mag dps ---------- Melee+ 15 light Ranged+ 14 light Dmg.mod +9% lightning +13% light +6% blight Res.pen +25% lightning Melee Ret 8 blight 4 darkness Rings make your fingers look great! |
| Around neck | Gyrontir the copper amulet0.1 T1 amulet jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +9% arcane Res.pen +5% arcane Melee Ret 2 arcane ----- def ----- Fatigue -5% Resists +5% arcane HP.reg +1.00 Amulets make your neck look great! |
| In main hand | Hare-Skin Sling4.0 T3 sling 1H weapon [Unique] Nature Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 While equipped: Stats +10 Lck dps ---------- Phys.crit +5.0% Mov.spd +20% ----- def ----- Defense +10 (+3 eff.) ---------- misc Masteries +0.20 Cunning/Survival Inertial Shot: Level 3.0 Pwr.cost 5 out of 8/8. Range 10 Travel.spd instantaneous Description: You fire a mighty shot at your target, doing 138% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
| Around waist | Girdle of the Calm Waters1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | Wrathroot's Barkwood (9 def, 10 armour, 26-37 power, 60 block)7.0 T2 shield armor Reqs Shield usage training [Unique] Nature When used to Attack: Power 26.5 - 37.1 Physical Uses 150% Str Acc+ +2.0% proc dam (max 200%) Crit +2.0% Block +60 While equipped: ----- def ----- Armour +10 Defense +9 (+3 eff.) Fatigue +14% Resists +20% cold +20% darkness +20% nature ---------- misc Talents +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
| Cloak | linen cloak 'Ce'Namina' (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +2 Dex +1 Mag +3 Cun dps ---------- Acc +4 (+2 eff.) Apr +4 ----- def ----- Defense +1 (+0 eff.) Resists +6% lightning +9% cold Crit.chn- 5.00% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Iron Mail of Bloodletting (2 def, 4 armour)14.0 T2 heavy armor Reqs Heavy armour training [Unique] Arcane While equipped: Stats +2 Str +2 Con ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +10% acid +10% fire +10% darkness +10% blight HP.reg +3.00 Heal.mod +30% ---------- misc Masteries +0.10 Technique/Bloodthirst Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
Inventory
Rune of Reflection (--)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 170 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (254.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 276.86 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Mirror Image Rune (dur 6; cd 24)0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 24 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
elm starstaff 'Eleneroddarach' (10-12 power, 2 apr, darkness element)5.0 T1 staff 2H weapon [Rare] Nature Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10% darkness Res.pen +5% acid ----- def ----- Defense +6 (+2 eff.) Resists +3% fire +5% arcane +9% nature ---------- misc Light +2 Talents +1 Command Staff Illuminate: Puts all charms on 4 cooldown Level 2.0 Pwr.cost 4 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 72.84 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
Bill's Tree Trunk (30-51 power, 7 apr)5.0 T1 greatmaul 2H weapon Reqs Str 25 [Unique] Master Power 30.0 - 51.0 Physical Uses 130% Str Acc+ +0.2% base dam (max 20%) Apr +7 Crit +1.5% Atk.spd 100% While equipped: Shattering Blow: Level 2.0 Pwr.cost 11 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 10 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 36% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Ivana (19-29 power, 1 apr)5.0 T1 greatmaul 2H weapon [Rare] Master Power 19.5 - 29.2 Physical Uses 120% Str Acc+ +0.2% base dam (max 20%) Apr +1 Crit +2.5% Atk.spd 100% While equipped: Stats +2 Dex dps ---------- Phys.crit +4.0% Acc +14 (+5 eff.) ----- def ----- Defense +9 (+3 eff.) Disarm- +29% ---------- misc Max.stam +10.00 Massive two-handed mauls. |
Spectral Blade (26-41 power, 25 apr)0.1 T2 greatsword 2H weapon Reqs Mag 18 [Unique] Arcane/Master Power 26.0 - 41.6 Physical Uses 10% Mag, 120% Str Acc+ +0.4% crit mult (max 40%) Apr +25 Crit +3.0% Atk.spd 111% Melee+ +15 arcane On Crit.r2 +30 arcane silence While equipped: dps ---------- Spell.pwr +5 (+2 eff.) ---------- misc Mana/turn +0.50 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed This sword appears weightless, and nearly invisible. |
Karegovon (2-2 power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Rare] Nature/Psionic Power 2.5 - 2.8 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% Melee+ +8 acid On Hit.r1 +4 physical While equipped: Stats +2 Con dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Melee+ 4 mind 4 darkness Dmg.mod +3% mind +3% darkness Apr +1 On Hit (Melee): * 10% chance to reduce armor by 22% ----- def ----- Defense +5 (+2 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Poltergeist's Focus Whip (19-20 power, 7 apr)3.0 T3 whip 1H weapon [Unique] Psionic Power 19.0 - 20.9 Mind Uses 20% Wil, 10% Cun, 70% Dex Mastery Exotic Weapons Mastery Acc+ +0.4% crit mult (max 40%) Acc uses Wil Apr +7 Crit +5.0% Atk.spd 125% On Crit: * Try to fry your enemies brain (25% chance to brainlock) While equipped: dps ---------- Mind.crit +3% Mind.pwr +10 (+3 eff.) ----- def ----- Stun/Frz- +30% Strike all targets in a line (for 100% weapon damage as mind) out to range 4. Uses 6 power out of 10/10 A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will. |
throat-seeking hardened leather sling of piercing4.0 T3 sling 1H weapon [Ego++] Disrupt/Master Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +8 Ranged+ +8 nature On Crit: * silences the target While equipped: dps ---------- Res.pen +6% nature +7% all Acc +13 (+5 eff.) Apr +7 Slings are used to hurl stones or metal shots at your foes. |
barbed pouch of dwarven-steel shots of amnesia (16/17, 35-42 power, 3 apr)3.0 T3 shot ammo [Ego++] Master/Psionic Power 35.0 - 42.0 Physical Uses 50% Cun, 70% Dex Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Apr +3 Crit +10.0% Capacity 17 On Hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) On Crit: * Wound the target dealing 141 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
Coral Spray (8 def, 8 armour, 18-25 power, 48 block)7.0 T1 shield armor Reqs Shield usage training [Unique] Nature When used to Attack: Power 18.0 - 25.2 Physical Uses 140% Str Acc+ +2.0% proc dam (max 200%) Crit +2.0% Block +48 Melee+ +10 cold While equipped: dps ---------- On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. ----- def ----- Armour +8 Defense +8 (+3 eff.) Fatigue +12% Resists +15% cold +10% fire ---------- misc Max.Air +20.00 Talents +1 Block On block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
dwarven-steel shield 'Shiverstrider' (0 def, 6 armour, 31-37 power, 118 block)7.0 T3 shield armor Reqs Shield usage training [Rare] Nature When used to Attack: Power 31.5 - 37.8 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +3.5% Block +118 While equipped: dps ---------- Melee+ 18 cold Res.pen +20% cold Melee Ret 10 ice ----- def ----- Armour +6 Fatigue +8% Resists +12% acid Max.HP +100.00 Stun/Frz- +20% Knockbk- +20% ---------- misc Talents +1 Block Handheld deflection devices. |
linen robe 'Duskwire' (0 def, 0 armour)2.0 T1 cloth armor [Rare] Psionic While equipped: Stats +5 Mag +4 Wil dps ---------- Res.pen +5% darkness Melee Ret 6 acid 4 darkness ----- def ----- Resists +3% darkness +7% all Crit.chn- 5.00% ---------- misc Mana/turn +0.11 Psi/turn +0.10 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Adumiwe (6 def, 4 armour)9.0 T2 light armor [Random Unique] Nature/Master While equipped: Stats +2 Str +3 Con ----- def ----- Armour +4 Defense +6 (+2 eff.) Fatigue +7% Resists +15% lightning +15% fire Crit.chn- 10.00% Max.HP +31.00 HP.reg +3.30 Heal.mod +11% A suit of armour made of leather. |
Sludgegrip (0 def, 0 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
bladed dwarven-steel helm of trickery (0 def, 4 armour)3.0 T3 head armor Reqs Heavy armour training [Ego++] Master While equipped: Stats +2 Str +3 Dex +4 Cun dps ---------- Apr +5 ----- def ----- Armour +4 Fatigue +4% Skullcracker: Puts all charms on 11 cooldown Level 3.0 Pwr.cost 11 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 43.4 Physical damage. If the attack hits, the target is confused (37% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
2 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+5 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+5 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
54 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(78 power, based on Willpower). Uses 6 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (3/3)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 106 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
iron torque of mindblast [power 105] (8 cooldown)2.0 T1 torque charm [Ego] Psionic Blast the opponent's mind dealing 108 mind damage and silencing them for 4 turns Puts all charms on 8 cooldown Torques are made by powerful psionics to store psionic powers. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Chris Tiro Certo the Cornac Skirmisher level 13
51st Dusk 122nd year of Ascendancy at 02:10 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Chris Tiro Certo the Cornac Skirmisher level 18
6th Allure 123rd year of Ascendancy at 00:48 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Chris Tiro Certo the Cornac Skirmisher level 20
17th Regrowth 123rd year of Ascendancy at 09:30 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Chris Tiro Certo the Cornac Skirmisher level 22
23rd Regrowth 123rd year of Ascendancy at 13:58 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Chris Tiro Certo the Cornac Skirmisher level 10
1st Mirth 122nd year of Ascendancy at 14:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Chris Tiro Certo the Cornac Skirmisher level 20
9th Allure 123rd year of Ascendancy at 23:49 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Chris Tiro Certo the Cornac Skirmisher level 22
34th Regrowth 123rd year of Ascendancy at 02:06 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Chris Tiro Certo the Cornac Skirmisher level 17
6th Decay 122nd year of Ascendancy at 23:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Chris Tiro Certo the Cornac Skirmisher level 19
9th Allure 123rd year of Ascendancy at 18:22 see stats
Log
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Resting starts...
Talent Track is ready to use.
Chris Tiro Certo uses Track.
Rested for 15 turns (stop reason: all resources and life at maximum).
Talent Track is ready to use.
Chris Tiro Certo uses Track.
Talent Track is ready to use.
Chris Tiro Certo uses Track.
Talent Track is ready to use.
Chris Tiro Certo uses Track.
There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).
Saving done.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Talent Track is ready to use.
Chris Tiro Certo uses Track.
Talent Track is ready to use.
Chris Tiro Certo uses Track.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).
There is a Mark of the Spellblaze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.



























































































