Boneman the level 8 Skeleton Necromancer by Xanerra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp8 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 13)
Constitution16 (base 10)
Magic42 (base 32)
Willpower21 (base 17)
Cunning11 (base 11)

Resources

Life96/96
Mana214/224
Soul12/12
Healing Factor1.1645771506545
Regeneration0.29114428766363

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage20
Accuracy14
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+13%
Lightning+10%
Cold+25%
Temporal+3%

Defense: Base

Armour (hardiness)8 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save16
Spell Save25
Mental Save17

Defense: Resistances

Nature+ 10%( 70%)
Acid+ 3%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Darkness+ 10%( 70%)
Lightning+ 10%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Skeleton master archer is not stunned anymore.
Skeleton master archer slides on a rock!

Skeleton master archer is stunned!

Armoured skeleton warrior is not stunned anymore.

Skeleton master archer is not stunned anymore.

Skeleton mage is not stunned anymore.


There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.