Griz the level 5 Cornac Cultist of Entropy by losian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCultist of Entropy
Level / Exp5 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity14 (base 11)
Constitution14 (base 11)
Magic21 (base 18)
Willpower7 (base 10)
Cunning15 (base 15)

Resources

Life149/154
Insanity0/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save9
Spell Save9
Mental Save7

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Madness1.30
0/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Entropy1.30
2/5
0/5
0/5
0/5
Demented / Nether1.30
3/5
0/5
0/5
0/5
Demented / Void1.30
2/5
0/5
0/5
0/5

Generic Talents

Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Demented / Calamity1.30
0/5
0/5
0/5
0/5
Demented / Doom1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
active
done

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


You are yanked out of this place!

Ran for 4 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
forceful elm totem of cure ailments [power 1] (10 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (22/22, 11.5-16.1 power, 5 apr).
You gain 4.00 gold from the transmogrification of
corrosive iron shield (4 def, 2 armour, 19 block).
You gain 0.52 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 2.70 gold from the transmogrification of
short elm vilestaff of power (10-12 power, 2 apr, blight element).
You gain 1.73 gold from the transmogrification of
iron mace of daylight (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 1.59 gold from the transmogrification of
steady elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.92 gold from the transmogrification of
acidic iron dagger (9-11.7 power, 5 apr).
You gain 3.92 gold from the transmogrification of
thought-forged iron battleaxe of daylight (12.5-18.75 power, 1 apr).
You gain 0.99 gold from the transmogrification of
arcing iron battleaxe (14-21 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a portal to the Maggot here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Griz deactivates Chaos Orbs.

Griz deactivates Void Stars.