madimoon the level 1 Cornac Bulwark by Graveyard Girl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassBulwark
Level / Exp1 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life128/128
Stamina70/70
Healing Factor1.0191526171258
Regeneration1.2739407714072

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage26
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)22.213911740119 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue16
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

madimoon killed Giant grey mouse!

Ran for 3 turns (stop reason: hostile spotted to the north (giant brown rat)).


madimoon hits Giant brown rat for 33 physical damage.
madimoon killed Giant brown rat!

There is an item here:
wild infusion (res 15%; mental; dur 3; cd 14)

Madimoon picks up (a.):
wild infusion (res 15%; mental; dur 3; cd 14).

You have no more inscription slots.


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


You don't see how to get there...


Saving game...

Saving done.