asdf the level 19 Cornac Archmage by calm87

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp19 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution15 (base 10)
Magic54 (base 47)
Willpower44 (base 38)
Cunning21 (base 11)

Resources

Life347/347
Mana374/374
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage20
Accuracy14
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower49
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense13
Ranged Defense15
Fatigue1
Physical Save28
Spell Save47
Mental Save35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Wildfire1.30
5/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
active
active
done
failed
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By asdf the Cornac Archmage level 12
2nd Flare 122nd year of Ascendancy at 20:04
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By asdf the Cornac Archmage level 10
8th Mirth 122nd year of Ascendancy at 00:36
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By asdf the Cornac Archmage level 13
8th Flare 122nd year of Ascendancy at 07:54
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By asdf the Cornac Archmage level 17
21st Dusk 122nd year of Ascendancy at 03:01
see stats

Log

You gain 1.77 gold from the transmogrification of insidious steel dagger (12.5-16.25 power, 6 apr).
You gain 2.10 gold from the transmogrification of
hateful steel dagger of massacre (15-19.5 power, 6 apr).
You gain 2.48 gold from the transmogrification of
dwarven-steel dagger of persecution (20-26 power, 7 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (30.5-45.75 power, 2 apr).
You gain 3.76 gold from the transmogrification of
chilling steel battleaxe of vileness (23-34.5 power, 2 apr).
You gain 3.88 gold from the transmogrification of
steel ring of misery.
You gain 7.18 gold from the transmogrification of
Neriwen.
You gain 1.71 gold from the transmogrification of
vision rune (radius 11; dur 12; see undead).
You gain 0.55 gold from the transmogrification of
teleportation rune (range 37).
You gain 1.52 gold from the transmogrification of
shielding rune (absorb 175 for 4 turns).
You gain 1.47 gold from the transmogrification of
heat beam rune (104 fire damage).
You gain 1.51 gold from the transmogrification of
insidious poison infusion (10 nature damage, 33% healing reduction).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 26th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.


Ran for 2 turns (stop reason: interesting character).


Today is the 27th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.


There is a A gate into the Maze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Asdf deactivates Chant of Fortitude.

Asdf deactivates Arcane Shield.

Asdf deactivates Arcane Power.

Asdf deactivates Shielding.