Gorbat Jr the level 2 Krog Wyrmic by bpat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp2 / 38%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength21 (base 18)
Dexterity9 (base 10)
Constitution13 (base 11)
Magic8 (base 10)
Willpower15 (base 13)
Cunning10 (base 10)

Resources

Life187/187
Equilibrium0
Healing Factor1.0245901639344
Regeneration2.4668534730327

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy16
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense1
Ranged Defense1
Fatigue12
Physical Save13
Spell Save8
Mental Save8

Defense: Resistances

Cold+ 1%( 70%)
Acid+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Gorbat Jr uses
Ice Claw.
Gorbat Jr hits White worm mass for 53 cold damage.
Gorbat Jr hits White worm mass for 44 cold damage.
Gorbat Jr killed White worm mass!
Gorbat Jr killed White worm mass!

Gorbat Jr spits acid!
Gorbat Jr hits White worm mass for 81 acid damage.
Gorbat Jr killed White worm mass!

Resting starts...

Talent Acidic Spray is ready to use.
Talent Ice Claw is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).