Daelyria the level 5 Shalore Summoner by Nakashea

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSummoner
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 14)
Dexterity21 (base 15)
Constitution27 (base 25)
Magic16 (base 14)
Willpower28 (base 25)
Cunning26 (base 25)

Resources

Life297/297
Equilibrium18
Healing Factor1.1386945338482
Regeneration16.499683795461

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision8
See Stealth50.575238763606
See Invisible50.575238763606

Offense: Mainhand

Damage30
Accuracy28
Crit Chance7%
APR22
Speed1.00

Offense: Offhand

Damage30
Accuracy28
Crit Chance7%
APR22
Speed1.00

Offense: Spell

Spellpower16
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)0 (44.574340358689%)
Defense24
Ranged Defense24
Fatigue0
Physical Save16
Spell Save17
Mental Save22

Defense: Resistances

Blight+ 12%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (utility)1.30
4/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Wild-gift / Harmony1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (18-25 power, 2 apr).
You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 2.18 gold from the transmogrification of
iron greatmaul of persecution (17-26 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 3.85 gold from the transmogrification of
balanced iron dagger of phasing (10-14 power, 10 apr).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 15).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 18).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Saving game...

Saving done.