Sherbub the level 6 Halfling Archer by globule

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp6 / 72%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity29 (base 26)
Constitution12 (base 11)
Magic10 (base 10)
Willpower16 (base 10)
Cunning25 (base 17)

Resources

Life-31/190
Stamina92/130
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth24.108545491274
See Invisible24.108545491274

Offense: Mainhand

Damage28
Accuracy39
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense20
Ranged Defense20
Fatigue6
Physical Save14
Spell Save14
Mental Save20

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
2/5
0/5
0/5

Generic Talents

Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5
Technique / Mobility1.00
3/5
2/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

The secret city Discovered the truth about mages.
By Sherbub the Halfling Archer level 6
9th Mirth 122nd year of Ascendancy at 02:35
see stats

Log

Sherbub picks up (p.): temporal iron gauntlets of strength (+2) (0 def, 1 armour).
Sherbub picks up (q.):
rough leather armour of command (8 def, 5 armour).

There is nothing to pick up here.

Talent Disengage is ready to use.
Talent Steady Shot is ready to use.

Ran for 4 turns (stop reason: hostile spotted to the southwest (Rokoot the dwarf)).


Sherbub shoots!
Sherbub's morale has been lowered.

Rokoot the dwarf uses
Shadow Shot.
Rokoot the dwarf starts to bleed.

Sherbub's Shoot hits Rokoot the dwarf for
41 physical damage.
Sherbub is surrounded by a thick smoke.

Rokoot the dwarf's Shadow Shot hits
Sherbub for 37 physical damage.

Sherbub shoots!
Rokoot the dwarf uses
Steady Shot.
Bleeding from Sherbub hits Rokoot the dwarf for
5 physical damage.
Talent Rune: Prismatic is ready to use.
Sherbub's Shoot hits Rokoot the dwarf for
28 physical damage.
Rokoot the dwarf's Steady Shot hits
Sherbub for 92 physical damage.

Sherbub uses
Infusion: Regeneration.
Sherbub starts regenerating health quickly.

Rokoot the dwarf uses
Headshot.
Bleeding from Sherbub hits Rokoot the dwarf for
5 physical damage.
Rokoot the dwarf's Headshot hits
Sherbub for 87 physical damage.
Sherbub the level 6 halfling archer was skewered to death by Rokoot the dwarf on level 1 of Ambush!.