Fisterr the level 6 Cornac Brawler by krpane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassBrawler
Level / Exp6 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity20 (base 20)
Constitution20 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 15)

Resources

Life232/232
Stamina115/115
Healing Factor1.0870588855781
Regeneration3.5329413781289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Barehand

Damage28
Accuracy27
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+3%

Defense: Base

Armour (hardiness)9 (30%)
Defense10
Ranged Defense10
Fatigue5
Physical Save13
Spell Save19
Mental Save10

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 11%( 70%)
Blight+ 10%( 70%)
Acid+ 5%( 70%)
Darkness+ 11%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Around waist
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.

There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.