Nepgear the level 7 Shalore Sun Paladin by bpat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassSun Paladin
Level / Exp7 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 30)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 20)
Willpower17 (base 10)
Cunning11 (base 10)

Resources

Life202/202
Positive0/38
Stamina136/136
Healing Factor1.15
Regeneration0.2875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage46
Accuracy23
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.62 (59.10447761194%)
Defense3
Ranged Defense3
Fatigue12
Physical Save21
Spell Save22
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
2/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active

Equipment

On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Nepgear wears:
linen wizard hat of lightning (+16%) (1 def, 0 armour).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 9.5-11.4 power, 21.5 block).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (21.5-34.4 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-19.2 power, 6 apr).
You gain 3.22 gold from the transmogrification of
balanced coral trident of massacre (22-35.2 power, 6 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17.5-24.5 power, 2 apr).
You gain 1.50 gold from the transmogrification of
steady elm longbow.
You gain 1.12 gold from the transmogrification of
acidic iron dagger of massacre (14.5-18.85 power, 5 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a Way into the Slazish fens here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Nepgear deactivates Weapon of Light.

Nepgear deactivates Chant of Fortitude.