









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 28 / 65% |
| Size | medium |
| Lifes / Deaths | Killed by venom drake hatchling at level 7 on the 7th Mirth 122nd year of Ascendancy at 03:35 / 114Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:02 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:21 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:34 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:47 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:57 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 04:19 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 04:47 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 05:03 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 05:15 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 05:28 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 05:48 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 06:09 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 06:32 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 06:45 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 07:15 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 07:28 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 07:44 Killed by Lisegath the large white snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 07:59 Killed by Bill the Stone Troll at level 11 on the 6th Dusk 122nd year of Ascendancy at 01:55 Killed by Salemira the rogue at level 13 on the 17th Dusk 122nd year of Ascendancy at 19:53 Killed by worm that walks at level 17 on the 54th Dusk 122nd year of Ascendancy at 06:57 Killed by worm that walks at level 17 on the 54th Dusk 122nd year of Ascendancy at 07:52 Killed by Elana the icy orc wyrmic at level 19 on the 56th Dusk 122nd year of Ascendancy at 19:29 Killed by black crystal at level 19 on the 56th Dusk 122nd year of Ascendancy at 22:44 Killed by Nicole at level 19 on the 57th Dusk 122nd year of Ascendancy at 20:13 Killed by naga myrmidon at level 19 on the 58th Dusk 122nd year of Ascendancy at 00:34 Killed by naga myrmidon at level 19 on the 58th Dusk 122nd year of Ascendancy at 00:53 Killed by naga myrmidon at level 19 on the 58th Dusk 122nd year of Ascendancy at 03:50 Killed by naga myrmidon at level 20 on the 58th Dusk 122nd year of Ascendancy at 15:00 Killed by abyssal horror at level 20 on the 58th Dusk 122nd year of Ascendancy at 16:09 Killed by Weirdling Beast at level 20 on the 59th Dusk 122nd year of Ascendancy at 19:41 Killed by bandit at level 20 on the 21st Haze 122nd year of Ascendancy at 12:13 Killed by Blood Master at level 21 on the 28th Haze 122nd year of Ascendancy at 23:00 Killed by elven tempest at level 21 on the 8th Decay 122nd year of Ascendancy at 04:07 Killed by Grand Corruptor at level 21 on the 8th Decay 122nd year of Ascendancy at 09:21 Killed by Grand Corruptor at level 21 on the 8th Decay 122nd year of Ascendancy at 09:33 Killed by Grand Corruptor at level 21 on the 8th Decay 122nd year of Ascendancy at 09:43 Killed by elven tempest at level 21 on the 8th Decay 122nd year of Ascendancy at 09:51 Killed by Grand Corruptor at level 21 on the 8th Decay 122nd year of Ascendancy at 10:32 Killed by Grand Corruptor at level 21 on the 8th Decay 122nd year of Ascendancy at 10:42 Killed by Yvobreda the ghoulking at level 21 on the 3rd Allure 123rd year of Ascendancy at 18:32 Killed by Moving shimmering ash vilestaff of might at level 22 on the 5th Allure 123rd year of Ascendancy at 03:43 Killed by Moving ethereal yew magestaff of protection at level 22 on the 5th Allure 123rd year of Ascendancy at 04:07 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 05:04 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 05:18 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 05:39 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 05:58 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 06:18 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 06:34 Killed by Poltergeist Stormfront at level 22 on the 5th Allure 123rd year of Ascendancy at 06:51 Killed by Poltergeist Bloomsoul at level 22 on the 5th Allure 123rd year of Ascendancy at 10:54 Killed by Poltergeist Bloomsoul at level 22 on the 5th Allure 123rd year of Ascendancy at 11:09 Killed by Salann the skeleton warrior at level 22 on the 6th Allure 123rd year of Ascendancy at 00:09 Killed by Ce'Nymina the Guardian at level 25 on the 14th Regrowth 123rd year of Ascendancy at 03:16 Killed by elven cultist at level 25 on the 14th Regrowth 123rd year of Ascendancy at 17:12 Killed by elven cultist at level 25 on the 14th Regrowth 123rd year of Ascendancy at 17:24 Killed by wretchling at level 25 on the 14th Regrowth 123rd year of Ascendancy at 20:48 Killed by Kryl-Feijan at level 25 on the 16th Regrowth 123rd year of Ascendancy at 10:33 Killed by Kryl-Feijan at level 25 on the 16th Regrowth 123rd year of Ascendancy at 10:48 Killed by Kryl-Feijan at level 25 on the 16th Regrowth 123rd year of Ascendancy at 11:50 Killed by Glubrewe the ogre rune-spinner at level 26 on the 16th Regrowth 123rd year of Ascendancy at 15:16 Killed by Glubrewe the ogre rune-spinner at level 26 on the 16th Regrowth 123rd year of Ascendancy at 15:33 Killed by worm that walks at level 26 on the 34th Regrowth 123rd year of Ascendancy at 02:58 Killed by worm that walks at level 26 on the 34th Regrowth 123rd year of Ascendancy at 03:21 Killed by armoured skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 06:53 Killed by armoured skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 07:14 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 08:11 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 08:20 Killed by Celia at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 08:28 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 08:39 Killed by Adewen the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 08:48 Killed by Adewen the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 08:57 Killed by Adewen the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:09 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:20 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:28 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:36 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:44 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 09:52 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:03 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:10 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:18 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:25 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:34 Killed by Aerida the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:42 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:52 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 10:58 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:07 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:14 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:22 Killed by Aerida the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:32 Killed by Celia at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:40 Killed by Aerusewe the lesser vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:48 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 11:55 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 12:04 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 12:10 Killed by Aredama the skeleton archer at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 12:19 Killed by Aerida the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 12:32 Killed by Aerida the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 12:40 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 12:49 Killed by Xereseta the vampire at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 19:48 Killed by Silissra the bone giant at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 20:56 Killed by Celia at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 21:06 Killed by Celia at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 21:16 Killed by armoured skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 21:32 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 22:39 Killed by Aereba the skeleton warrior at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 23:26 Killed by Xerytta the skeleton magus at level 28 on the 54th Regrowth 123rd year of Ascendancy at 00:31 Killed by Xerytta the skeleton magus at level 28 on the 54th Regrowth 123rd year of Ascendancy at 00:50 Killed by Aereba the skeleton warrior at level 28 on the 54th Regrowth 123rd year of Ascendancy at 01:06 Killed by Aredama the skeleton archer at level 28 on the 54th Regrowth 123rd year of Ascendancy at 02:34 Killed by Aredama the skeleton archer at level 28 on the 54th Regrowth 123rd year of Ascendancy at 03:18 Killed by Emeluyatira the heavy bone giant at level 28 on the 54th Regrowth 123rd year of Ascendancy at 03:36 Killed by Aerida the bone giant at level 28 on the 54th Regrowth 123rd year of Ascendancy at 03:49 |
Primary Stats
| Strength | 66 (base 55) |
| Dexterity | 26 (base 12) |
| Constitution | 73 (base 56) |
| Magic | 13 (base 10) |
| Willpower | 21 (base 10) |
| Cunning | 16 (base 10) |
Resources
| Life | 978/978 |
| Stamina | 208/208 |
| Vim | 208/208 |
| Healing Factor | 1.3907458214728 |
| Regeneration | 16.892210783476 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 129 |
| Accuracy | 30 |
| Crit Chance | 20% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +26% |
| Cold | +21% |
| Nature | +6% |
| Blight | +9% |
| Physical | +11% |
| Fire | +15% |
| All | 0% |
Offense: Damage Penetration
| Physical | +18% |
| Arcane | +15% |
Defense: Base
| Armour (hardiness) | 43 (30%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 13 |
| Physical Save | 51 |
| Spell Save | 34 |
| Mental Save | 20 |
Defense: Resistances
| Lightning | + 45%( 70%) |
| Nature | + 46%( 70%) |
| Cold | + 32%( 70%) |
| Blight | + 24%( 70%) |
| Acid | + 24%( 70%) |
| Fire | + 55%( 70%) |
| All | + 17%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 30% |
| Bleed Resistance | 20% |
| Stun Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 217 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 284 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 221 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
| Technique / Two-handed assault | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Norgos Lair. Escort: lost defiler (level 2 of Norgos Lair)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved Strength by +5. | done |
You failed to protect the worried loremaster from death by Shardskin. Escort: worried loremaster (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 28% (based on Cunning) Activation costs 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | CinderborePowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour: +6 Damage when hit (Melee): 13 fire Changes stats: +1 Dex / +4 Con Changes resistances: +16% fire Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | dwarven-steel helm of trickery (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +4 Fatigue: +4% Changes stats: +3 Cun / +4 Dex A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Offalshear (dig speed 16 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +4 Str / +3 Dex Changes resistances penetration: +18% physical Changes damage: +6% physical / +6% nature / +12% cold Physical save: +12 (+4 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | SalulradhewynInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Wil Changes resistances: +18% cold / +30% fire Changes damage: +15% fire Stun/Freeze immunity: +20% Only die when reaching: -80.00 life Rings make your fingers look great! |
| On fingers | GlaciersmasherInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 4 arcane Changes resistances: +34% lightning / +9% blight Changes damage: +17% lightning / +9% cold Critical mult.: +5.00% Spellpower: +15 (+7 eff.) Rings make your fingers look great! |
| Around waist | Airclash the hardened leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Wil Changes resistances penetration: +15% arcane Changes damage: +9% lightning / +9% blight Spell save: +9 (+5 eff.) Mental save: +8 (+4 eff.) Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +8 (+4 eff.) A belt that goes around your waist. |
| In main hand | stralite greatsword of crippling (50-79 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +14.0% Massive two-handed swords. |
| On hands | Ce'Naretira the hardened leather gloves (0 def, 21 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +21 Damage (Melee): 8 physical Changes resistances: +9% acid Changes damage: +5% physical Physical save: +18 (+6 eff.) Cut immunity: +20% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+3 eff.) Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
| Cloak | Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% Activating this item is instant. It can be used to activate talent Evasion (costing 50 power out of 31/50) : Effective talent level: 2.0 Power cost: 50 out of 31/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 20% chance to evade melee and ranged attacks and 10 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Around neck | vitalizing stralite amulet of constitution (+8)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +8 Con Physical save: +17 (+6 eff.) Life regen: +3.00 Maximum life: +48.00 Amulets make your neck look great! |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.arcing dwarven-steel battleaxe of vileness (32-49 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.5 - 48.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 10% chance to reduce strength, dexterity, and constitution by 16 * 25% chance for lightning to strike from the target to a second target dealing 47 damage Damage (Melee): +12 blight Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel battleaxe of shearing (34-50 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 33.5 - 50.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Accuracy: +39 (+16 eff.) Armour penetration: +26 Changes resistances penetration: +10% physical / +14% all Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Silent Blade (25-32 power, 10 apr) Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Str, 65% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+5 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
This item will automatically be transmogrified when you leave the level.hateful iron dagger of massacre (16-21 power, 5 apr) Requires: - Dexterity 11 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 16.5 - 21.4 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +6 darkness Damage against: +6% Living Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.Spellcrusher (32-48 power, 4 apr) Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 50% chance to shatter magical shields Damage (Melee): +20 nature When wielded/worn: Changes stats: +6 Con Changes damage: +25% nature Spell save: +15 (+7 eff.) This large steel greatmaul has thick vines wrapped around the handle. |
This item will automatically be transmogrified when you leave the level.hardened leather sling of acid Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +8 Damage (Ranged): +8 acid When wielded/worn: Changes damage: +11% acid Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.blighted yew starstaff of illumination (20-24 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +8 (+4 eff.) Changes damage: +20% physical Talent granted: +1 Command Staff Vim when firing critical spell: +2.00 Maximum vim: +13.00 Spellpower: +15 (+7 eff.) Spell crit. chance: +10% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 72.52 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.cruel yew starstaff of illumination (20-24 power, 4 apr, physical element) Requires: - Magic 24 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +7 (+4 eff.) Changes damage: +20% physical Talent granted: +1 Command Staff Critical mult.: +12.00% Spellpower: +9 (+4 eff.) Spell crit. chance: +10% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 53.85 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.earthen yew magestaff of wizardry (20-24 power, 4 apr, cold element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +2 Armour Hardiness: +3% Changes stats: +2 Mag / +4 Wil Changes damage: +20% cold Talent granted: +1 Command Staff Physical save: +5 (+2 eff.) Maximum mana: +29.00 Spellpower: +14 (+7 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dwarven-steel steamgun of piercing Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% Firing range: +8 Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+2 eff.) Armour penetration: +5 Changes resistances penetration: +5% all Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.ranger's dwarven-steel steamgun of acid Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% Firing range: +9 Travel speed: +600% Damage (Ranged): +8 acid Attacks use: 2.0 Steam When wielded/worn: Changes stats: +2 Dex Changes damage: +10% acid Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.hardened leather belt of transcendence Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical save: +6 (+2 eff.) Mindpower: +4 (+2 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.enveloping cashmere cloak (8 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +7 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.cashmere robe of alchemy (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +11% acid / +13% physical / +12% fire / +10% cold / +11% all Changes damage: +10% acid / +7% physical / +9% fire / +10% cold Talent cooldown: Refit Golem (-2 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.mindwoven cashmere robe of the mountain (+18%) (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +11% all / +18% physical Changes damage: +18% physical Mental save: +20 (+10 eff.) Mindpower: +3 (+2 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.verdant cashmere robe (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes stats: +4 Con Changes resistances: +11% all Changes damage: +11% nature Poison immunity: +33% Disease immunity: +29% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.Fists of the Desert Scorpion (8 def, 4 armour) Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Cun / +3 Wil Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+2 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
This item will automatically be transmogrified when you leave the level.cashmere wizard hat of corrosion (+18%) (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +18% acid Changes damage: +12% acid A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.stabilizing hardened leather cap of dexterity (+2) (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +2 Dex Physical save: +13 (+5 eff.) A cap made of leather. |
This item will automatically be transmogrified when you leave the level.Spinal Cage (5 def, 8 armour) Powered by arcane forces Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +8 Defense: +5 (+3 eff.) Fatigue: +3% Changes stats: +2 Dex Changes resistances: +15% physical It can be used to activate talent Bone Grab (costing 20 power out of 30/30) : Effective talent level: 2.0 Power cost: 20 out of 30/30. Range: 5 Travel Speed: instantaneous Is: a spell Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 37.43 physical damage. The damage will increase with your Spellpower. A gross mass of spinal matter hastily assembled into armour. |
This item will automatically be transmogrified when you leave the level.nimble hardened leather armour of lightning resistance (14 def, 6 armour) Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +14 (+7 eff.) Fatigue: +8% Changes stats: +5 Dex Changes resistances: +17% lightning Movement speed: +20% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.volcanic hardened leather armour (9 def, 14 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +14 Defense: +9 (+5 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage (Ranged): 8 fire Changes resistances: +11% fire / +13% physical A suit of armour made of leather. |
17 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
109 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
14 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.acidic pouch of dwarven-steel shots of accuracy (1/15, 32-39 power, 3 apr) Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 32.5 - 39.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +6 Armour Penetration: +3 Crit. chance: +5.0% Capacity: 15 On weapon crit: * Splash the target with acid dealing 78 damage over 5 turns and reducing armor and accuracy by 10 Shots are used with slings to pummel your foes to death. |
8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Nicole the Thalore Berserker level 17
54th Dusk 122nd year of Ascendancy at 01:52 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Nicole the Thalore Berserker level 28
35th Regrowth 123rd year of Ascendancy at 12:14 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Nicole the Thalore Berserker level 20
59th Dusk 122nd year of Ascendancy at 23:55 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Nicole the Thalore Berserker level 10
4th Dusk 122nd year of Ascendancy at 17:09 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Nicole the Thalore Berserker level 20
58th Dusk 122nd year of Ascendancy at 14:44 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Nicole the Thalore Berserker level 21
28th Haze 122nd year of Ascendancy at 03:42 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Nicole the Thalore Berserker level 21
28th Haze 122nd year of Ascendancy at 23:05 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Nicole the Thalore Berserker level 13
12nd Dusk 122nd year of Ascendancy at 07:41 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Nicole the Thalore Berserker level 25
16th Regrowth 123rd year of Ascendancy at 02:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Nicole the Thalore Berserker level 16
49th Dusk 122nd year of Ascendancy at 12:51 see stats
Log
Nicole damages herself through Martyrdom!
Emeluyatira the heavy bone giant hits Nicole for 8 physical, 1 physical (8 total damage).
Nicole hits Emeluyatira the heavy bone giant for 96 physical, 7 physical (104 total damage).
Emeluyatira the heavy bone giant casts Draining Assault.
Emeluyatira the heavy bone giant performs a melee critical strike against Nicole!
Emeluyatira the heavy bone giant performs a melee critical strike against Nicole!
Emeluyatira the heavy bone giant's weapon stops glowing.
Aerida the bone giant's supercharge is fading.
Nicole damages herself through Martyrdom!
Emeluyatira the heavy bone giant steals life from Nicole!
Emeluyatira the heavy bone giant hits Nicole for 240 physical, 7 light, 8 blight, 0 fire, 0 arcane, 5 fire, 18 fire, 245 physical, 7 light, 8 blight, 0 fire, 0 arcane, 5 fire, 18 fire (562 total damage).
Melee retaliation hits Emeluyatira the heavy bone giant for 9 fire, 4 arcane, 9 fire, 4 arcane (26 total damage).
Nicole hits Emeluyatira the heavy bone giant for 69 healing, 2 healing, 2 healing, 1 healing, 5 healing, 71 healing, 2 healing, 2 healing, 1 healing, 4 healing (0 total damage) [160 healing].
Aerida the bone giant uses Trick Shot.
Burning from Emeluyatira the heavy bone giant hits Nicole for 15 fire damage.
Aerida the bone giant's Trick Shot hits Nicole for 90 physical damage.
Nicole the level 28 thalore berserker was disembowelled to death by Aerida the bone giant on level 2 of Last Hope Graveyard.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Aerida the bone giant's Trick Shot killed Nicole!
Saving game...
Saving done.
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...
Saving done.
Saving game...
Saving done.


























































































