Alaxiel the level 12 Cornac Arcane Blade by Alox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp12 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 30)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic42 (base 23)
Willpower23 (base 10)
Cunning25 (base 19)

Resources

Life288/288
Mana206/206
Stamina178/178
Healing Factor1.2
Regeneration6.3

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage52
Accuracy36
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Arcane+4%
Cold+20%
Nature+9%

Offense: Damage Penetration

Physical+12%

Defense: Base

Armour (hardiness)31.518669599363 (43.579428603723%)
Defense9
Ranged Defense19
Fatigue12
Physical Save19
Spell Save23
Mental Save21

Defense: Resistances

Darkness+ 7%( 70%)
Light+ 36%( 70%)
Arcane+ 4%( 70%)
Cold+ 36%( 70%)
Lightning+ 10%( 70%)

Defense: Immunities

Stun Resistance25%
Instadeath Resistance100%
Pinning Resistance50%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
3/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
2/5
0/5
Spell / Stone1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
3/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Alaxiel the Cornac Arcane Blade level 10
2nd Summertide 122nd year of Ascendancy at 17:44
see stats

Log

Lore found: Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Alaxiel wears (replacing
Kor's Fall (10-12 power, 0 apr, darkness element)): Rootnight the dwarven-steel greatsword (35-56 power, 2 apr).
The unstable sand tunnel collapses!


Alaxiel wears (replacing
Rootnight the dwarven-steel greatsword (35-56 power, 2 apr)): truestriking steel greatsword (22-36 power, 2 apr).

You gain 10.25 gold from the transmogrification of
innervating ash wand of lightning storm [power 206] (15 cooldown).
You gain 2.23 gold from the transmogrification of
pouch of steel shots of vileness (15/15, 23-28 power, 2 apr).
You gain 0.58 gold from the transmogrification of
steel shield of mind resistance (+11%) (0 def, 4 armour, 44 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 4.89 gold from the transmogrification of
cleansing cured leather armour of Toknor (6 def, 4 armour).
You gain 9.23 gold from the transmogrification of
hardened leather cap 'Branoroddamnir' (0 def, 3 armour).
You gain 7.83 gold from the transmogrification of
Velobrekira.
You gain 0.50 gold from the transmogrification of
steel waraxe (16-22 power, 3 apr).
You gain 2.74 gold from the transmogrification of
arcing steel waraxe of paradox (15-21 power, 3 apr).
You gain 0.75 gold from the transmogrification of
yew vilestaff (20-24 power, 4 apr, fire element).
You gain 3.12 gold from the transmogrification of
inquisitor's vined mindstar of balance (5-6 power, 18 apr, nature damage).
You gain 6.03 gold from the transmogrification of
epiphanous vined mindstar of venom (4-4 power, 18 apr, nature damage).
You gain 5.93 gold from the transmogrification of
epiphanous vined mindstar of flames (6-6 power, 18 apr, mind damage).
You gain 2.56 gold from the transmogrification of
steel mace of vileness (15-21 power, 3 apr).
You gain 1.49 gold from the transmogrification of
steel mace of erosion (17-24 power, 3 apr).
You gain 1.79 gold from the transmogrification of
ash longbow of acid.
You gain 0.50 gold from the transmogrification of
steel battleaxe (18-28 power, 2 apr).
You gain 1.00 gold from the transmogrification of
acidic steel battleaxe (20-31 power, 2 apr).
You gain 1.41 gold from the transmogrification of
steel ring of sensing.
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.64 gold from the transmogrification of
healing infusion (heal 48; cd 10).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.