Smite the level 5 Ogre Arcane Blade by Tylor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp5 / 25%
Sizehuge
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity9 (base 10)
Constitution11 (base 10)
Magic34 (base 27)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life175/175
Mana114/114
Stamina87/87
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy25
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+10%
Acid+11%

Defense: Base

Armour (hardiness)20.5 (43.579428603723%)
Defense2
Ranged Defense2
Fatigue14
Physical Save10
Spell Save20
Mental Save8

Defense: Resistances

Acid+ 22%( 70%)
Temporal+ 15%( 70%)
Lightning+ 5%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On fingers
On fingers
Around waist
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Rush is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (15/15, 18-22 power, 1 apr).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 42.5 block).
You gain 1.82 gold from the transmogrification of
thought-forged iron waraxe (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.