










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 32 / 23% |
| Size | medium |
| Lifes / Deaths | Killed by Umguria the halfling at level 12 on the 5th Decay 122nd year of Ascendancy at 04:24 / 113Killed by Norryine the human at level 12 on the 5th Allure 123rd year of Ascendancy at 23:08 Killed by orc corruptor at level 12 on the 9th Allure 123rd year of Ascendancy at 13:07 Killed by orc corruptor at level 12 on the 9th Allure 123rd year of Ascendancy at 14:12 Killed by shivgoroth at level 14 on the 41st Regrowth 123rd year of Ascendancy at 20:48 Killed by Esma the thalore at level 15 on the 49th Regrowth 123rd year of Ascendancy at 18:54 Killed by snow giant at level 15 on the 60th Regrowth 123rd year of Ascendancy at 18:38 Killed by Burb the snow giant champion at level 15 on the 61st Regrowth 123rd year of Ascendancy at 17:30 Killed by Rantha the Worm at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 12:15 Killed by Rantha the Worm at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 15:00 Killed by dredgling at level 18 on the 64th Regrowth 123rd year of Ascendancy at 04:42 Killed by Chronolith Twin at level 19 on the 65th Regrowth 123rd year of Ascendancy at 12:01 Killed by Urkis, the High Tempest at level 20 on the 29th Pyre 123rd year of Ascendancy at 10:16 Killed by Urkis, the High Tempest at level 20 on the 29th Pyre 123rd year of Ascendancy at 11:22 Killed by Urkis, the High Tempest at level 20 on the 29th Pyre 123rd year of Ascendancy at 12:04 Killed by Urkis, the High Tempest at level 20 on the 29th Pyre 123rd year of Ascendancy at 18:48 Killed by Islann the snow giant chieftain at level 20 on the 30th Pyre 123rd year of Ascendancy at 12:20 Killed by Islann the snow giant chieftain at level 20 on the 30th Pyre 123rd year of Ascendancy at 13:19 Killed by Dread at level 21 on the 31st Pyre 123rd year of Ascendancy at 12:17 Killed by Rshaan the Invoker at level 21 on the 37th Pyre 123rd year of Ascendancy at 15:58 Killed by Dread at level 21 on the 38th Pyre 123rd year of Ascendancy at 04:10 Killed by Silolranne the dredgling at level 22 on the 39th Pyre 123rd year of Ascendancy at 17:20 Killed by Mayuth the elder vampire at level 22 on the 40th Pyre 123rd year of Ascendancy at 05:32 Killed by Mayuth the elder vampire at level 22 on the 40th Pyre 123rd year of Ascendancy at 06:36 Killed by Aryvea the slaver at level 24 on the 18th Dusk 123rd year of Ascendancy at 12:13 Killed by bandit at level 24 on the 63rd Dusk 123rd year of Ascendancy at 11:49 Killed by Xavena the greater faeros at level 25 on the 72nd Dusk 123rd year of Ascendancy at 10:30 Killed by Xavena the greater faeros at level 25 on the 72nd Dusk 123rd year of Ascendancy at 12:41 Killed by Mindworm at level 25 on the 73rd Dusk 123rd year of Ascendancy at 15:58 Killed by elven corruptor at level 25 on the 74th Dusk 123rd year of Ascendancy at 20:19 Killed by elven cultist at level 26 on the 75th Dusk 123rd year of Ascendancy at 00:35 Killed by Poluma the elven warrior at level 26 on the 75th Dusk 123rd year of Ascendancy at 01:32 Killed by blinkwyrm at level 26 on the 78th Dusk 123rd year of Ascendancy at 04:22 Killed by icy orc wyrmic at level 26 on the 78th Dusk 123rd year of Ascendancy at 06:32 Killed by icy orc wyrmic at level 26 on the 78th Dusk 123rd year of Ascendancy at 07:14 Killed by assassin at level 26 on the 78th Dusk 123rd year of Ascendancy at 09:06 Killed by blinkwyrm at level 26 on the 78th Dusk 123rd year of Ascendancy at 10:12 Killed by blinkwyrm at level 26 on the 78th Dusk 123rd year of Ascendancy at 11:22 Killed by blinkwyrm at level 26 on the 78th Dusk 123rd year of Ascendancy at 16:27 Killed by Zubuthra the umbral horror at level 27 on the 16th Haze 123rd year of Ascendancy at 09:41 Killed by shadow at level 27 on the 16th Haze 123rd year of Ascendancy at 10:33 Killed by Zubuthra the umbral horror at level 27 on the 16th Haze 123rd year of Ascendancy at 11:34 Killed by Zubuthra the umbral horror at level 27 on the 16th Haze 123rd year of Ascendancy at 12:31 Killed by Zubuthra the umbral horror at level 27 on the 16th Haze 123rd year of Ascendancy at 13:12 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 00:42 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 02:46 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 07:23 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 08:48 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 10:40 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 13:20 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 15:49 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 16:41 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 18:02 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 21:14 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 22:17 Killed by Layyba the worm that walks at level 27 on the 80th Regrowth 124th year of Ascendancy at 23:39 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 01:23 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 01:58 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 02:44 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 03:31 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 04:30 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 05:49 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 07:18 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 09:06 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 11:07 Killed by Layyba the worm that walks at level 27 on the 1st Time of Balance 124th year of Ascendancy at 15:56 Killed by Layyba the worm that walks's temporal clone at level 27 on the 1st Time of Balance 124th year of Ascendancy at 22:49 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 00:19 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 02:55 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 05:54 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 07:59 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 11:48 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 13:13 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 20:05 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 21:18 Killed by Layyba the worm that walks at level 27 on the 1st Pyre 124th year of Ascendancy at 23:10 Killed by Layyba the worm that walks at level 27 on the 2nd Pyre 124th year of Ascendancy at 01:27 Killed by Layyba the worm that walks's temporal clone at level 27 on the 2nd Pyre 124th year of Ascendancy at 02:32 Killed by Layyba the worm that walks's temporal clone at level 27 on the 2nd Pyre 124th year of Ascendancy at 03:24 Killed by Layyba the worm that walks at level 27 on the 2nd Pyre 124th year of Ascendancy at 08:03 Killed by Layyba the worm that walks at level 27 on the 2nd Pyre 124th year of Ascendancy at 10:45 Killed by blinkwyrm at level 28 on the 26th Pyre 124th year of Ascendancy at 16:44 Killed by blinkwyrm at level 28 on the 26th Pyre 124th year of Ascendancy at 18:45 Killed by blinkwyrm at level 28 on the 8th Mirth 124th year of Ascendancy at 21:27 Killed by blinkwyrm at level 28 on the 8th Mirth 124th year of Ascendancy at 23:15 Killed by blinkwyrm at level 28 on the 9th Mirth 124th year of Ascendancy at 13:28 Killed by blinkwyrm at level 28 on the 9th Mirth 124th year of Ascendancy at 17:55 Killed by blinkwyrm at level 28 on the 9th Mirth 124th year of Ascendancy at 18:58 Killed by blinkwyrm at level 28 on the 9th Mirth 124th year of Ascendancy at 20:37 Killed by blinkwyrm at level 28 on the 10th Mirth 124th year of Ascendancy at 00:37 Killed by blinkwyrm at level 28 on the 10th Mirth 124th year of Ascendancy at 02:27 Killed by Dread at level 28 on the 10th Mirth 124th year of Ascendancy at 06:54 Killed by orc assassin at level 28 on the 10th Mirth 124th year of Ascendancy at 23:30 Killed by blinkwyrm at level 28 on the 1st Summertide 124th year of Ascendancy at 00:38 Killed by blinkwyrm at level 28 on the 1st Summertide 124th year of Ascendancy at 02:00 Killed by blinkwyrm at level 28 on the 1st Summertide 124th year of Ascendancy at 03:06 Killed by Mayuwyn the Guardian at level 28 on the 1st Summertide 124th year of Ascendancy at 04:57 Killed by blinkwyrm at level 28 on the 1st Summertide 124th year of Ascendancy at 06:33 Killed by Dread at level 29 on the 79th Haze 124th year of Ascendancy at 01:41 Killed by Dread at level 29 on the 79th Haze 124th year of Ascendancy at 11:36 Killed by Dread at level 29 on the 79th Haze 124th year of Ascendancy at 13:10 Killed by Adilaith the skeleton archer at level 30 on the 6th Regrowth 125th year of Ascendancy at 01:33 Killed by Adilaith the skeleton archer at level 30 on the 6th Regrowth 125th year of Ascendancy at 02:22 Killed by Adilaith the skeleton archer at level 30 on the 6th Regrowth 125th year of Ascendancy at 03:14 Killed by Greater Mummy Lord at level 30 on the 6th Regrowth 125th year of Ascendancy at 04:56 Killed by Greater Mummy Lord at level 30 on the 6th Regrowth 125th year of Ascendancy at 05:44 Killed by Greater Mummy Lord at level 30 on the 6th Regrowth 125th year of Ascendancy at 06:22 Killed by Greater Mummy Lord at level 30 on the 6th Regrowth 125th year of Ascendancy at 09:00 Killed by Greater Mummy Lord at level 30 on the 6th Regrowth 125th year of Ascendancy at 09:26 Killed by Greater Mummy Lord at level 30 on the 6th Regrowth 125th year of Ascendancy at 11:02 Killed by The Master at level 31 on the 40th Regrowth 125th year of Ascendancy at 14:08 Killed by The Master at level 31 on the 40th Regrowth 125th year of Ascendancy at 16:41 Killed by armoured skeleton warrior at level 31 on the 40th Regrowth 125th year of Ascendancy at 17:25 |
| Antimagic | Follower |
Primary Stats
| Strength | 88 (base 57) |
| Dexterity | 23 (base 11) |
| Constitution | 66 (base 42) |
| Magic | 10 (base 10) |
| Willpower | 80 (base 29) |
| Cunning | 24 (base 10) |
Resources
| Life | 1234/1259 |
| Stamina | 348/348 |
| Equilibrium | 20 |
| Healing Factor | 1.8188369623247 |
| Regeneration | 181.70812092538 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 11 |
| Infravision | 4 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 162 |
| Accuracy | 49 |
| Crit Chance | 24% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +8% |
| All | 0% |
| Nature | +28% |
Offense: Damage Penetration
| Nature | +20% |
| Mind | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 36 (30%) |
| Defense | 55 |
| Ranged Defense | 55 |
| Fatigue | 17 |
| Physical Save | 52 |
| Spell Save | 50 |
| Mental Save | 34 |
Defense: Resistances
| Acid | + 32%( 70%) |
| Lightning | + 13%( 70%) |
| Nature | + 21%( 70%) |
| Darkness | + 34%( 70%) |
| Blight | + 36%( 70%) |
| Physical | + 15%( 70%) |
| Fire | + 26%( 70%) |
| All | + 13%( 70%) |
Defense: Immunities
| Pinning Resistance | 55% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 0% |
| Stun Resistance | 55% |
| Disarm Resistance | 37% |
| Poison Resistance | 50% |
| Blind Resistance | 18% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 476 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 33% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 215 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
| Technique / Warcries | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Two-handed assault | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.20 |
| 3/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Effects
| talent | Berserker Rage |
| beneficial effect | Increases critical hit chance by 1%. Berserker Rage |
| beneficial effect | The target has 67 increased life regeneration. Recovery |
| beneficial effect | You gain 22% resistance against acid. Resolve |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffIn its remains, you found a strange staff. It radiates power and danger and you dare not use it yourself. You should bring it to the elders of Last Hope in the southeast. | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You failed to protect the lost defiler from death by skeleton magus. Escort: lost defiler (level 6 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Strength by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 78. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed green worm. * You've found the needed minotaur nose. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * You've found the needed warg claw. * You've found the needed chunk of ghoul flesh. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * You've found the needed electric eel tail. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | restorative pair of hardened leather boots of evasion (5 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +5 (+2 eff.) Life regen: +4.00 Healing mod.: +12% Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 22% chance to evade melee and ranged attacks and 12 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. This object's appearance was changed to Eden's Guile. |
| Light source | Dourbile the alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +2 Wil Changes resistances: +12% darkness Changes resistances penetration: +10% mind Mental save: +12 (+6 eff.) Maximum hate: +6.00 Mental crit. chance: +2% Light radius: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Zurion (25 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +4 Armour: +4 Defense: +25 (+8 eff.) Fatigue: +4% Changes stats: +2 Str / +3 Dex / +4 Wil / +3 Cun Physical save: +17 (+6 eff.) Stamina each turn: +2.00 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. This object's appearance was changed to Steel Helm of Garkul. |
| Tool | overpowered yew totem of healing [power 398] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to heal yourself and all friendly characters within 10 spaces for 398 Activation puts all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | gladiator's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +8 (+2 eff.) Effects on melee hit: * 12% chance to reduce all saves and defense by 26 Damage (Melee): 10 physical Effects on ranged hit: * 13% chance to reduce all saves and defense by 26 Damage (Ranged): 5 physical Changes stats: +5 Str / +5 Cun / +6 Con Hate when firing a critical mind attack: +2.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
| Around waist | reinforced hardened leather belt of recklessnessCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +3 (+1 eff.) Armour: +8 Defense: +9 (+3 eff.) Critical mult.: +6.00% Physical save: +17 (+6 eff.) A belt that goes around your waist. |
| In main hand | Borosk's Hate (60-96 power, 22 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 25% chance to strike the target again. When wielded/worn: Changes stats: +10 Str / +5 Dex / +15 Con Talent mastery: +0.20 Technique / Two-handed assault This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. This object's appearance was changed to Borosk's Hate. |
| On hands | voratun gauntlets 'Burnoblivion' (0 def, 13 armour)Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +2.0% Armour: +13 Fatigue: +5% Changes stats: +5 Str / +3 Wil / +2 Cun / +3 Con Changes resistances: +3% physical / +15% fire Talent mastery: +0.20 Technique / Grappling Reduces incoming crit damage: 15.00% Disarm immunity: +37% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. This object's appearance was changed to Spellhunt Remnants. |
| Main armor | radiant drakeskin leather armour of Eyal (20 def, 8 armour)Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+6 eff.) Fatigue: +8% Changes stats: +4 Wil Changes resistances: +27% blight / +12% darkness Life regen: +6.00 Maximum life: +54.00 Light radius: +1 Healing mod.: +14% A suit of armour made of leather. This object's appearance was changed to stralite plate armour. |
| Cloak | Serpentine Cloak (20 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+6 eff.) Changes stats: +4 Dex / +4 Wil / +4 Cun Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Cunning and malice seem to emanate from this cloak. This object's appearance was changed to Wrap of Stone. |
| Around neck | serendipitous stralite amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +11 (+3 eff.) Defense: +16 (+5 eff.) Changes stats: +9 Lck Blindness immunity: +18% Infravision radius: +4 Sight radius: +2 See invisible: +7 Reduce all damage from unseen attackers: 12% Amulets make your neck look great! |
Inventory
This item will automatically be transmogrified when you leave the level.wild infusion (res 15%; mental; dur 2; cd 14) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 15% for 2 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (470.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 470.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.Choker of Dread Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+5 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 55/60. The evilness of undeath radiates from this amulet. |
This item will automatically be transmogrified when you leave the level.steel ring of misery Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 13% chance to reduce all saves and defense by 26 Damage (Melee): 11 physical Effects on ranged hit: * 12% chance to reduce all saves and defense by 26 Damage (Ranged): 11 physical Changes stats: +3 Cun Hate when firing a critical mind attack: +2.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
blazebringer's voratun greatmaul of ruin (68-102 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% Damage (radius 2) on crit: +33 fire When wielded/worn: Armour penetration: +17 Physical crit. chance: +14.0% Changes resistances penetration: +28% fire Critical mult.: +38.00% Global speed: +6% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.dwarven-steel greatmaul of crippling (44-66 power, 2 apr) Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 66.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +10.0% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel greatsword of daylight (34-54 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 34.0 - 54.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Damage (Melee): +19 light Damage against: +20% Undead Massive two-handed swords. |
Sword of Potential Futures (28-39 power, 10 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. In the past there was a dagger with it. Base power: 28.0 - 39.2 Uses stats: 20% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spellpower: +5 (+5 eff.) Spell crit. chance: +5% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
Staff of AbsorptionRequires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Plot Item] Type: weapon / staff It must be held with both hands. Base power: 30.0 - 33.0 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 When wielded/worn: Accuracy: +20 (+6 eff.) Spellpower: +20 (+15 eff.) Spell crit. chance: +10% It can be used to absorb energies Activation costs 1000 power out of 1000/1000. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. |
blurring rough leather belt of transcendenceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+3 eff.) Stealth bonus: +6 Physical save: +5 (+2 eff.) Mindpower: +2 (+1 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.polar dwarven-steel gauntlets of the juggernaut (0 def, 2 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Damage (Melee): 10 cold Changes stats: +2 Con Changes resistances: +7% cold Changes damage: +5% cold Physical save: +13 (+4 eff.) Spell save: +5 (+1 eff.) Mental save: +4 (+2 eff.) Disarm immunity: +30% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 36% and provides a 21% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level.Iron Mail of Bloodletting (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
enlightening stralite mail armour of command (11 def, 15 armour)Requires: - Heavy armour training - Strength 38 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +15 Defense: +11 (+4 eff.) Fatigue: +12% Changes stats: +8 Cun / +5 Wil Mental save: +27 (+11 eff.) A suit of armour made of mail. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome Activation costs 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.dwarven-steel pickaxe of the Iron Throne (dig speed 16 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Maximum life: +20.00 Maximum stamina: +19.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
dwarven-steel pickaxe of wreckage (dig speed 26 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Armour penetration: +6 Changes stats: +5 Str When carried: Talent granted: +1 Dig Activating this item is instant. It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown : Effective talent level: 3.9 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +85 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. |
2026 Little GemsPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: gem / gift ; tier 3 When carried: Light radius: +2 It can be used to explode a sphere Activation costs 1 power out of 2026/2026. A set of 2026 tiny explosive spheres. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
This item will automatically be transmogrified when you leave the level.nightwalker's alchemist's lamp of the zealot Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Changes stats: +4 Wil Changes resistances: +3% all Critical mult.: +11.00% Spell save: +7 (+2 eff.) Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Dread the Cornac Berserker level 12
9th Allure 123rd year of Ascendancy at 14:42 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Dread the Cornac Berserker level 21
37th Pyre 123rd year of Ascendancy at 18:08 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Dread the Cornac Berserker level 13
24th Regrowth 123rd year of Ascendancy at 14:59 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Dread the Cornac Berserker level 22
40th Pyre 123rd year of Ascendancy at 04:05 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Dread the Cornac Berserker level 21
34th Pyre 123rd year of Ascendancy at 23:17 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Dread the Cornac Berserker level 24
3rd Mirth 123rd year of Ascendancy at 11:43 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Dread the Cornac Berserker level 10
2nd Haze 122nd year of Ascendancy at 20:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Dread the Cornac Berserker level 20
24th Pyre 123rd year of Ascendancy at 19:57 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Dread the Cornac Berserker level 30
3rd Regrowth 125th year of Ascendancy at 20:21 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Dread the Cornac Berserker level 14
42nd Regrowth 123rd year of Ascendancy at 12:03 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Dread the Cornac Berserker level 25
63rd Dusk 123rd year of Ascendancy at 15:55 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Dread the Cornac Berserker level 26
15th Haze 123rd year of Ascendancy at 00:55 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Dread the Cornac Berserker level 10
4th Haze 122nd year of Ascendancy at 07:22 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Dread the Cornac Berserker level 12
80th Haze 122nd year of Ascendancy at 23:03 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Dread the Cornac Berserker level 24
19th Dusk 123rd year of Ascendancy at 02:18 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Dread the Cornac Berserker level 28
10th Dusk 124th year of Ascendancy at 07:33 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Dread the Cornac Berserker level 19
9th Pyre 123rd year of Ascendancy at 22:09 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Dread the Cornac Berserker level 31
40th Regrowth 125th year of Ascendancy at 18:26 see stats
Log
Dread misses Armoured skeleton warrior.
Dread is recovering from the damage!
Armoured skeleton warrior hits Dread for 200 physical, 5 acid (205 total damage).
Armoured skeleton warrior hits Dread for 179 physical, 5 acid (184 total damage).
Dread is fully armored again.
Dread misses Armoured skeleton warrior.
Armoured skeleton warrior hits Dread for 89 physical, 5 acid (94 total damage).
Armoured skeleton warrior uses Overpower.
Armoured skeleton warrior misses Dread.
Armoured skeleton warrior hits Dread for 147 physical, 5 acid, 58 physical, 6 acid (216 total damage).
Dread uses Sudden Growth.
Dread gains 29% of a turn from Ancestral Life.
Dread receives 1003 healing from Sudden Growth.
Armoured skeleton warrior hits Dread for 98 physical, 5 acid (103 total damage).
Dread performs a melee critical strike against Armoured skeleton warrior!
Dread hits Armoured skeleton warrior for 185 physical damage.
Melee retaliation hits Dread for 9 acid damage.
Dread killed Armoured skeleton warrior!
Berserker Rage's rage subsides!
Talent Infusion: Wild is ready to use.
Berserker Rage's rage awakens!
Ran for 3 turns (stop reason: hostile spotted to the east (elder vampire)).
Dread's rage subsides!












































































