FLAME ON the level 50 Cornac Adventurer by kinggod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp50 / 1541%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 13)
Dexterity31 (base 13)
Constitution44 (base 25)
Magic142 (base 60)
Willpower104 (base 60)
Cunning95 (base 60)

Resources

Life1188/1188
Mana585/585
Equilibrium30
Healing Factor1.5955007465518
Regeneration53.050399822848

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+124.46230289018%

Vision

Sight10
Lite17
See Stealth25
See Invisible37

Offense: Mainhand

Damage122
Accuracy54
Crit Chance48%
APR60
Speed1.00

Offense: Spell

Spellpower110
Crit Chance80%
Speed1

Offense: Mind

Mindpower79
Crit Chance34%
Speed1

Offense: Damage Bonus

Acid+33%
Blight+36%
Arcane+88%
Cold+105%
All+25%
Lightning+89%
Light+30%
Darkness+28%
Fire+219%
Mind+46%

Offense: Damage Penetration

Blight+15%
Arcane+40%
Mind+15%
All0%
Lightning+30%
Light+10%
Physical+10%
Fire+96%
Cold+30%

Defense: Base

Armour (hardiness)42 (63.304188961773%)
Defense51
Ranged Defense51
Fatigue0
Physical Save61
Spell Save61
Mental Save49

Defense: Resistances

Acid+ 25%( 70%)
Blight+ 33%( 70%)
Arcane+ 44%( 70%)
Cold+ 46%( 70%)
All+ 16%( 70%)
Darkness+ 27%( 70%)
Light+ 39%( 70%)
Physical+ 36%( 70%)
Lightning+ 30%( 70%)
Fire+ 70%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Disarm Resistance50%
Bleed Resistance65%
Confusion Resistance30%
Instadeath Resistance100%
Stun Resistance100%
Poison Resistance65%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.00
5/5
1/5
1/5
4/5
Spell / Temporal1.00
1/5
5/5
1/5
3/5
Wild-gift / Ooze1.00
1/5
1/5
1/5
5/5
Spell / Arcane1.00
1/5
1/5
1/5
5/5
Spell / Fire1.30
5/5
5/5
5/5
1/5
Spell / Explosive admixtures1.00
5/5
1/5
5/5
0/5
Spell / Wildfire1.10
5/5
1/5
1/5
5/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
1/5
0/5
0/5
0/5
Spell / Aegis1.20
5/5
5/5
5/5
5/5
Wild-gift / Harmony1.00
1/5
5/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
5/5
0/5
Spell / Stone alchemy1.00
5/5
5/5
1/5
3/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
done
done
done
done
failed
failed
done
done
done
done
done
done
done
active
active
done
active
done
done
done
failed
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By FLAME ON the Cornac Adventurer level 33
49th Pyre 123rd year of Ascendancy at 13:59
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By FLAME ON the Cornac Adventurer level 28
26th Pyre 123rd year of Ascendancy at 14:08
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By FLAME ON the Cornac Adventurer level 32
41st Pyre 123rd year of Ascendancy at 07:18
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By FLAME ON the Cornac Adventurer level 37
3rd Flare 123rd year of Ascendancy at 05:06
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By FLAME ON the Cornac Adventurer level 44
10th Haze 123rd year of Ascendancy at 17:36
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By FLAME ON the Cornac Adventurer level 36
6th Mirth 123rd year of Ascendancy at 01:42
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By FLAME ON the Cornac Adventurer level 19
5th Allure 123rd year of Ascendancy at 12:32
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By FLAME ON the Cornac Adventurer level 10
47th Dusk 122nd year of Ascendancy at 19:34
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By FLAME ON the Cornac Adventurer level 34
57th Pyre 123rd year of Ascendancy at 15:45
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By FLAME ON the Cornac Adventurer level 39
11st Dusk 123rd year of Ascendancy at 11:58
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By FLAME ON the Cornac Adventurer level 50
9th Allure 124th year of Ascendancy at 14:38
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By FLAME ON the Cornac Adventurer level 20
12nd Regrowth 123rd year of Ascendancy at 04:40
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By FLAME ON the Cornac Adventurer level 46
36th Haze 123rd year of Ascendancy at 10:27
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By FLAME ON the Cornac Adventurer level 50
6th Allure 124th year of Ascendancy at 03:16
see stats
Gem of the Moon (Nightmare (Adventure) difficulty) Completed the Master Jeweler quest with Limmir.
By FLAME ON the Cornac Adventurer level 47
49th Haze 123rd year of Ascendancy at 03:47
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By FLAME ON the Cornac Adventurer level 28
26th Pyre 123rd year of Ascendancy at 14:37
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By FLAME ON the Cornac Adventurer level 39
3rd Flare 123rd year of Ascendancy at 14:35
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By FLAME ON the Cornac Adventurer level 10
6th Mirth 122nd year of Ascendancy at 02:11
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By FLAME ON the Cornac Adventurer level 20
5th Allure 123rd year of Ascendancy at 12:32
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By FLAME ON the Cornac Adventurer level 30
34th Pyre 123rd year of Ascendancy at 04:59
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By FLAME ON the Cornac Adventurer level 40
25th Dusk 123rd year of Ascendancy at 14:45
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By FLAME ON the Cornac Adventurer level 50
53rd Haze 123rd year of Ascendancy at 23:26
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By FLAME ON the Cornac Adventurer level 50
1st Decay 123rd year of Ascendancy at 21:09
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By FLAME ON the Cornac Adventurer level 46
36th Haze 123rd year of Ascendancy at 19:35
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By FLAME ON the Cornac Adventurer level 23
51st Regrowth 123rd year of Ascendancy at 13:26
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By FLAME ON the Cornac Adventurer level 33
53rd Pyre 123rd year of Ascendancy at 02:57
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By FLAME ON the Cornac Adventurer level 26
80th Regrowth 123rd year of Ascendancy at 01:59
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By FLAME ON the Cornac Adventurer level 35
2nd Mirth 123rd year of Ascendancy at 01:16
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By FLAME ON the Cornac Adventurer level 50
9th Allure 124th year of Ascendancy at 14:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By FLAME ON the Cornac Adventurer level 10
6th Mirth 122nd year of Ascendancy at 17:23
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By FLAME ON the Cornac Adventurer level 28
26th Pyre 123rd year of Ascendancy at 14:08
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By FLAME ON the Cornac Adventurer level 22
34th Regrowth 123rd year of Ascendancy at 23:23
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By FLAME ON the Cornac Adventurer level 37
3rd Flare 123rd year of Ascendancy at 05:09
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By FLAME ON the Cornac Adventurer level 16
43rd Haze 122nd year of Ascendancy at 21:22
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By FLAME ON the Cornac Adventurer level 17
2nd Decay 122nd year of Ascendancy at 17:01
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By FLAME ON the Cornac Adventurer level 39
11st Dusk 123rd year of Ascendancy at 08:23
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By FLAME ON the Cornac Adventurer level 29
33rd Pyre 123rd year of Ascendancy at 10:44
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By FLAME ON the Cornac Adventurer level 20
6th Allure 123rd year of Ascendancy at 06:39
see stats
Unstoppable (Nightmare (Adventure) difficulty) Returned from the dead.
By FLAME ON the Cornac Adventurer level 50
7th Allure 124th year of Ascendancy at 04:33
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By FLAME ON the Cornac Adventurer level 31
40th Pyre 123rd year of Ascendancy at 04:48
see stats

Log

FLAME ON deactivates Wildfire.
FLAME ON activates
Wildfire.
FLAME ON deactivates
Mitosis.
FLAME ON activates
Mitosis.
FLAME ON deactivates
Burning Wake.
FLAME ON activates
Burning Wake.
FLAME ON deactivates
Elemental Harmony.
FLAME ON activates
Elemental Harmony.
FLAME ON deactivates
Arcane Power.
FLAME ON activates
Arcane Power.
FLAME ON deactivates
Chant of Fortress.
FLAME ON activates
Chant of Fortress.
FLAME ON deactivates
Shielding.
FLAME ON activates
Shielding.
FLAME ON deactivates
Body of Fire.
The raging fire around FLAME ON calms down and disappears.
FLAME ON activates
Body of Fire.
FLAME ON turns into pure flame!
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Disruption Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 3rd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 36 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


The raging fire around FLAME ON calms down and disappears.