Cel the level 2 Shalore Summoner by JoSchnitzel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSummoner
Level / Exp2 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic12 (base 10)
Willpower25 (base 15)
Cunning18 (base 17)

Resources

Life100/100
Equilibrium0
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth34.753403342673
See Invisible34.753403342673

Offense: Mainhand

Damage7
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save12
Mental Save22

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log


Cel picks up (c.):
iron waraxe of erosion (12-17 power, 2 apr).

There is an item here:
slime-covered iron waraxe (11-15 power, 2 apr)
Ran for 5 turns (stop reason: object seen).


Cel picks up (d.):
slime-covered iron waraxe (11-15 power, 2 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Cel picks up (i.):
citrine.
Ran for 4 turns (stop reason: hostile spotted to the northeast (green worm mass)).


Cel summons a War Hound!
Green worm mass misses War hound.
You collect a new ingredient:
green worm (1).
War hound hits Green worm mass for 54 physical damage.

War hound killed Green worm mass!
Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Your summoned war hound disappears.
There is an item here:
linen robe (0 def, 0 armour)
Ran for 6 turns (stop reason: object seen).


Cel picks up (e.):
linen robe (0 def, 0 armour).

Saving game...

Saving done.